Peter Repukat
e6ee14dd67
fix build
2018-03-18 17:47:26 +01:00
Peter Repukat
7ab4c4415a
add missing copyrights
2018-03-18 17:47:26 +01:00
Peter Repukat
f16a559278
copy pasta dll injection
2018-03-18 17:47:26 +01:00
Peter Repukat
8f4be5745c
fix typo
2018-03-18 17:47:26 +01:00
Peter Repukat
c467e5aa9b
cleanup
2018-03-18 17:47:26 +01:00
Peter Repukat
acd2bffcb3
impl. focus switching / non-/re- transparanting overlay window
2018-03-18 17:47:26 +01:00
Peter Repukat
7d3532bf23
cleanup
2018-03-18 17:47:26 +01:00
Peter Repukat
5ae1ba0d4e
build overlay open/close detection based on hooking...
2018-03-18 17:47:26 +01:00
Peter Repukat
ae055dac65
update not updated copyright
2018-03-18 17:47:26 +01:00
Peter Repukat
7b4ff0388d
Clang-tidy fixes
2018-03-18 17:47:26 +01:00
Peter Repukat
9f61d9fb3f
begin rewrite
2018-03-18 17:47:26 +01:00
Peter Repukat
afae3292b0
cleanup / prep. for work on v2
2018-03-18 17:47:26 +01:00
Peter Repukat
92eebb3af9
Update QT
2018-03-10 17:28:09 +01:00
Peter Repukat
76d5ea0fc7
StamTarget: Tweak overlay opened/Closed messages
2018-01-21 17:33:17 +01:00
Peter Repukat
2fe7025fbb
Revert "Use memory adress of overlay instead of winmessages"
...
This reverts commit e2438e1ff1
.
2018-01-21 16:47:39 +01:00
Peter Repukat
e2438e1ff1
Use memory adress of overlay instead of winmessages
2017-12-30 17:36:26 +01:00
Peter Repukat
60b32ec7d6
include old method to steal focus...
2017-12-30 17:04:03 +01:00
Peter Repukat
278339ccb3
Bump version
2017-12-28 23:29:39 +01:00
Peter Repukat
6cad07e380
SteamTarget: Fix overlay closing not being detected (?)
2017-12-28 22:20:17 +01:00
Peter Repukat
65c3242fda
bump version
2017-11-25 21:51:05 +01:00
Peter Repukat
9a57133926
Workaround some UWP not launching in foreground
2017-11-18 19:05:29 +01:00
Peter Repukat
83ef31d822
SteamTarget: "Properly" force FocusedWindow
2017-11-18 18:56:53 +01:00
Peter Repukat
feb5efcd1f
Show console when overlay is hidden
2017-11-15 22:40:49 +01:00
Peter Repukat
91ce45bc75
Bump version
2017-11-13 18:12:18 +01:00
Peter Repukat
7cff788b87
Fix show_overlay function
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actually hide the overlay window
2017-11-12 02:08:16 +01:00
Peter Repukat
70c1a7917d
restrict framerate if overlay isn't shown
2017-11-12 01:46:52 +01:00
Peter Repukat
be91e43291
Remove Focus switch trickery
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Doesn't work anymore
2017-11-11 17:39:04 +01:00
Peter Repukat
d7ebf12afd
Update Version
2017-09-29 21:49:02 +02:00
Peter Repukat
8960bd99b0
SteamTarget: Link against Win7 compatible XInput
2017-09-29 21:45:06 +02:00
Peter Repukat
125d1616d5
Update ViGEm
2017-09-29 19:52:20 +02:00
Peter Repukat
0e60dbe786
Bump version
2017-05-31 17:35:27 +02:00
Peter Repukat
88f484bd51
SteamTarget: Update SFML
2017-05-31 16:23:03 +02:00
Peter Repukat
e15ff00d62
Fix console not showing in debug builds
2017-05-31 15:17:30 +02:00
Peter Repukat
e18956584a
Tabify
2017-05-31 15:07:20 +02:00
Peter Repukat
9ebe3896af
Fix crash when no config supplied
2017-05-31 15:01:38 +02:00
Peter Repukat
2cc770f41f
Fix upgrade to VS 2017 + Qt 5.9
2017-05-31 15:01:18 +02:00
Peter Repukat
16c56ebe64
Update to VS17
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QT-5.9 beta and QT visual studio beta addin is needed
2017-05-19 16:09:46 +02:00
Peter Repukat
df89e5837b
Fix unhooking
2017-04-19 21:05:05 +02:00
Peter Repukat
3fa349d47a
Bump Version
2017-04-19 16:14:43 +02:00
Peter Repukat
9ac6b263ec
SteamTarget: Increase process priority
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This helps input responsiveness in CPU heavy games (like Forza Horizon 3)
2017-04-19 16:07:57 +02:00
Peter Repukat
e89c413b2d
SteamTarget: Re-hide console window
2017-04-19 16:07:10 +02:00
Peter Repukat
f2eb3662f3
Const correctness
2017-04-19 15:38:30 +02:00
Kyle Herock
5b6ca16ffc
Support passing command line arguments to targets ( closes #6 )
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This also refactors target configuration storage to reduce the redundancy in copying the same set of files for every target. Each configured entry now instead uses a .ini file with the name of the entry stored in ./targets. SteamTarget can accept the path to a .ini file as a command line argument.
This also fixes the UI so that inputs are ordered the same as the visual order so that tab behavior isn't confusing.
2017-04-19 02:40:05 -04:00
Kyle Herock
0e4f9545e7
Fix crash when CloseWhenDone is enabled
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The renderer thread is automatically closed in the SteamTargetRenderer destructor, so just stop the loop and let the program die
2017-04-19 02:06:04 -04:00
Peter Repukat
9fff72cc65
Add assemblyinformation
2017-04-13 15:52:09 +02:00
Peter Repukat
bd99fc0857
Unify build-dirs
2017-02-27 09:42:54 +01:00
Peter Repukat
e263746e41
Merged branch controller_fix into master
2017-02-15 21:59:09 +01:00
Peter Repukat
31791049bf
SteamTarget: Fix Unhooking
2017-02-15 21:58:44 +01:00
Peter Repukat
0be26dce37
Cleanup
2017-02-15 21:49:45 +01:00
Peter Repukat
95eb87e183
Cleanup
2017-02-15 21:43:29 +01:00