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thebookofshaders/glossary/acos/README.md

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## Acos
Return the arccosine of the parameter
### Declaration
```glsl
float acos(float x)
vec2 acos(vec2 x)
vec3 acos(vec3 x)
vec4 acos(vec4 x)
```
### Parameters
```x``` specify the value whose arccosine to return.
### Description
```acos()``` returns the angle whose trigonometric cosine is ```x```.
<div class="simpleFunction" data="y = acos(x); "></div>
### See Also
[cos()](/glossary/?search=cos), [sin()](/glossary/?search=sin), [asin()](/glossary/?search=asin), [tan()](/glossary/?search=tan), [atan()](/glossary/?search=atan), [Chapter 05: Shaping Functions](/05/)