Error Handling in FFI
Description
In foreign languages like C, errors are represented by return codes. However, Rust's type system allows much more rich error information to be captured a propogated through a full type.
This best practice shows different kinds of error codes, and how to expose them in a usable way:
- Flat Enums should be converted to integers and returned as codes.
- Structured Enums should be converted to an integer code with a string error message for detail.
- Custom Error Types should become "transparent", with a C representation.
Code Example
Flat Enums
enum DatabaseError {
IsReadOnly = 1, // user attempted a write operation
IOError = 2, // user should read the C errno() for what it was
FileCorrupted = 3, // user should run a repair tool to recover it
}
impl From<DatabaseError> for libc::c_int {
fn from(e: DatabaseError) -> libc::c_int {
(e as i8).into()
}
}
Structured Enums
pub mod errors {
enum DatabaseError {
IsReadOnly,
IOError(std::io::Error),
FileCorrupted(String), // message describing the issue
}
impl From<DatabaseError> for libc::c_int {
fn from(e: DatabaseError) -> libc::c_int {
match e {
DatabaseError::IsReadOnly => 1,
DatabaseError::IOError(_) => 2,
DatabaseError::FileCorrupted(_) => 3,
}
}
}
}
pub mod c_api {
use super::errors::DatabaseError;
#[no_mangle]
pub extern "C" fn db_error_description(
e: *const DatabaseError
) -> *mut libc::c_char {
let error: &DatabaseError = unsafe {
/* SAFETY: pointer lifetime is greater than the current stack frame */
&*e
};
let error_str: String = match error {
DatabaseError::IsReadOnly => {
format!("cannot write to read-only database");
}
DatabaseError::IOError(e) => {
format!("I/O Error: {}", e);
}
DatabaseError::FileCorrupted(s) => {
format!("File corrupted, run repair: {}", &s);
}
};
let c_error = unsafe {
// SAFETY: copying error_str to an allocated buffer with a NUL
// character at the end
let mut malloc: *mut u8 = libc::malloc(error_str.len() + 1) as *mut _;
if malloc.is_null() {
return std::ptr::null_mut();
}
let src = error_str.as_bytes().as_ptr();
std::ptr::copy_nonoverlapping(src, malloc, error_str.len());
std::ptr::write(malloc.add(error_str.len()), 0);
malloc as *mut libc::c_char
};
c_error
}
}
Custom Error Types
struct ParseError {
expected: char,
line: u32,
ch: u16
}
impl ParseError { /* ... */ }
/* Create a second version which is exposed as a C structure */
#[repr(C)]
pub struct parse_error {
pub expected: libc::c_char,
pub line: u32,
pub ch: u16
}
impl From<ParseError> for parse_error {
fn from(e: ParseError) -> parse_error {
let ParseError { expected, line, ch } = e;
parse_error { expected, line, ch }
}
}
Advantages
This ensures that the foreign language has clear access to error information while not compromising the Rust code's API at all.
Disadvantages
It's a lot of typing, and some types may not be able to be converted easily to C.