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https://github.com/patriciogonzalezvivo/thebookofshaders
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24 lines
612 B
Markdown
24 lines
612 B
Markdown
## Distance
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Calculate the distance between two points
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### Declaration
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```glsl
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float distance(float p0, float p1)
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float distance(vec2 p0, vec2 p1)
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float distance(vec3 p0, vec3 p1)
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float distance(vec4 p0, vec4 p1)
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```
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### Parameters
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```p0``` specifies the first of two points
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```p1``` specifies the second of two points
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### Description
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```distance()``` returns the distance between the two points ```p0``` and ```p1```.
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<div class="codeAndCanvas" data="../07/circle-making.frag"></div>
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### See Also
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[length()](index.html#length.md), [normalize()](index.html#normalize.md), [Chapter 07: Shapes](../07/) |