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superstructure for kitty anastasis
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@ -970,10 +970,28 @@ sprite_destroy(const notcurses* nc, const ncpile* p, FILE* out, sprixel* s){
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return nc->tcache.pixel_destroy(nc, p, out, s);
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}
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__attribute__ ((unused)) static inline void
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sprixel_debug(FILE* out, const sprixel* s){
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fprintf(out, "Sprixel %d (%p) %dx%d (%dx%d) @%d/%d state: %d\n",
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s->id, s, s->dimy, s->dimx, s->pixy, s->pixx,
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s->n ? s->n->absy : 0, s->n ? s->n->absx : 0,
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s->invalidated);
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if(s->n){
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int idx = 0;
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for(int y = 0 ; y < s->dimy ; ++y){
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for(int x = 0 ; x < s->dimx ; ++x){
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fprintf(out, "%d", s->n->tam[idx].state);
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++idx;
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}
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fprintf(out, "\n");
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}
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}
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}
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// precondition: s->invalidated is SPRIXEL_INVALIDATED or SPRIXEL_MOVED.
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static inline int
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sprite_draw(const notcurses* n, const ncpile* p, sprixel* s, FILE* out){
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//sprixel_debug(stderr, s);
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sprixel_debug(stderr, s);
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return n->tcache.pixel_draw(n, p, s, out);
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}
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@ -153,12 +153,80 @@ kitty_null(char* triplet, int skip, int max, int pleft){
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}
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#define RGBA_MAXLEN 768 // 768 base64-encoded pixels in 4096 bytes
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// restore an annihilated sprixcell by copying the alpha values from the
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// auxiliary vector back into the actual data. we then free the auxvector.
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int kitty_rebuild(const notcurses* nc, sprixel* s, int ycell, int xcell){
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(void)nc;
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(void)s;
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(void)ycell;
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(void)xcell;
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if(s->n->tam[s->dimx * ycell + xcell].state != SPRIXCELL_ANNIHILATED){
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//fprintf(stderr, "CACHED WIPE %d %d/%d\n", s->id, ycell, xcell);
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return 0; // already annihilated, needn't draw glyph in kitty
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}
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(void)nc; // FIXME
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const int totalpixels = s->pixy * s->pixx;
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const int xpixels = nc->tcache.cellpixx;
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const int ypixels = nc->tcache.cellpixy;
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int targx = xpixels;
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if((xcell + 1) * xpixels > s->pixx){
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targx = s->pixx - xcell * xpixels;
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}
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int targy = ypixels;
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if((ycell + 1) * ypixels > s->pixy){
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targy = s->pixy - ycell * ypixels;
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}
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char* c = s->glyph + s->parse_start;
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int nextpixel = (s->pixx * ycell * ypixels) + (xpixels * xcell);
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int thisrow = targx;
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int chunkedhandled = 0;
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const int chunks = totalpixels / RGBA_MAXLEN + !!(totalpixels % RGBA_MAXLEN);
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while(targy && chunkedhandled < chunks){ // need to null out |targy| rows of |targx| pixels, track with |thisrow|
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int inchunk = totalpixels - chunkedhandled * RGBA_MAXLEN;
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if(inchunk > RGBA_MAXLEN){
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inchunk = RGBA_MAXLEN;
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}
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const int curpixel = chunkedhandled * RGBA_MAXLEN;
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// a full chunk is 4096 + 2 + 7 (5005)
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while(nextpixel - curpixel < RGBA_MAXLEN && thisrow){
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// our next pixel is within this chunk. find the pixel offset of the
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// first pixel (within the chunk).
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//int pixoffset = nextpixel - curpixel;
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//int triples = pixoffset / 3;
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//int tripbytes = triples * 16;
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//int tripskip = pixoffset - triples * 3;
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// we start within a 16-byte chunk |tripbytes| into the chunk. determine
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// the number of bits.
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//fprintf(stderr, "pixoffset: %d next: %d tripbytes: %d tripskip: %d thisrow: %d\n", pixoffset, nextpixel, tripbytes, tripskip, thisrow);
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// the maximum number of pixels we can convert is the minimum of the
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// pixels remaining in the target row, and the pixels left in the chunk.
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//fprintf(stderr, "inchunk: %d total: %d triples: %d\n", inchunk, totalpixels, triples);
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// FIXME
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int chomped = -1;
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// kitty_restore(c + tripbytes, tripskip, thisrow, inchunk - triples * 3);
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return 0;
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assert(chomped >= 0);
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thisrow -= chomped;
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//fprintf(stderr, "POSTCHIMP CHOMP: %d pixoffset: %d next: %d tripbytes: %d tripskip: %d thisrow: %d\n", chomped, pixoffset, nextpixel, tripbytes, tripskip, thisrow);
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if(thisrow == 0){
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//fprintf(stderr, "CLEARED ROW, TARGY: %d\n", targy - 1);
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if(--targy == 0){
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//s->invalidated = SPRIXEL_INVALIDATED;
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return 0;
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}
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thisrow = targx;
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//fprintf(stderr, "BUMP IT: %d %d %d %d\n", nextpixel, s->pixx, targx, chomped);
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nextpixel += s->pixx - targx + chomped;
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}else{
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nextpixel += chomped;
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}
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}
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c += RGBA_MAXLEN * 4 * 4 / 3; // 4bpp * 4/3 for base64, 4096b per chunk
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c += 8; // new chunk header
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++chunkedhandled;
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//fprintf(stderr, "LOOKING NOW AT %u [%s]\n", c - s->glyph, c);
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while(*c != ';'){
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++c;
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}
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++c;
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}
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return -1;
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}
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int kitty_wipe(const notcurses* nc, sprixel* s, int ycell, int xcell){
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@ -171,13 +171,14 @@ paint_sprixel(ncplane* p, struct crender* rvec, int starty, int startx,
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crender->s.damaged = 1;
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}
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crender->s.p_beats_sprixel = 1;
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}else if(!crender->p){
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}else if(!crender->p && !crender->s.bgblends){
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// if we are a bitmap, and above a cell that has changed (and
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// will thus be printed), we'll need redraw the sprixel.
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if(crender->sprixel == NULL){
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crender->sprixel = s;
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}
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if(sprixel_state(s, absy, absx) == SPRIXCELL_ANNIHILATED){
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fprintf(stderr, "REBUILDING AT %d/%d\n", y, x);
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sprite_rebuild(nc, s, y, x);
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}
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}
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@ -4,24 +4,6 @@
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// FIXME needs be atomic
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static uint32_t sprixelid_nonce;
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__attribute__ ((unused)) static inline void
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sprixel_debug(FILE* out, const sprixel* s){
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fprintf(out, "Sprixel %d (%p) %dx%d (%dx%d) @%d/%d state: %d\n",
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s->id, s, s->dimy, s->dimx, s->pixy, s->pixx,
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s->n ? s->n->absy : 0, s->n ? s->n->absx : 0,
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s->invalidated);
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if(s->n){
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int idx = 0;
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for(int y = 0 ; y < s->dimy ; ++y){
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for(int x = 0 ; x < s->dimx ; ++x){
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fprintf(out, "%d", s->n->tam[idx].state);
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++idx;
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}
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fprintf(out, "\n");
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}
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}
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}
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// doesn't splice us out of any lists, just frees
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void sprixel_free(sprixel* s){
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if(s){
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