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@ -1,8 +1,38 @@
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#include "demo.h"
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#include "demo.h"
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static struct ncvisual*
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outzoomed_map(struct notcurses* nc){
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int averr;
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struct ncvisual* ncv = ncvisual_open_plane(nc, "../tests/eagles.png", &averr,
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0, 0, NCSCALE_SCALE);
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if(ncv == NULL){
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return NULL;
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}
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if(ncvisual_decode(ncv, &averr) == NULL){
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return NULL;
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}
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if(ncvisual_render(ncv)){
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return NULL;
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}
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if(notcurses_render(nc)){
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return NULL;
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}
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nanosleep(&demodelay, NULL);
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return ncv;
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}
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// motherfucking eagles!
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// motherfucking eagles!
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int eagle_demo(struct notcurses* nc){
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int eagle_demo(struct notcurses* nc){
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struct ncvisual* zo;
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if((zo = outzoomed_map(nc)) == NULL){
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return -1;
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}
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int averr;
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int averr;
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// FIXME determine size that will be represented on screen at once, and how
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// large that section has been rendered in the outzoomed map. take the map
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// and begin opening it on larger and larger planes that fit on the screen
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// less and less. eventually, reach our natural NCSCALE_NONE size and begin
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// scrolling through the map, whooooooooosh.
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struct ncvisual* ncv = ncvisual_open_plane(nc, "../tests/eagles.png", &averr,
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struct ncvisual* ncv = ncvisual_open_plane(nc, "../tests/eagles.png", &averr,
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0, 0, NCSCALE_NONE);
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0, 0, NCSCALE_NONE);
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if(ncv == NULL){
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if(ncv == NULL){
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@ -19,5 +49,6 @@ int eagle_demo(struct notcurses* nc){
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}
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}
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nanosleep(&demodelay, NULL);
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nanosleep(&demodelay, NULL);
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ncvisual_destroy(ncv);
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ncvisual_destroy(ncv);
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ncvisual_destroy(zo);
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return 0;
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return 0;
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}
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}
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