thebookofshaders/glossary/attribute/README.md
2017-08-23 11:34:44 +02:00

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## Attribute
Vertex attribute data.
### Example
```glsl
attribute vec4 v_color;
```
### Description
```attribute``` read-only variables containing data shared from WebGL/OpenGL environment to the vertex shader.
Because the vertex shader is executed one time for each vertex, attributes are specify per vertex data typically with information such as: space position, color, normal direction and texture coordinates of a vertex.
### See Also
[const](/glossary/?search=const), [uniform](/glossary/?search=uniform), [varying](/glossary/?search=varying), [Chapter 03: Uniforms](/03/)