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https://github.com/patriciogonzalezvivo/thebookofshaders
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21 lines
610 B
Markdown
21 lines
610 B
Markdown
## Struct
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Structure variable type
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### Example
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```glsl
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struct matStruct {
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vec4 ambientColor;
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vec4 diffuseColor;
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vec4 specularColor;
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float specularExponent;
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} newMaterial;
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newMaterial = matStruct(vec4(0.1, 0.1, 0.1, 1.0),
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vec4(1.0, 0.0, 0.0, 1.0),
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vec4(0.7, 0.7, 0.7, 1.0),
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50.0);
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```
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### Description
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```struct``` declare a custom data structures based on standard types. A constructor for the structure with the same name is created automatically. The declaration of a variable (in this case "newMaterial") is optional.
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