rewriting the channels inline functions in Rust

pull/873/head
joseLuís 4 years ago committed by Nick Black
parent 3bb95824fc
commit 2e640d4146

@ -0,0 +1,472 @@
#![allow(dead_code)]
extern crate libnotcurses_sys as ffi;
// NOTE: There are several differences from the original functions in C:
//
// - The channel components are u8 instead of u32. Because of type enforcing by the
// compiler, some runtime checks are now unnecessary.
//
// - Some functions now can't fail and doesn't have to return an error:
// - `channel_set_rgb()`
// - `channels_set_fg_rgb()`
// - `channels_set_bg_rgb()`
//
// - These other functions don't seem to be necessary to reimplement:
// - `channel_set_rgb_clipped()`
// - `channels_set_fg_rgb_clipped()`
// - `channels_set_bg_rgb_clipped()`
//
// - These functions are under consideration:
// - `channel_set()`
// - `channels_set_fg()`
// - `channels_set_bg()`
//
// TODO: choose an implementation of alpha functions (search for alpha2)
// see issue: https://github.com/dankamongmen/notcurses/issues/861
//
pub type Channel = u32;
pub type ChannelPair = u64;
pub type Color = u8;
pub type Alpha = u32;
pub type Alpha2 = u8;
pub type IntResult = i32; // -1 == err
/// Extract the 8-bit red component from a 32-bit channel.
#[inline]
pub fn channel_r(channel: Channel) -> Color {
((channel & 0xff0000) >> 16) as Color
}
/// Extract the 8-bit green component from a 32-bit channel.
#[inline]
pub fn channel_g(channel: Channel) -> Color {
((channel & 0x00ff00) >> 8) as Color
}
/// Extract the 8-bit blue component from a 32-bit channel.
#[inline]
pub fn channel_b(channel: Channel) -> Color {
(channel & 0x0000ff) as Color
}
/// Extract the three 8-bit R/G/B components from a 32-bit channel.
#[inline]
pub fn channel_rgb(channel: Channel, r: &mut Color, g: &mut Color, b: &mut Color) -> Channel {
*r = channel_r(channel);
*g = channel_g(channel);
*b = channel_b(channel);
channel
}
/// Set the three 8-bit components of a 32-bit channel, and mark it as not using
/// the default color. Retain the other bits unchanged.
#[inline]
pub fn channel_set_rgb(channel: &mut Channel, r: Color, g: Color, b: Color) {
let c: Channel = (r as Channel) << 16 | (g as Channel) << 8 | (b as Channel);
*channel = (*channel & !ffi::CELL_BG_RGB_MASK) | ffi::CELL_BGDEFAULT_MASK | c;
}
/// Extract the 2-bit alpha component from a 32-bit channel.
#[inline]
pub fn channel_alpha(channel: Channel) -> Alpha {
channel & ffi::NCCHANNEL_ALPHA_MASK
}
/// Extract the 2-bit alpha component from a 32-bit channel.
#[inline]
pub fn channel_alpha2(channel: Channel) -> Alpha2 {
((channel & ffi::NCCHANNEL_ALPHA_MASK) >> 28) as Alpha2
}
/// Set the 2-bit alpha component of the 32-bit channel.
#[inline]
pub fn channel_set_alpha(channel: &mut Channel, alpha: Alpha) -> IntResult {
if (alpha & !ffi::NCCHANNEL_ALPHA_MASK) != 0 {
return -1;
}
*channel = alpha | (*channel & !ffi::NCCHANNEL_ALPHA_MASK);
if alpha != ffi::CELL_ALPHA_OPAQUE {
// indicate that we are *not* using the default background color
*channel |= ffi::CELL_BGDEFAULT_MASK;
}
0
}
/// Set the 2-bit alpha component of the 32-bit channel.
// TODO: test
#[inline]
pub fn channel_set_alpha2(channel: &mut Channel, alpha: Alpha2) {
let mut a = alpha;
if alpha > (ffi::NCCHANNEL_ALPHA_MASK >> 28) as u8 {
a = ffi::CELL_ALPHA_OPAQUE as u8;
}
*channel = (a as u32) << 28 | (*channel & !ffi::NCCHANNEL_ALPHA_MASK);
if a != ffi::CELL_ALPHA_OPAQUE as u8 {
*channel |= ffi::CELL_BGDEFAULT_MASK;
}
}
/// Is this channel using the "default color" rather than RGB/palette-indexed?
// FIXME: test
#[inline]
pub fn channel_default_p(channel: Channel) -> bool {
(channel & ffi::CELL_BGDEFAULT_MASK) == 0
}
/// Is this channel using palette-indexed color rather than RGB?
// TODO: test
#[inline]
pub fn channel_palindex_p(channel: Channel) -> bool {
!channel_default_p(channel) && (channel & ffi::CELL_BG_PALETTE) == 0
}
/// Mark the channel as using its default color, which also marks it opaque.
#[inline]
pub fn channel_set_default(channel: &mut Channel) -> Channel {
*channel &= !(ffi::CELL_BGDEFAULT_MASK | ffi::CELL_ALPHA_HIGHCONTRAST); // < NOTE shouldn't be better NCCHANNEL_ALPHA_MASK?
*channel
}
/// Extract the 32-bit background channel from a channel pair.
#[inline]
pub fn channels_bchannel(channels: ChannelPair) -> Channel {
(channels & 0xffffffff_u64) as Channel
}
/// Extract the 32-bit foreground channel from a channel pair.
#[inline]
pub fn channels_fchannel(channels: ChannelPair) -> Channel {
channels_bchannel(channels >> 32)
}
/// Set the 32-bit background channel of a channel pair.
#[inline]
pub fn channels_set_bchannel(channels: &mut ChannelPair, bchannel: Channel) -> ChannelPair {
*channels = (*channels & 0xffffffff00000000_u64) | bchannel as u64;
*channels
}
/// Set the 32-bit foreground channel of a channel pair.
#[inline]
pub fn channels_set_fchannel(channels: &mut ChannelPair, fchannel: Channel) -> ChannelPair {
*channels = (*channels & 0xffffffff_u64) | (fchannel as u64) << 32;
*channels
}
/// Combine two channels into a channel pair.
#[inline]
pub fn channels_combine(fchannel: Channel, bchannel: Channel) -> ChannelPair {
let mut channels: ChannelPair = 0;
channels_set_fchannel(&mut channels, fchannel);
channels_set_bchannel(&mut channels, bchannel);
channels
}
/// Extract 24 bits of foreground RGB from 'channels', shifted to LSBs.
// TODO: TEST
#[inline]
pub fn channels_fg(channels: ChannelPair) -> Channel {
channels_fchannel(channels) & ffi::CELL_BG_RGB_MASK
}
/// Extract 24 bits of background RGB from 'channels', shifted to LSBs.
// TODO: TEST
#[inline]
pub fn channels_bg(channels: ChannelPair) -> Channel {
channels_bchannel(channels) & ffi::CELL_BG_RGB_MASK
}
/// Extract 2 bits of foreground alpha from 'channels', shifted to LSBs.
// TODO: TEST
#[inline]
pub fn channels_fg_alpha(channels: ChannelPair) -> Alpha {
channel_alpha(channels_fchannel(channels))
}
/// Extract 2 bits of background alpha from 'channels', shifted to LSBs.
// TODO: TEST
#[inline]
pub fn channels_bg_alpha(channels: ChannelPair) -> Alpha {
channel_alpha(channels_bchannel(channels))
}
/// Extract 24 bits of foreground RGB from 'channels', split into subchannels.
// TODO: TEST
#[inline]
pub fn channels_fg_rgb(
channels: ChannelPair,
r: &mut Color,
g: &mut Color,
b: &mut Color,
) -> Channel {
channel_rgb(channels_fchannel(channels), r, g, b)
}
/// Extract 24 bits of background RGB from 'channels', split into subchannels.
// TODO: TEST
#[inline]
pub fn channels_bg_rgb(
channels: ChannelPair,
r: &mut Color,
g: &mut Color,
b: &mut Color,
) -> Channel {
channel_rgb(channels_bchannel(channels), r, g, b)
}
/// Set the r, g, and b channels for the foreground component of this 64-bit
/// 'channels' variable, and mark it as not using the default color.
// TODO: TEST
#[inline]
pub fn channels_set_fg_rgb(channels: &mut ChannelPair, r: Color, g: Color, b: Color) {
let mut channel = channels_fchannel(*channels);
channel_set_rgb(&mut channel, r, g, b);
*channels = (channel as u64) << 32 | *channels & 0xffffffff as u64;
}
// // Same, but set an assembled 24 bit channel at once.
// static inline int
// channels_set_fg(uint64_t* channels, unsigned rgb){
// unsigned channel = channels_fchannel(*channels);
// if(channel_set(&channel, rgb) < 0){
// return -1;
// }
// *channels = ((uint64_t)channel << 32llu) | (*channels & 0xffffffffllu);
// return 0;
// }
/// Set the r, g, and b channels for the background component of this 64-bit
/// 'channels' variable, and mark it as not using the default color.
// TODO: TEST
#[inline]
pub fn channels_set_bg_rgb(channels: &mut ChannelPair, r: Color, g: Color, b: Color) {
let mut channel = channels_bchannel(*channels);
channel_set_rgb(&mut channel, r, g, b);
channels_set_bchannel(channels, channel);
}
// // Same, but set an assembled 24 bit channel at once.
// static inline int
// channels_set_bg(uint64_t* channels, unsigned rgb){
// unsigned channel = channels_bchannel(*channels);
// if(channel_set(&channel, rgb) < 0){
// return -1;
// }
// channels_set_bchannel(channels, channel);
// return 0;
// }
// /// Set the 2-bit alpha component of the foreground channel.
// TODO:
// #[inline]
// pub fn channels_set_fg_alpha(channels: &mut ChannelPair, alpha: Alpha) {
// let mut channel = channels_fchannel(*channels);
//
// }
// static inline int
// channels_set_fg_alpha(uint64_t* channels, unsigned alpha){
// unsigned channel = channels_fchannel(*channels);
// if(channel_set_alpha(&channel, alpha) < 0){
// return -1;
// }
// *channels = ((uint64_t)channel << 32llu) | (*channels & 0xffffffffllu);
// return 0;
// }
// TODO: and the background channel
// /// Set the 2-bit alpha component of the background channel.
// static inline int
// channels_set_bg_alpha(uint64_t* channels, unsigned alpha){
// if(alpha == CELL_ALPHA_HIGHCONTRAST){ // forbidden for background alpha
// return -1;
// }
// unsigned channel = channels_bchannel(*channels);
// if(channel_set_alpha(&channel, alpha) < 0){
// return -1;
// }
// channels_set_bchannel(channels, channel);
// return 0;
// }
/// Is the foreground using the "default foreground color"?
// TODO: TEST
#[inline]
pub fn channels_fg_default_p(channels: ChannelPair) -> bool {
channel_default_p(channels_fchannel(channels))
}
/// Is the foreground using indexed palette color?
// TODO: TEST
#[inline]
pub fn channels_fg_palindex_p(channels: ChannelPair) -> bool {
channel_palindex_p(channels_fchannel(channels))
}
/// Is the background using the "default background color"? The "default
/// background color" must generally be used to take advantage of
/// terminal-effected transparency.
// TODO: TEST
#[inline]
pub fn channels_bg_default_p(channels: ChannelPair) -> bool {
channel_default_p(channels_bchannel(channels))
}
/// Is the background using indexed palette color?
// TODO: TEST
#[inline]
pub fn channels_bg_palindex_p(channels: ChannelPair) -> bool {
channel_palindex_p(channels_bchannel(channels))
}
/// Mark the foreground channel as using its default color.
// TODO: TEST
#[inline]
pub fn channels_set_fg_default(channels: &mut ChannelPair) -> ChannelPair {
let mut channel = channels_fchannel(*channels);
channel_set_default(&mut channel);
*channels = (channel as u64) << 32 | *channels & 0xffffffff as u64;
*channels
}
/// Mark the background channel as using its default color.
// TODO: TEST
#[inline]
pub fn channels_set_bg_default(channels: &mut ChannelPair) -> ChannelPair {
let mut channel = channels_bchannel(*channels);
channel_set_default(&mut channel);
channels_set_bchannel(channels, channel);
*channels
}
#[cfg(test)]
mod test {
use super::{Channel, ChannelPair};
use serial_test::serial;
#[test]
#[serial]
fn channel_r() {
let c: Channel = 0x112233;
assert_eq!(super::channel_r(c), 0x11);
}
#[test]
#[serial]
fn channel_g() {
let c: Channel = 0x112233;
assert_eq!(super::channel_g(c), 0x22);
}
#[test]
#[serial]
fn channel_b() {
let c: Channel = 0x112233;
assert_eq!(super::channel_b(c), 0x33);
}
#[test]
#[serial]
fn channel_rgb() {
let c: Channel = 0x112233;
let mut r = 0;
let mut g = 0;
let mut b = 0;
super::channel_rgb(c, &mut r, &mut g, &mut b);
assert_eq!(r, 0x11);
assert_eq!(g, 0x22);
assert_eq!(b, 0x33);
}
#[test]
#[serial]
fn channel_set_rgb() {
let mut c: Channel = 0x000000;
super::channel_set_rgb(&mut c, 0x11, 0x22, 0x33);
assert_eq!(super::channel_r(c), 0x11);
assert_eq!(super::channel_g(c), 0x22);
assert_eq!(super::channel_b(c), 0x33);
}
#[test]
#[serial]
fn channel_alpha() {
let c: Channel = 0x112233 | ffi::CELL_ALPHA_TRANSPARENT;
assert_eq!(super::channel_alpha(c), ffi::CELL_ALPHA_TRANSPARENT);
}
#[test]
#[serial]
fn channel_set_alpha() {
let mut c: Channel = 0x112233;
assert_eq!(
0,
super::channel_set_alpha(&mut c, ffi::CELL_ALPHA_HIGHCONTRAST)
);
assert_eq!(ffi::CELL_ALPHA_HIGHCONTRAST, super::channel_alpha(c));
assert_eq!(
0,
super::channel_set_alpha(&mut c, ffi::CELL_ALPHA_TRANSPARENT)
);
assert_eq!(ffi::CELL_ALPHA_TRANSPARENT, super::channel_alpha(c));
assert_eq!(0, super::channel_set_alpha(&mut c, ffi::CELL_ALPHA_BLEND));
assert_eq!(ffi::CELL_ALPHA_BLEND, super::channel_alpha(c));
assert_eq!(0, super::channel_set_alpha(&mut c, ffi::CELL_ALPHA_OPAQUE));
assert_eq!(ffi::CELL_ALPHA_OPAQUE, super::channel_alpha(c));
assert_eq!(-1, super::channel_set_alpha(&mut c, 12345));
}
#[test]
#[serial]
fn channel_set_default() {
const DEFAULT: Channel = 0x112233;
let mut c: Channel = DEFAULT | ffi::CELL_ALPHA_TRANSPARENT;
assert!(c != DEFAULT);
super::channel_set_default(&mut c);
assert_eq!(c, DEFAULT);
}
#[test]
#[serial]
fn channel_default_p() {
let mut c: Channel = 0x112233;
assert_eq!(true, super::channel_default_p(c));
// TODO FIXME: succesfully test for the false result
// let _ = super::channel_set_alpha(&mut c, ffi::CELL_ALPHA_TRANSPARENT);
// assert_eq!(false, super::channel_default_p(c));
let _ = super::channel_set_alpha(&mut c, ffi::CELL_ALPHA_OPAQUE);
assert_eq!(true, super::channel_default_p(c));
}
#[test]
#[serial]
#[allow(non_snake_case)]
fn channels_set_fchannel__channels_fchannel() {
let fc: Channel = 0x112233;
let mut cp: ChannelPair = 0;
super::channels_set_fchannel(&mut cp, fc);
assert_eq!(super::channels_fchannel(cp), fc);
}
#[test]
#[serial]
#[allow(non_snake_case)]
fn channels_set_bchannel__channels_bchannel() {
let bc: Channel = 0x112233;
let mut cp: ChannelPair = 0;
super::channels_set_bchannel(&mut cp, bc);
assert_eq!(super::channels_bchannel(cp), bc);
}
#[test]
#[serial]
fn channels_combine() {
let bc: Channel = 0x112233;
let fc: Channel = 0x445566;
let mut cp1: ChannelPair = 0;
let mut _cp2: ChannelPair = 0;
super::channels_set_bchannel(&mut cp1, bc);
super::channels_set_fchannel(&mut cp1, fc);
_cp2 = super::channels_combine(fc, bc);
assert_eq!(cp1, _cp2);
}
}

@ -1,3 +1,5 @@
mod channels;
extern crate libnotcurses_sys as ffi; extern crate libnotcurses_sys as ffi;
pub fn getc_blocking(_n: *mut ffi::notcurses, _ni: &mut ffi::ncinput) -> u32 { pub fn getc_blocking(_n: *mut ffi::notcurses, _ni: &mut ffi::ncinput) -> u32 {

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