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@ -21,3 +21,11 @@ Run, using `valgrind --tool=memcheck --leak-check=full`:
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* `notcurses-demo` with FPS plot and HUD up
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* Play a game of `nctetris`
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* Run each PoC binary, including `ncpp_build` and `ncpp_build_exceptions`
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Bitmap tests; all must be done in both Sixel and Kitty environments:
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* `ncplayer -bpixel`, make sure frame count/time is always visible
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* `ncplayer -bpixel`, make sure we can switch to cells and back
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* `ncplayer`, make sure we can switch into pixel and back
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* `notcurses-demo k`, make sure bitmaps are deleted
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* `notcurses-demo y`, make sure yield is always visible
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All of these need to work without flicker.
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