#[allow(dead_code)] mod util; use crate::util::event::{Event, Events}; use std::{error::Error, io, iter::FromIterator}; use termion::{event::Key, input::MouseTerminal, raw::IntoRawMode, screen::AlternateScreen}; use tui::{ backend::TermionBackend, layout::{Constraint, Constraints, Layout, Unit}, style::{Color, Modifier, Style}, widgets::{Block, Borders, Cell, Row, Table, TableState}, Terminal, }; pub struct StatefulTable<'a> { state: TableState, items: Vec>, } impl<'a> StatefulTable<'a> { fn new() -> StatefulTable<'a> { StatefulTable { state: TableState::default(), items: vec![ vec!["Row11", "Row12", "Row13"], vec!["Row21", "Row22", "Row23"], vec!["Row31", "Row32", "Row33"], vec!["Row41", "Row42", "Row43"], vec!["Row51", "Row52", "Row53"], vec!["Row61", "Row62\nTest", "Row63"], vec!["Row71", "Row72", "Row73"], vec!["Row81", "Row82", "Row83"], vec!["Row91", "Row92", "Row93"], vec!["Row101", "Row102", "Row103"], vec!["Row111", "Row112", "Row113"], vec!["Row121", "Row122", "Row123"], vec!["Row131", "Row132", "Row133"], vec!["Row141", "Row142", "Row143"], vec!["Row151", "Row152", "Row153"], vec!["Row161", "Row162", "Row163"], vec!["Row171", "Row172", "Row173"], vec!["Row181", "Row182", "Row183"], vec!["Row191", "Row192", "Row193"], ], } } pub fn next(&mut self) { let i = match self.state.selected() { Some(i) => { if i >= self.items.len() - 1 { 0 } else { i + 1 } } None => 0, }; self.state.select(Some(i)); } pub fn previous(&mut self) { let i = match self.state.selected() { Some(i) => { if i == 0 { self.items.len() - 1 } else { i - 1 } } None => 0, }; self.state.select(Some(i)); } } fn main() -> Result<(), Box> { // Terminal initialization let stdout = io::stdout().into_raw_mode()?; let stdout = MouseTerminal::from(stdout); let stdout = AlternateScreen::from(stdout); let backend = TermionBackend::new(stdout); let mut terminal = Terminal::new(backend)?; let events = Events::new(); let mut table = StatefulTable::new(); // Input loop { terminal.draw(|f| { let rects = Layout::default() .constraints(vec![Constraint::eq(Unit::Percentage(100))]) .margin(5) .split(f.size()); let selected_style = Style::default().add_modifier(Modifier::REVERSED); let normal_style = Style::default().bg(Color::Blue); let header_cells = ["Header1", "Header2", "Header3"] .iter() .map(|h| Cell::from(*h).style(Style::default().fg(Color::Red))); let header = Row::new(header_cells) .style(normal_style) .height(1) .bottom_margin(1); let rows = table.items.iter().map(|item| { let height = item .iter() .map(|content| content.chars().filter(|c| *c == '\n').count()) .max() .unwrap_or(0) + 1; let cells = item .iter() .map(|c| Cell::from(*c).style(Style::default().bg(Color::Yellow))); Row::new(cells).height(height as u16) }); let t = Table::new(rows) .header(header) .block(Block::default().borders(Borders::ALL).title("Table")) .highlight_style(selected_style) .highlight_symbol(">> ") .widths([ Constraint::gte(20).weight(30).into(), Constraints::from_iter([ Constraint::eq(20).weight(10), Constraint::gte(10).weight(30), ]), Constraints::from_iter([ Constraint::eq(Unit::Percentage(100)), Constraint::gte(30).weight(20), ]), ]); f.render_stateful_widget(t, rects[0], &mut table.state); })?; if let Event::Input(key) = events.next()? { match key { Key::Char('q') => { break; } Key::Down => { table.next(); } Key::Up => { table.previous(); } _ => {} } }; } Ok(()) }