lokinet/vendor/nlohmann/.github/CONTRIBUTING.md
2019-03-02 02:32:18 +00:00

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How to contribute

This project started as a little excuse to exercise some of the cool new C++11 features. Over time, people actually started to use the JSON library (yey!) and started to help improve it by proposing features, finding bugs, or even fixing my mistakes. I am really thankful for this and try to keep track of all the helpers.

To make it as easy as possible for you to contribute and for me to keep an overview, here are a few guidelines which should help us avoid all kinds of unnecessary work or disappointment. And of course, this document is subject to discussion, so please create an issue or a pull request if you find a way to improve it!

Private reports

Usually, all issues are tracked publicly on GitHub. If you want to make a private report (e.g., for a vulnerability or to attach an example that is not meant to be published), please send an email to mail@nlohmann.me.

Prerequisites

Please create an issue, assuming one does not already exist, and describe your concern. Note you need a GitHub account for this.

Describe your issue

Clearly describe the issue:

  • If it is a bug, please describe how to reproduce it. If possible, attach a complete example which demonstrates the error. Please also state what you expected to happen instead of the error.
  • If you propose a change or addition, try to give an example how the improved code could look like or how to use it.
  • If you found a compilation error, please tell us which compiler (version and operating system) you used and paste the (relevant part of) the error messages to the ticket.

Please stick to the issue template if possible.

Files to change

Before you make any changes, note the single-header file single_include/nlohmann/json.hpp is generated from the source files in the include/nlohmann directory. Please do not edit file single_include/nlohmann/json.hpp directly, but change the include/nlohmann sources and regenerate file single_include/nlohmann/json.hpp by executing make amalgamate.

To make changes, you need to edit the following files:

  1. include/nlohmann/* - These files are the sources of the library. Before testing or creating a pull request, execute make amalgamate to regenerate single_include/nlohmann/json.hpp.

  2. test/src/unit-*.cpp - These files contain the Catch unit tests which currently cover 100 % of the library's code.

    If you add or change a feature, please also add a unit test to this file. The unit tests can be compiled and executed with

    $ mkdir build
    $ cd build
    $ cmake ..
    $ cmake --build .
    $ ctest
    

    The test cases are also executed with several different compilers on Travis once you open a pull request.

Note

  • If you open a pull request, the code will be automatically tested with Valgrind's Memcheck tool to detect memory leaks. Please be aware that the execution with Valgrind may in rare cases yield different behavior than running the code directly. This can result in failing unit tests which run successfully without Valgrind.
  • There is a Makefile target make pretty which runs Artistic Style to fix indentation. If possible, run it before opening the pull request. Otherwise, we shall run it afterward.

Please don't

  • The C++11 support varies between different compilers and versions. Please note the list of supported compilers. Some compilers like GCC 4.7 (and earlier), Clang 3.3 (and earlier), or Microsoft Visual Studio 13.0 and earlier are known not to work due to missing or incomplete C++11 support. Please refrain from proposing changes that work around these compiler's limitations with #ifdefs or other means.

  • Specifically, I am aware of compilation problems with Microsoft Visual Studio (there even is an issue label for these kind of bugs). I understand that even in 2016, complete C++11 support isn't there yet. But please also understand that I do not want to drop features or uglify the code just to make Microsoft's sub-standard compiler happy. The past has shown that there are ways to express the functionality such that the code compiles with the most recent MSVC - unfortunately, this is not the main objective of the project.

  • Please refrain from proposing changes that would break JSON conformance. If you propose a conformant extension of JSON to be supported by the library, please motivate this extension.

    • We shall not extend the library to support comments. There is quite some controversy around this topic, and there were quite some issues on this. We believe that JSON is fine without comments.
    • We do not preserve the insertion order of object elements. The JSON standard defines objects as "an unordered collection of zero or more name/value pairs". To this end, this library does not preserve insertion order of name/value pairs. (In fact, keys will be traversed in alphabetical order as std::map with std::less is used by default.) Note this behavior conforms to the standard, and we shall not change it to any other order. If you do want to preserve the insertion order, you can specialize the object type with containers like tsl::ordered_map or nlohmann::fifo_map.
  • Please do not open pull requests that address multiple issues.

Wanted

The following areas really need contribution:

  • Extending the continuous integration toward more exotic compilers such as Android NDK, Intel's Compiler, or the bleeding-edge versions of GCC or Clang.
  • Improving the efficiency of the JSON parser. The current parser is implemented as a naive recursive descent parser with hand coded string handling. More sophisticated approaches like LALR parsers would be really appreciated. That said, parser generators like Bison or ANTLR do not play nice with single-header files -- I really would like to keep the parser inside the json.hpp header, and I am not aware of approaches similar to re2c for parsing.
  • Extending and updating existing benchmarks to include (the most recent version of) this library. Though efficiency is not everything, speed and memory consumption are very important characteristics for C++ developers, so having proper comparisons would be interesting.