telebot/options.go

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package telebot
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import (
"encoding/json"
"fmt"
"strings"
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)
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// Option is a shortcut flag type for certain message features
// (so-called options). It means that instead of passing
// fully-fledged SendOptions* to Send(), you can use these
// flags instead.
//
// Supported options are defined as iota-constants.
//
type Option int
const (
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// NoPreview = SendOptions.DisableWebPagePreview
NoPreview Option = iota
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// Silent = SendOptions.DisableNotification
Silent
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// ForceReply = ReplyMarkup.ForceReply
ForceReply
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// OneTimeKeyboard = ReplyMarkup.OneTimeKeyboard
OneTimeKeyboard
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// RemoveKeyboard = ReplyMarkup.RemoveKeyboard
RemoveKeyboard
)
// SendOptions has most complete control over in what way the message
// must be sent, providing an API-complete set of custom properties
// and options.
//
// Despite its power, SendOptions is rather inconvenient to use all
// the way through bot logic, so you might want to consider storing
// and re-using it somewhere or be using Option flags instead.
//
type SendOptions struct {
// If the message is a reply, original message.
ReplyTo *Message
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// See ReplyMarkup struct definition.
ReplyMarkup *ReplyMarkup
// For text messages, disables previews for links in this message.
DisableWebPagePreview bool
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// Sends the message silently. iOS users will not receive a notification, Android users will receive a notification with no sound.
DisableNotification bool
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// ParseMode controls how client apps render your message.
ParseMode ParseMode
}
func (og *SendOptions) copy() *SendOptions {
cp := *og
if cp.ReplyMarkup != nil {
cp.ReplyMarkup = cp.ReplyMarkup.copy()
}
return &cp
}
// ReplyMarkup controls two convenient options for bot-user communications
// such as reply keyboard and inline "keyboard" (a grid of buttons as a part
// of the message).
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type ReplyMarkup struct {
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// InlineKeyboard is a grid of InlineButtons displayed in the message.
//
// Note: DO NOT confuse with ReplyKeyboard and other keyboard properties!
InlineKeyboard [][]InlineButton `json:"inline_keyboard,omitempty"`
// ReplyKeyboard is a grid, consisting of keyboard buttons.
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//
// Note: you don't need to set HideCustomKeyboard field to show custom keyboard.
ReplyKeyboard [][]ReplyButton `json:"keyboard,omitempty"`
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// ForceReply forces Telegram clients to display
// a reply interface to the user (act as if the user
// has selected the bots message and tapped "Reply").
ForceReply bool `json:"force_reply,omitempty"`
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// Requests clients to resize the keyboard vertically for optimal fit
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// (e.g. make the keyboard smaller if there are just two rows of buttons).
//
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// Defaults to false, in which case the custom keyboard is always of the
// same height as the app's standard keyboard.
ResizeKeyboard bool `json:"resize_keyboard,omitempty"`
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// Requests clients to hide the reply keyboard as soon as it's been used.
//
// Defaults to false.
OneTimeKeyboard bool `json:"one_time_keyboard,omitempty"`
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// Requests clients to remove the reply keyboard.
//
// Defaults to false.
RemoveKeyboard bool `json:"remove_keyboard,omitempty"`
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// Use this param if you want to force reply from
// specific users only.
//
// Targets:
// 1) Users that are @mentioned in the text of the Message object;
// 2) If the bot's message is a reply (has SendOptions.ReplyTo),
// sender of the original message.
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Selective bool `json:"selective,omitempty"`
}
func (r *ReplyMarkup) copy() *ReplyMarkup {
cp := *r
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if len(r.ReplyKeyboard) > 0 {
cp.ReplyKeyboard = make([][]ReplyButton, len(r.ReplyKeyboard))
for i, row := range r.ReplyKeyboard {
cp.ReplyKeyboard[i] = make([]ReplyButton, len(row))
copy(cp.ReplyKeyboard[i], row)
}
}
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if len(r.InlineKeyboard) > 0 {
cp.InlineKeyboard = make([][]InlineButton, len(r.InlineKeyboard))
for i, row := range r.InlineKeyboard {
cp.InlineKeyboard[i] = make([]InlineButton, len(row))
copy(cp.InlineKeyboard[i], row)
}
}
return &cp
}
// ReplyButton represents a button displayed in reply-keyboard.
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//
// Set either Contact or Location to true in order to request
// sensitive info, such as user's phone number or current location.
//
type ReplyButton struct {
Text string `json:"text"`
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Contact bool `json:"request_contact,omitempty"`
Location bool `json:"request_location,omitempty"`
Poll PollType `json:"request_poll,omitempty"`
}
// InlineKeyboardMarkup represents an inline keyboard that appears
// right next to the message it belongs to.
type InlineKeyboardMarkup struct {
// Array of button rows, each represented by
// an Array of KeyboardButton objects.
InlineKeyboard [][]InlineButton `json:"inline_keyboard,omitempty"`
}
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// MarshalJSON implements json.Marshaler. It allows to pass
// PollType as keyboard's poll type instead of KeyboardButtonPollType object.
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func (pt PollType) MarshalJSON() ([]byte, error) {
var aux = struct {
Type string `json:"type"`
}{
Type: string(pt),
}
return json.Marshal(&aux)
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}
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// Row represents an array of buttons, a row
type Row []Btn
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// Row create a row of buttons
func (r *ReplyMarkup) Row(many ...Btn) Row {
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return many
}
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func (r *ReplyMarkup) Inline(rows ...Row) {
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inlineKeys := make([][]InlineButton, 0, len(rows))
for i, row := range rows {
keys := make([]InlineButton, 0, len(row))
for j, btn := range row {
btn := btn.Inline()
if btn == nil {
panic(fmt.Sprintf(
"telebot: button row %d column %d is not an inline button",
i, j))
}
keys = append(keys, *btn)
}
inlineKeys = append(inlineKeys, keys)
}
r.InlineKeyboard = inlineKeys
}
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func (r *ReplyMarkup) Reply(rows ...Row) {
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replyKeys := make([][]ReplyButton, 0, len(rows))
for i, row := range rows {
keys := make([]ReplyButton, 0, len(row))
for j, btn := range row {
btn := btn.Reply()
if btn == nil {
panic(fmt.Sprintf(
"telebot: button row %d column %d is not a reply button",
i, j))
}
keys = append(keys, *btn)
}
replyKeys = append(replyKeys, keys)
}
r.ReplyKeyboard = replyKeys
}
func (r *ReplyMarkup) Text(text string) Btn {
return Btn{Text: text}
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}
func (r *ReplyMarkup) Contact(text string) Btn {
return Btn{Contact: true, Text: text}
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}
func (r *ReplyMarkup) Location(text string) Btn {
return Btn{Location: true, Text: text}
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}
func (r *ReplyMarkup) Poll(text string, poll PollType) Btn {
return Btn{Poll: poll, Text: text}
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}
func (r *ReplyMarkup) Data(text, unique string, data ...string) Btn {
return Btn{
Unique: unique,
Text: text,
Data: strings.Join(data, "|"),
}
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}
func (r *ReplyMarkup) URL(text, url string) Btn {
return Btn{Text: text, URL: url}
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}
func (r *ReplyMarkup) Query(text, query string) Btn {
return Btn{Text: text, InlineQuery: query}
}
func (r *ReplyMarkup) QueryChat(text, query string) Btn {
return Btn{Text: text, InlineQueryChat: query}
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}
func (r *ReplyMarkup) Login(text string, login *Login) Btn {
return Btn{Login: login, Text: text}
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}
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// Btn is a constructor button, which will later become either a reply, or an inline button.
type Btn struct {
Unique string `json:"unique,omitempty"`
Text string `json:"text,omitempty"`
URL string `json:"url,omitempty"`
Data string `json:"callback_data,omitempty"`
InlineQuery string `json:"switch_inline_query,omitempty"`
InlineQueryChat string `json:"switch_inline_query_current_chat,omitempty"`
Contact bool `json:"request_contact,omitempty"`
Location bool `json:"request_location,omitempty"`
Poll PollType `json:"request_poll,omitempty"`
Login *Login `json:"login_url,omitempty"`
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}
func (b Btn) Inline() *InlineButton {
return &InlineButton{
Unique: b.Unique,
Text: b.Text,
URL: b.URL,
Data: b.Data,
InlineQuery: b.InlineQuery,
InlineQueryChat: b.InlineQueryChat,
Login: b.Login,
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}
}
func (b Btn) Reply() *ReplyButton {
if b.Unique != "" {
return nil
}
return &ReplyButton{
Text: b.Text,
Contact: b.Contact,
Location: b.Location,
Poll: b.Poll,
}
}