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18 lines
561 B
Markdown
18 lines
561 B
Markdown
# Tutorial 06 - Hardware Random Number Generator
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This going to be an easy tutorial. We query a number from the (undocumented)
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hardware random number generator. You can use this to implement a simple, but
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accurate dice throw in any game. It is important as without hardware support
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you can only generate pseudo-random numbers.
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## rand.s
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`Rng::init(&self)` initializes the hardware.
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`Rng::rand(&self, min: u32, max: u32)` returns a random number between min and
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max.
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## main.rs
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Press a key to query a random value and then display it on the serial console.
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