Use SDL_bool return type instead of int

Many functions returned an int to indicate their success. For clarity,
use SDL_bool instead.
hidpi
Romain Vimont 7 years ago
parent 2b44052f80
commit 37d88b8a6a

@ -148,16 +148,16 @@ run_finally_free_codec_ctx:
return ret; return ret;
} }
int decoder_start(struct decoder *decoder) { SDL_bool decoder_start(struct decoder *decoder) {
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Starting decoder thread"); SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Starting decoder thread");
decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder); decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder);
if (!decoder->thread) { if (!decoder->thread) {
SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "Could not start decoder thread"); SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "Could not start decoder thread");
return -1; return SDL_FALSE;
} }
return 0; return SDL_TRUE;
} }
void decoder_join(struct decoder *decoder) { void decoder_join(struct decoder *decoder) {

@ -16,7 +16,7 @@ struct decoder {
SDL_bool skip_frames; SDL_bool skip_frames;
}; };
int decoder_start(struct decoder *decoder); SDL_bool decoder_start(struct decoder *decoder);
void decoder_join(struct decoder *decoder); void decoder_join(struct decoder *decoder);
#endif #endif

@ -4,7 +4,7 @@
#include <libavutil/avutil.h> #include <libavutil/avutil.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
int frames_init(struct frames *frames) { SDL_bool frames_init(struct frames *frames) {
if (!(frames->decoding_frame = av_frame_alloc())) { if (!(frames->decoding_frame = av_frame_alloc())) {
goto error_0; goto error_0;
} }
@ -23,7 +23,7 @@ int frames_init(struct frames *frames) {
frames->rendering_frame_consumed = SDL_TRUE; frames->rendering_frame_consumed = SDL_TRUE;
return 0; return SDL_TRUE;
error_3: error_3:
SDL_DestroyMutex(frames->mutex); SDL_DestroyMutex(frames->mutex);
@ -32,7 +32,7 @@ error_2:
error_1: error_1:
av_frame_free(&frames->decoding_frame); av_frame_free(&frames->decoding_frame);
error_0: error_0:
return -1; return SDL_FALSE;
} }
void frames_destroy(struct frames *frames) { void frames_destroy(struct frames *frames) {

@ -16,7 +16,7 @@ struct frames {
SDL_bool rendering_frame_consumed; SDL_bool rendering_frame_consumed;
}; };
int frames_init(struct frames *frames); SDL_bool frames_init(struct frames *frames);
void frames_destroy(struct frames *frames); void frames_destroy(struct frames *frames);
void frames_swap(struct frames *frames); void frames_swap(struct frames *frames);

@ -56,8 +56,8 @@ int main(int argc, char *argv[]) {
.port = DEFAULT_LOCAL_PORT, .port = DEFAULT_LOCAL_PORT,
}; };
if (parse_args(&args, argc, argv)) { if (parse_args(&args, argc, argv)) {
return -1; return 1;
} }
return show_screen(args.serial, args.port); return show_screen(args.serial, args.port) ? 0 : 1;
} }

@ -213,8 +213,8 @@ static int wait_for_success(process_t proc, const char *name) {
return 0; return 0;
} }
int show_screen(const char *serial, Uint16 local_port) { SDL_bool show_screen(const char *serial, Uint16 local_port) {
int ret = 0; SDL_bool ret = 0;
const char *server_jar_path = getenv("SCRCPY_SERVER_JAR"); const char *server_jar_path = getenv("SCRCPY_SERVER_JAR");
if (!server_jar_path) { if (!server_jar_path) {
@ -222,12 +222,12 @@ int show_screen(const char *serial, Uint16 local_port) {
} }
process_t push_proc = adb_push(serial, server_jar_path, "/data/local/tmp/"); process_t push_proc = adb_push(serial, server_jar_path, "/data/local/tmp/");
if (wait_for_success(push_proc, "adb push")) { if (wait_for_success(push_proc, "adb push")) {
return -1; return SDL_FALSE;
} }
process_t reverse_tunnel_proc = adb_reverse(serial, SOCKET_NAME, local_port); process_t reverse_tunnel_proc = adb_reverse(serial, SOCKET_NAME, local_port);
if (wait_for_success(reverse_tunnel_proc, "adb reverse")) { if (wait_for_success(reverse_tunnel_proc, "adb reverse")) {
return -1; return SDL_FALSE;
} }
TCPsocket server_socket = listen_on_port(local_port); TCPsocket server_socket = listen_on_port(local_port);
@ -239,7 +239,7 @@ int show_screen(const char *serial, Uint16 local_port) {
// server will connect to our socket // server will connect to our socket
process_t server = start_server(serial); process_t server = start_server(serial);
if (server == PROCESS_NONE) { if (server == PROCESS_NONE) {
ret = -1; ret = SDL_FALSE;
SDLNet_TCP_Close(server_socket); SDLNet_TCP_Close(server_socket);
goto screen_finally_adb_reverse_remove; goto screen_finally_adb_reverse_remove;
} }
@ -252,7 +252,7 @@ int show_screen(const char *serial, Uint16 local_port) {
SDLNet_TCP_Close(server_socket); SDLNet_TCP_Close(server_socket);
if (!device_socket) { if (!device_socket) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not accept video socket: %s", SDL_GetError()); SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not accept video socket: %s", SDL_GetError());
ret = -1; ret = SDL_FALSE;
stop_server(server); stop_server(server);
goto screen_finally_adb_reverse_remove; goto screen_finally_adb_reverse_remove;
} }
@ -265,14 +265,14 @@ int show_screen(const char *serial, Uint16 local_port) {
// to init the window immediately // to init the window immediately
if (!read_initial_device_info(device_socket, device_name, &frame_size)) { if (!read_initial_device_info(device_socket, device_name, &frame_size)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not retrieve initial screen size"); SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not retrieve initial screen size");
ret = -1; ret = SDL_FALSE;
SDLNet_TCP_Close(device_socket); SDLNet_TCP_Close(device_socket);
stop_server(server); stop_server(server);
goto screen_finally_adb_reverse_remove; goto screen_finally_adb_reverse_remove;
} }
if (frames_init(&frames)) { if (!frames_init(&frames)) {
ret = -1; ret = SDL_FALSE;
SDLNet_TCP_Close(device_socket); SDLNet_TCP_Close(device_socket);
stop_server(server); stop_server(server);
goto screen_finally_adb_reverse_remove; goto screen_finally_adb_reverse_remove;
@ -284,8 +284,8 @@ int show_screen(const char *serial, Uint16 local_port) {
// now we consumed the width and height values, the socket receives the video stream // now we consumed the width and height values, the socket receives the video stream
// start the decoder // start the decoder
if (decoder_start(&decoder)) { if (!decoder_start(&decoder)) {
ret = -1; ret = SDL_FALSE;
SDLNet_TCP_Close(device_socket); SDLNet_TCP_Close(device_socket);
stop_server(server); stop_server(server);
goto screen_finally_destroy_frames; goto screen_finally_destroy_frames;
@ -293,7 +293,7 @@ int show_screen(const char *serial, Uint16 local_port) {
if (SDL_Init(SDL_INIT_VIDEO)) { if (SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL: %s", SDL_GetError()); SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL: %s", SDL_GetError());
ret = -1; ret = SDL_FALSE;
goto screen_finally_stop_decoder; goto screen_finally_stop_decoder;
} }
atexit(SDL_Quit); atexit(SDL_Quit);
@ -308,20 +308,20 @@ int show_screen(const char *serial, Uint16 local_port) {
window_size.width, window_size.height, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE); window_size.width, window_size.height, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
if (!window) { if (!window) {
SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "Could not create window: %s", SDL_GetError()); SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "Could not create window: %s", SDL_GetError());
ret = -1; ret = SDL_FALSE;
goto screen_finally_stop_decoder; goto screen_finally_stop_decoder;
} }
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!renderer) { if (!renderer) {
SDL_LogCritical(SDL_LOG_CATEGORY_RENDER, "Could not create renderer: %s", SDL_GetError()); SDL_LogCritical(SDL_LOG_CATEGORY_RENDER, "Could not create renderer: %s", SDL_GetError());
ret = -1; ret = SDL_FALSE;
goto screen_finally_destroy_window; goto screen_finally_destroy_window;
} }
if (SDL_RenderSetLogicalSize(renderer, frame_size.width, frame_size.height)) { if (SDL_RenderSetLogicalSize(renderer, frame_size.width, frame_size.height)) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Could not set renderer logical size: %s", SDL_GetError()); SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Could not set renderer logical size: %s", SDL_GetError());
ret = -1; ret = SDL_FALSE;
goto screen_finally_destroy_renderer; goto screen_finally_destroy_renderer;
} }
@ -329,7 +329,7 @@ int show_screen(const char *serial, Uint16 local_port) {
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, frame_size.width, frame_size.height); SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, frame_size.width, frame_size.height);
if (!texture) { if (!texture) {
SDL_LogCritical(SDL_LOG_CATEGORY_RENDER, "Could not create texture: %s", SDL_GetError()); SDL_LogCritical(SDL_LOG_CATEGORY_RENDER, "Could not create texture: %s", SDL_GetError());
ret = -1; ret = SDL_FALSE;
goto screen_finally_destroy_renderer; goto screen_finally_destroy_renderer;
} }

@ -3,6 +3,6 @@
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
int show_screen(const char *serial, Uint16 local_port); SDL_bool show_screen(const char *serial, Uint16 local_port);
#endif #endif

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