Implement a fairly conservative, line-granularity, two-level damage map. One on the overall notcurses object is dirtied by planar moves, creations, deletions, and resizes. One on each ncplane is dirtied by glyph output, media rendering, fades, and erasure. #83 This has some definite false positives: a hidden plane which moves will damage a bunch of lines unnecessarily. For now, don't do things like that :D.
Extra byte per line per plane, shouldn't be a problem.
Two new stats for cell elisions and emissions
Allow keypress to interrupt view-demo
ncvisual_stream() now allows a callback per frame
Allow ncvisual_open() to create its own, perfectly-sized, ncplane #128
Typical performance prior to this PR:
4655 renders, 18.3s total (0.000305s min, 0.196s max, 0.0039s avg 253.9 fps)
401046.505KB total (9.688KB min, 139.697KB max, 86.15KB avg)
Emits/elides: def 1082115/116196 fg 10547624/7236460 bg 10602717/6208644
Elide rates: 9.70% 40.69% 36.93%
4680 renders, 18.4s total (0.000285s min, 0.15s max, 0.0039s avg 255.0 fps)
403078.188KB total (9.688KB min, 139.697KB max, 86.13KB avg)
Emits/elides: def 1088994/116196 fg 10604983/7267750 bg 10655426/6237472
Elide rates: 9.64% 40.66% 36.92%
4699 renders, 17.8s total (0.000227s min, 0.192s max, 0.0038s avg 263.8 fps)
403266.907KB total (9.688KB min, 139.697KB max, 85.82KB avg)
Emits/elides: def 1086511/116196 fg 10601709/7359116 bg 10661910/6326744
Elide rates: 9.66% 40.97% 37.24%
After this PR:
5625 renders, 15s total (9.36e-05s min, 0.187s max, 0.0027s avg 375.2 fps)
168365.640KB total (0.930KB min, 139.600KB max, 29.93KB avg)
Emits/elides: def 310575/116196 fg 4486002/4473416 bg 4116835/4630666
Elide rates: 27.23% 49.93% 52.94%
Cells emitted; 9928000 elided: 12572000 (55.88%)
5642 renders, 14.2s total (9.17e-05s min, 0.154s max, 0.0025s avg 397.0 fps)
168669.009KB total (0.605KB min, 139.600KB max, 29.90KB avg)
Emits/elides: def 310819/116196 fg 4499833/4482134 bg 4118562/4652470
Elide rates: 27.21% 49.90% 53.04%
Cells emitted; 9962160 elided: 12605840 (55.86%)
5650 renders, 14.3s total (0.000118s min, 0.143s max, 0.0025s avg 395.7 fps)
169461.884KB total (0.860KB min, 139.600KB max, 29.99KB avg)
Emits/elides: def 305431/116196 fg 4515396/4456376 bg 4149967/4613668
Elide rates: 27.56% 49.67% 52.65%
Cells emitted; 9945200 elided: 12654800 (55.99%)
on netcurses-demo, we're eliding about half of the total cells via this damage map. that's pretty fucking sweet! FPS increase of about 50% -- I'll take that any day of the fuckin' week, boyo. w00t!
https://www.youtube.com/watch?v=XbGs_qK2PQA
We were doing an entire copy of the framebuffer every fucking
render for no good reason whatsoever. Found this while working
on #83, but let's get it in master immediately. JFC. I suck.
Before (delay factor of 0.5):
[schwarzgerat](0) $ time ./notcurses-demo -d.5
Term: xterm with direct-color indexing
1737 renders, 24.8s total (0.00131s min, 0.362s max, 0.014s avg 70.1 fps)
230217.182KB total (12.696KB min, 223.310KB max, 132.54KB avg)
Emits/elides: def 1074878/126257 fg 6615070/3023957 bg 5519815/3130192
Elide rates: 10.51% 31.37% 36.19%
real 0m47.653s
user 0m8.977s
sys 0m1.414s
[schwarzgerat](0) $
After (same delay factor of 0.5)
[schwarzgerat](0) $ time ./notcurses-demo -d.5
Term: xterm with direct-color indexing
1741 renders, 23.2s total (0.00125s min, 0.351s max, 0.013s avg 75.0 fps)
231551.089KB total (12.696KB min, 223.310KB max, 133.00KB avg)
Emits/elides: def 1065445/126257 fg 6655295/3006679 bg 5566155/3115184
Elide rates: 10.59% 31.12% 35.88%
real 0m46.140s
user 0m8.932s
sys 0m1.350s
[schwarzgerat](0) $
Now *there's* the loss we saw during #139 work, thinking we'd get it
back in #143. Good. Huzzah! But also fuck!
* improved alpha macros
* demo: use new alpha macros
* add ncplane_set_*_alpha()
* explicitly set fg for uniblock
* outro: background is a space #139
* distinct alpha channels for fg/bg #139
* rename 'background' cell to 'default' #142
* doc palette fades
* uniblock-demo: reset background to black
* warning about quantization
* some luigi love
* update cell documentation
* add unit test for move of stdplane
* MoveToLowerRight unit test
* ncplane_move_yx(): error to move stdscr
* better box permutations test
* luigi in megaman2 world
* stats: don't print 'em if we haven't got 'em
Add the necessary input buffer, non-blocking reads, escape trie,
and unit tests to support extended keys, including arrow keys.
Update notcurses-input to print Unicode Control Glyphs instead of
a blank space for control chars.
This addresses an issue where callers of notcurses_getc_blocking()
wouldn't exit on SIGINT etc. until another keystroke was received.
The exit is now immediate, and the proper exit code is propagated.
Slider demo: paint chunks in a pattern, then shuffle them up #72
Right-to-left unit tests #66
Fix up damage to uniblock demo using cup explicit cursor move #66
* cell/ncplane: simplify box API (#97)
* widecolor: use new box api (#97)
* uniblock: use new box API #97
* intro: use new box api #97
* panelreel: use new box api
* boxdemo: use new box API #97
* sliding: use new box API #97
* maxcolor: use new box api #97
* factor out notcurses_channel_prep() #97
* maxcolor: use new channel API #97
* sliding: use new channel API #97
* intro: use new channel API #97
* new output functions with no need for a cell
* add ncplane_putegc() and ncplane_putsimple(). the former takes an EGC, the latter a simple char less than 0x80. (#97)
* cell_prime: directly load all parts of a cell with immediates
* widecolor: use new output API #97
* boxdemo: properly initialize cells
* slider: total time cap of 5 * delaydemo
* maxcolor: use new output API #97
ncurses getbegy() and friends, as it turns out, check for
a NULL input and return -1. we've been blindly passing
NULL in a few places on the ncurses side--with its own
problems--but that rapidly led to crashes here.
* setup_signals: handle SIGSEGV with restore
* wresize(): fix keep parameter to ncplane_resize() #52
* ncplane_resize: set new lenx/leny on keep #80
* hrmrmm
* ncplane_resize(): fix numerous confusions
* panelreel-demo: don't allow us to go off the left edge
* panelreel: place tablets correctly #52
* panelreel: set background on focused element