|
|
@ -18,12 +18,6 @@ bool PieceStuck() {
|
|
|
|
if(piecec.is_simple()){
|
|
|
|
if(piecec.is_simple()){
|
|
|
|
continue;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
///*
|
|
|
|
|
|
|
|
const char* egc = curpiece_->get_extended_gcluster(piecec);
|
|
|
|
|
|
|
|
if(strcmp(egc, "█")){
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//*/
|
|
|
|
|
|
|
|
int cmpy = y + 1, cmpx = x; // need game area coordinates via translation
|
|
|
|
int cmpy = y + 1, cmpx = x; // need game area coordinates via translation
|
|
|
|
curpiece_->translate(*board_, &cmpy, &cmpx);
|
|
|
|
curpiece_->translate(*board_, &cmpy, &cmpx);
|
|
|
|
ncpp::Cell c;
|
|
|
|
ncpp::Cell c;
|
|
|
|