mirror of
https://github.com/patriciogonzalezvivo/thebookofshaders
synced 2024-11-09 19:10:24 +00:00
9 lines
501 B
Markdown
9 lines
501 B
Markdown
### Scott M
|
|
|
|
* You say “pipes” and also “threads”. This is a small thing but I wonder if you can reconcile those metaphors. I think in terms of threads, but “pipes” makes more sense with your illustration. Also works better with the concept of a “pipeline” or “graphics/rendering pipeline”.
|
|
|
|
### Nicolas B
|
|
|
|
* clearly answer the "what is a fragment shader?" question in some sort of recap paragraph.
|
|
* beef up explanations around the compilation step (a brief overview will do).
|