superstructure for kitty anastasis

pull/1604/head
nick black 3 years ago committed by Nick Black
parent dd85c7042b
commit 49e94830d2

@ -970,10 +970,28 @@ sprite_destroy(const notcurses* nc, const ncpile* p, FILE* out, sprixel* s){
return nc->tcache.pixel_destroy(nc, p, out, s);
}
__attribute__ ((unused)) static inline void
sprixel_debug(FILE* out, const sprixel* s){
fprintf(out, "Sprixel %d (%p) %dx%d (%dx%d) @%d/%d state: %d\n",
s->id, s, s->dimy, s->dimx, s->pixy, s->pixx,
s->n ? s->n->absy : 0, s->n ? s->n->absx : 0,
s->invalidated);
if(s->n){
int idx = 0;
for(int y = 0 ; y < s->dimy ; ++y){
for(int x = 0 ; x < s->dimx ; ++x){
fprintf(out, "%d", s->n->tam[idx].state);
++idx;
}
fprintf(out, "\n");
}
}
}
// precondition: s->invalidated is SPRIXEL_INVALIDATED or SPRIXEL_MOVED.
static inline int
sprite_draw(const notcurses* n, const ncpile* p, sprixel* s, FILE* out){
//sprixel_debug(stderr, s);
sprixel_debug(stderr, s);
return n->tcache.pixel_draw(n, p, s, out);
}

@ -153,12 +153,80 @@ kitty_null(char* triplet, int skip, int max, int pleft){
}
#define RGBA_MAXLEN 768 // 768 base64-encoded pixels in 4096 bytes
// restore an annihilated sprixcell by copying the alpha values from the
// auxiliary vector back into the actual data. we then free the auxvector.
int kitty_rebuild(const notcurses* nc, sprixel* s, int ycell, int xcell){
(void)nc;
(void)s;
(void)ycell;
(void)xcell;
return 0;
if(s->n->tam[s->dimx * ycell + xcell].state != SPRIXCELL_ANNIHILATED){
//fprintf(stderr, "CACHED WIPE %d %d/%d\n", s->id, ycell, xcell);
return 0; // already annihilated, needn't draw glyph in kitty
}
(void)nc; // FIXME
const int totalpixels = s->pixy * s->pixx;
const int xpixels = nc->tcache.cellpixx;
const int ypixels = nc->tcache.cellpixy;
int targx = xpixels;
if((xcell + 1) * xpixels > s->pixx){
targx = s->pixx - xcell * xpixels;
}
int targy = ypixels;
if((ycell + 1) * ypixels > s->pixy){
targy = s->pixy - ycell * ypixels;
}
char* c = s->glyph + s->parse_start;
int nextpixel = (s->pixx * ycell * ypixels) + (xpixels * xcell);
int thisrow = targx;
int chunkedhandled = 0;
const int chunks = totalpixels / RGBA_MAXLEN + !!(totalpixels % RGBA_MAXLEN);
while(targy && chunkedhandled < chunks){ // need to null out |targy| rows of |targx| pixels, track with |thisrow|
int inchunk = totalpixels - chunkedhandled * RGBA_MAXLEN;
if(inchunk > RGBA_MAXLEN){
inchunk = RGBA_MAXLEN;
}
const int curpixel = chunkedhandled * RGBA_MAXLEN;
// a full chunk is 4096 + 2 + 7 (5005)
while(nextpixel - curpixel < RGBA_MAXLEN && thisrow){
// our next pixel is within this chunk. find the pixel offset of the
// first pixel (within the chunk).
//int pixoffset = nextpixel - curpixel;
//int triples = pixoffset / 3;
//int tripbytes = triples * 16;
//int tripskip = pixoffset - triples * 3;
// we start within a 16-byte chunk |tripbytes| into the chunk. determine
// the number of bits.
//fprintf(stderr, "pixoffset: %d next: %d tripbytes: %d tripskip: %d thisrow: %d\n", pixoffset, nextpixel, tripbytes, tripskip, thisrow);
// the maximum number of pixels we can convert is the minimum of the
// pixels remaining in the target row, and the pixels left in the chunk.
//fprintf(stderr, "inchunk: %d total: %d triples: %d\n", inchunk, totalpixels, triples);
// FIXME
int chomped = -1;
// kitty_restore(c + tripbytes, tripskip, thisrow, inchunk - triples * 3);
return 0;
assert(chomped >= 0);
thisrow -= chomped;
//fprintf(stderr, "POSTCHIMP CHOMP: %d pixoffset: %d next: %d tripbytes: %d tripskip: %d thisrow: %d\n", chomped, pixoffset, nextpixel, tripbytes, tripskip, thisrow);
if(thisrow == 0){
//fprintf(stderr, "CLEARED ROW, TARGY: %d\n", targy - 1);
if(--targy == 0){
//s->invalidated = SPRIXEL_INVALIDATED;
return 0;
}
thisrow = targx;
//fprintf(stderr, "BUMP IT: %d %d %d %d\n", nextpixel, s->pixx, targx, chomped);
nextpixel += s->pixx - targx + chomped;
}else{
nextpixel += chomped;
}
}
c += RGBA_MAXLEN * 4 * 4 / 3; // 4bpp * 4/3 for base64, 4096b per chunk
c += 8; // new chunk header
++chunkedhandled;
//fprintf(stderr, "LOOKING NOW AT %u [%s]\n", c - s->glyph, c);
while(*c != ';'){
++c;
}
++c;
}
return -1;
}
int kitty_wipe(const notcurses* nc, sprixel* s, int ycell, int xcell){

@ -171,13 +171,14 @@ paint_sprixel(ncplane* p, struct crender* rvec, int starty, int startx,
crender->s.damaged = 1;
}
crender->s.p_beats_sprixel = 1;
}else if(!crender->p){
}else if(!crender->p && !crender->s.bgblends){
// if we are a bitmap, and above a cell that has changed (and
// will thus be printed), we'll need redraw the sprixel.
if(crender->sprixel == NULL){
crender->sprixel = s;
}
if(sprixel_state(s, absy, absx) == SPRIXCELL_ANNIHILATED){
fprintf(stderr, "REBUILDING AT %d/%d\n", y, x);
sprite_rebuild(nc, s, y, x);
}
}

@ -4,24 +4,6 @@
// FIXME needs be atomic
static uint32_t sprixelid_nonce;
__attribute__ ((unused)) static inline void
sprixel_debug(FILE* out, const sprixel* s){
fprintf(out, "Sprixel %d (%p) %dx%d (%dx%d) @%d/%d state: %d\n",
s->id, s, s->dimy, s->dimx, s->pixy, s->pixx,
s->n ? s->n->absy : 0, s->n ? s->n->absx : 0,
s->invalidated);
if(s->n){
int idx = 0;
for(int y = 0 ; y < s->dimy ; ++y){
for(int x = 0 ; x < s->dimx ; ++x){
fprintf(out, "%d", s->n->tam[idx].state);
++idx;
}
fprintf(out, "\n");
}
}
}
// doesn't splice us out of any lists, just frees
void sprixel_free(sprixel* s){
if(s){

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