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tui-rs/examples/table.rs

155 lines
5.0 KiB
Rust

#[allow(dead_code)]
mod util;
use crate::util::event::{Event, Events};
use std::{error::Error, io, iter::FromIterator};
use termion::{event::Key, input::MouseTerminal, raw::IntoRawMode, screen::AlternateScreen};
use tui::{
backend::TermionBackend,
layout::{Constraint, Constraints, Layout, Unit},
style::{Color, Modifier, Style},
widgets::{Block, Borders, Cell, Row, Table, TableState},
Terminal,
};
pub struct StatefulTable<'a> {
state: TableState,
items: Vec<Vec<&'a str>>,
}
impl<'a> StatefulTable<'a> {
fn new() -> StatefulTable<'a> {
StatefulTable {
state: TableState::default(),
items: vec![
vec!["Row11", "Row12", "Row13"],
vec!["Row21", "Row22", "Row23"],
vec!["Row31", "Row32", "Row33"],
vec!["Row41", "Row42", "Row43"],
vec!["Row51", "Row52", "Row53"],
vec!["Row61", "Row62\nTest", "Row63"],
vec!["Row71", "Row72", "Row73"],
vec!["Row81", "Row82", "Row83"],
vec!["Row91", "Row92", "Row93"],
vec!["Row101", "Row102", "Row103"],
vec!["Row111", "Row112", "Row113"],
vec!["Row121", "Row122", "Row123"],
vec!["Row131", "Row132", "Row133"],
vec!["Row141", "Row142", "Row143"],
vec!["Row151", "Row152", "Row153"],
vec!["Row161", "Row162", "Row163"],
vec!["Row171", "Row172", "Row173"],
vec!["Row181", "Row182", "Row183"],
vec!["Row191", "Row192", "Row193"],
],
}
}
pub fn next(&mut self) {
let i = match self.state.selected() {
Some(i) => {
if i >= self.items.len() - 1 {
0
} else {
i + 1
}
}
None => 0,
};
self.state.select(Some(i));
}
pub fn previous(&mut self) {
let i = match self.state.selected() {
Some(i) => {
if i == 0 {
self.items.len() - 1
} else {
i - 1
}
}
None => 0,
};
self.state.select(Some(i));
}
}
fn main() -> Result<(), Box<dyn Error>> {
// Terminal initialization
let stdout = io::stdout().into_raw_mode()?;
let stdout = MouseTerminal::from(stdout);
let stdout = AlternateScreen::from(stdout);
let backend = TermionBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let events = Events::new();
let mut table = StatefulTable::new();
// Input
loop {
terminal.draw(|f| {
let rects = Layout::default()
.constraints(vec![Constraint::eq(Unit::Percentage(100))])
.margin(5)
.split(f.size());
let selected_style = Style::default().add_modifier(Modifier::REVERSED);
let normal_style = Style::default().bg(Color::Blue);
let header_cells = ["Header1", "Header2", "Header3"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(Color::Red)));
let header = Row::new(header_cells)
.style(normal_style)
.height(1)
.bottom_margin(1);
let rows = table.items.iter().map(|item| {
let height = item
.iter()
.map(|content| content.chars().filter(|c| *c == '\n').count())
.max()
.unwrap_or(0)
+ 1;
let cells = item
.iter()
.map(|c| Cell::from(*c).style(Style::default().bg(Color::Yellow)));
Row::new(cells).height(height as u16)
});
let t = Table::new(rows)
.header(header)
.block(Block::default().borders(Borders::ALL).title("Table"))
.highlight_style(selected_style)
.highlight_symbol(">> ")
.widths([
Constraint::gte(20).weight(30).into(),
Constraints::from_iter([
Constraint::eq(20).weight(10),
Constraint::gte(10).weight(30),
]),
Constraints::from_iter([
Constraint::eq(Unit::Percentage(100)),
Constraint::gte(30).weight(20),
]),
]);
f.render_stateful_widget(t, rects[0], &mut table.state);
})?;
if let Event::Input(key) = events.next()? {
match key {
Key::Char('q') => {
break;
}
Key::Down => {
table.next();
}
Key::Up => {
table.previous();
}
_ => {}
}
};
}
Ok(())
}