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https://github.com/patriciogonzalezvivo/thebookofshaders
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26 lines
1.3 KiB
Markdown
26 lines
1.3 KiB
Markdown
## Ivec3
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3 dimentional integer vector
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### Declaration
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```glsl
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vec3 aIvec3 = ivec3(1, 1, 1);
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vec3 bIvec3 = ivec3(1);
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vec3 cIvec3 = ivec3(aIvec4);
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vec3 dIvec3 = ivec3(aIvec4.x, aIvec4.y, aIvec4.z);
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vec3 eIvec3 = ivec3(aIvec2, aInt);
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vec3 fIvec3 = ivec3(aIvec2.x, aIvec2.y, aInt);
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```
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### Description
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```ivec3``` is a integer vectors with three components. Can be initialize by:
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- Providing a scalar value for each component.
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- Providing one scalar value. This value is used for all components.
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- Providing a vector of higher dimension. The respective values are used to initialize the components.
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- Providing a combination of vectors and/or scalars. The respective values are used to initialize the vector. The arguments of the constructor must have at least as many components as the vector that is initialized.
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### See Also
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[bool](/glossary/?search=bool), [int](/glossary/?search=int), [float](/glossary/?search=float), [bvec2](/glossary/?search=bvec2), [bvec3](/glossary/?search=bvec3), [bvec4](/glossary/?search=bvec4), [ivec2](/glossary/?search=ivec2), [ivec3](/glossary/?search=ivec3), [ivec4](/glossary/?search=ivec4), [vec2](/glossary/?search=vec2), [vec3](/glossary/?search=vec3), [vec4](/glossary/?search=vec4), [mat2](/glossary/?search=mat2), [mat3](/glossary/?search=mat3), [mat4](/glossary/?search=mat4)
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