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@ -76,9 +76,9 @@ SteamTargetRenderer::SteamTargetRenderer(int& argc, char** argv) : QApplication(
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sfWindow.setActive(false);
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sfWindow.setActive(false);
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consoleHwnd = GetConsoleWindow(); //We need a console for a dirty hack to make sure we stay in game bindings
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consoleHwnd = GetConsoleWindow(); //We need a console for a dirty hack to make sure we stay in game bindings
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//QT Windows cause trouble with the overlay, so we cannot use them
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//QT Windows cause trouble with the overlay, so we cannot use them
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#ifndef DEBUG
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#ifdef NDEBUG
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ShowWindow(consoleHwnd, SW_HIDE);
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ShowWindow(consoleHwnd, SW_HIDE);
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#endif // DEBUG
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#endif // NDEBUG
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if (bEnableControllers)
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if (bEnableControllers)
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controllerThread.run();
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controllerThread.run();
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