package telebot import ( "encoding/json" "fmt" "strings" ) // Option is a shortcut flag type for certain message features // (so-called options). It means that instead of passing // fully-fledged SendOptions* to Send(), you can use these // flags instead. // // Supported options are defined as iota-constants. // type Option int const ( // NoPreview = SendOptions.DisableWebPagePreview NoPreview Option = iota // Silent = SendOptions.DisableNotification Silent // ForceReply = ReplyMarkup.ForceReply ForceReply // OneTimeKeyboard = ReplyMarkup.OneTimeKeyboard OneTimeKeyboard // RemoveKeyboard = ReplyMarkup.RemoveKeyboard RemoveKeyboard ) // SendOptions has most complete control over in what way the message // must be sent, providing an API-complete set of custom properties // and options. // // Despite its power, SendOptions is rather inconvenient to use all // the way through bot logic, so you might want to consider storing // and re-using it somewhere or be using Option flags instead. // type SendOptions struct { // If the message is a reply, original message. ReplyTo *Message // See ReplyMarkup struct definition. ReplyMarkup *ReplyMarkup // For text messages, disables previews for links in this message. DisableWebPagePreview bool // Sends the message silently. iOS users will not receive a notification, Android users will receive a notification with no sound. DisableNotification bool // ParseMode controls how client apps render your message. ParseMode ParseMode } func (og *SendOptions) copy() *SendOptions { cp := *og if cp.ReplyMarkup != nil { cp.ReplyMarkup = cp.ReplyMarkup.copy() } return &cp } // ReplyMarkup controls two convenient options for bot-user communications // such as reply keyboard and inline "keyboard" (a grid of buttons as a part // of the message). type ReplyMarkup struct { // InlineKeyboard is a grid of InlineButtons displayed in the message. // // Note: DO NOT confuse with ReplyKeyboard and other keyboard properties! InlineKeyboard [][]InlineButton `json:"inline_keyboard,omitempty"` // ReplyKeyboard is a grid, consisting of keyboard buttons. // // Note: you don't need to set HideCustomKeyboard field to show custom keyboard. ReplyKeyboard [][]ReplyButton `json:"keyboard,omitempty"` // ForceReply forces Telegram clients to display // a reply interface to the user (act as if the user // has selected the bot‘s message and tapped "Reply"). ForceReply bool `json:"force_reply,omitempty"` // Requests clients to resize the keyboard vertically for optimal fit // (e.g. make the keyboard smaller if there are just two rows of buttons). // // Defaults to false, in which case the custom keyboard is always of the // same height as the app's standard keyboard. ResizeKeyboard bool `json:"resize_keyboard,omitempty"` // Requests clients to hide the reply keyboard as soon as it's been used. // // Defaults to false. OneTimeKeyboard bool `json:"one_time_keyboard,omitempty"` // Requests clients to remove the reply keyboard. // // Defaults to false. RemoveKeyboard bool `json:"remove_keyboard,omitempty"` // Use this param if you want to force reply from // specific users only. // // Targets: // 1) Users that are @mentioned in the text of the Message object; // 2) If the bot's message is a reply (has SendOptions.ReplyTo), // sender of the original message. Selective bool `json:"selective,omitempty"` } func (r *ReplyMarkup) copy() *ReplyMarkup { cp := *r if len(r.ReplyKeyboard) > 0 { cp.ReplyKeyboard = make([][]ReplyButton, len(r.ReplyKeyboard)) for i, row := range r.ReplyKeyboard { cp.ReplyKeyboard[i] = make([]ReplyButton, len(row)) copy(cp.ReplyKeyboard[i], row) } } if len(r.InlineKeyboard) > 0 { cp.InlineKeyboard = make([][]InlineButton, len(r.InlineKeyboard)) for i, row := range r.InlineKeyboard { cp.InlineKeyboard[i] = make([]InlineButton, len(row)) copy(cp.InlineKeyboard[i], row) } } return &cp } // ReplyButton represents a button displayed in reply-keyboard. // // Set either Contact or Location to true in order to request // sensitive info, such as user's phone number or current location. // type ReplyButton struct { Text string `json:"text"` Contact bool `json:"request_contact,omitempty"` Location bool `json:"request_location,omitempty"` Poll PollType `json:"request_poll,omitempty"` } // InlineKeyboardMarkup represents an inline keyboard that appears // right next to the message it belongs to. type InlineKeyboardMarkup struct { // Array of button rows, each represented by // an Array of KeyboardButton objects. InlineKeyboard [][]InlineButton `json:"inline_keyboard,omitempty"` } // MarshalJSON implements json.Marshaler. It allows to pass // PollType as keyboard's poll type instead of KeyboardButtonPollType object. func (pt PollType) MarshalJSON() ([]byte, error) { var aux = struct { Type string `json:"type"` }{ Type: string(pt), } return json.Marshal(&aux) } // Row represents an array of buttons, a row type Row []Btn // Row create a row of buttons func (r *ReplyMarkup) Row(many ...Btn) Row { return many } func (r *ReplyMarkup) Inline(rows ...Row) { inlineKeys := make([][]InlineButton, 0, len(rows)) for i, row := range rows { keys := make([]InlineButton, 0, len(row)) for j, btn := range row { btn := btn.Inline() if btn == nil { panic(fmt.Sprintf( "telebot: button row %d column %d is not an inline button", i, j)) } keys = append(keys, *btn) } inlineKeys = append(inlineKeys, keys) } r.InlineKeyboard = inlineKeys } func (r *ReplyMarkup) Reply(rows ...Row) { replyKeys := make([][]ReplyButton, 0, len(rows)) for i, row := range rows { keys := make([]ReplyButton, 0, len(row)) for j, btn := range row { btn := btn.Reply() if btn == nil { panic(fmt.Sprintf( "telebot: button row %d column %d is not a reply button", i, j)) } keys = append(keys, *btn) } replyKeys = append(replyKeys, keys) } r.ReplyKeyboard = replyKeys } func (r *ReplyMarkup) Text(text string) Btn { return Btn{Text: text} } func (r *ReplyMarkup) Contact(text string) Btn { return Btn{Contact: true, Text: text} } func (r *ReplyMarkup) Location(text string) Btn { return Btn{Location: true, Text: text} } func (r *ReplyMarkup) Poll(text string, poll PollType) Btn { return Btn{Poll: poll, Text: text} } func (r *ReplyMarkup) Data(text, unique string, data ...string) Btn { return Btn{ Unique: unique, Text: text, Data: strings.Join(data, "|"), } } func (r *ReplyMarkup) URL(text, url string) Btn { return Btn{Text: text, URL: url} } func (r *ReplyMarkup) Query(text, query string) Btn { return Btn{Text: text, InlineQuery: query} } func (r *ReplyMarkup) QueryChat(text, query string) Btn { return Btn{Text: text, InlineQueryChat: query} } func (r *ReplyMarkup) Login(text string, login *Login) Btn { return Btn{Login: login, Text: text} } // Btn is a constructor button, which will later become either a reply, or an inline button. type Btn struct { Unique string `json:"unique,omitempty"` Text string `json:"text,omitempty"` URL string `json:"url,omitempty"` Data string `json:"callback_data,omitempty"` InlineQuery string `json:"switch_inline_query,omitempty"` InlineQueryChat string `json:"switch_inline_query_current_chat,omitempty"` Contact bool `json:"request_contact,omitempty"` Location bool `json:"request_location,omitempty"` Poll PollType `json:"request_poll,omitempty"` Login *Login `json:"login_url,omitempty"` } func (b Btn) Inline() *InlineButton { return &InlineButton{ Unique: b.Unique, Text: b.Text, URL: b.URL, Data: b.Data, InlineQuery: b.InlineQuery, InlineQueryChat: b.InlineQueryChat, Login: b.Login, } } func (b Btn) Reply() *ReplyButton { if b.Unique != "" { return nil } return &ReplyButton{ Text: b.Text, Contact: b.Contact, Location: b.Location, Poll: b.Poll, } }