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https://github.com/patriciogonzalezvivo/thebookofshaders
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30 lines
643 B
Markdown
30 lines
643 B
Markdown
## All
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Check whether all elements of a boolean vector are true
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### Declaration
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```glsl
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bool any(bvec2 x)
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bool any(bvec3 x)
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bool any(bvec4 x)
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```
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### Parameters
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```x``` specifies the vector to be tested for truth.
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### Description
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```all()``` returns true if all elements of ```x``` are ```true``` and ```false``` otherwise. It is functionally equivalent to:
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```glsl
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bool all(bvec x){ // bvec can be bvec2, bvec3 or bvec4
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bool result = true;
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int i;
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for (i = 0; i < x.length(); ++i)
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{
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result &= x[i];
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}
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return result;
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}
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```
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### See Also
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[any()](/glossary/?search=any), [not()](/glossary/?search=not)
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