Writing Plugins
Anyone who can write Lua code, can write xplr plugins.
Just follow the instructions and best practices:
Naming
xplr plugins are named using hiphen (-
) separated words that may also include
integers. They will be plugged using the require()
function in Lua.
Structure
A minimal plugin should confirm to the following structure:
material-landscape
├── README.md
└── src
└── init.lua
You can also use this template.
README.md
This is where you document what the plugin does, how to use it, etc.
src/init.lua
This file is executed to load the plugin. It should expose a setup()
function, which will be used by the users to setup the plugin.
Example:
local function setup(args)
local xplr = xplr
-- do stuff with xplr
end
return { setup = setup }
Publishing
When publishing plugins on GitHub or other repositories, it's a best practice
to append .xplr
to the name to make them distinguishable. Similar to the
*.nvim
naming convention for Neovim plugins.
Examples
Visit Awesome Plugins for xplr plugin examples.