diff --git a/SteamTarget/SteamTargetRenderer.cpp b/SteamTarget/SteamTargetRenderer.cpp index 68d3283..2cf00b6 100644 --- a/SteamTarget/SteamTargetRenderer.cpp +++ b/SteamTarget/SteamTargetRenderer.cpp @@ -76,9 +76,9 @@ SteamTargetRenderer::SteamTargetRenderer(int& argc, char** argv) : QApplication( sfWindow.setActive(false); consoleHwnd = GetConsoleWindow(); //We need a console for a dirty hack to make sure we stay in game bindings //QT Windows cause trouble with the overlay, so we cannot use them -#ifndef DEBUG +#ifdef NDEBUG ShowWindow(consoleHwnd, SW_HIDE); -#endif // DEBUG +#endif // NDEBUG if (bEnableControllers) controllerThread.run();