* Add missing dep to cppzmq
4.3 KiB
Lokinet
Lokinet is the reference implementation of LLARP (low latency anonymous routing protocol), a layer 3 onion routing protocol.
You can learn more about the high level design of LLARP here
And you can read the LLARP protocol specification here
You can view documentation on how to get started here .
A simple demo application that is lokinet "aware" can be found here
Building
Build requirements:
- Git
- CMake
- C++ 17 capable C++ compiler
- libuv >= 1.27.0
- libsodium >= 1.0.18
- libcurl (for lokinet-bootstrap)
- libunbound
- libzmq
- cppzmq
- sqlite3
Linux
You do not have to build from source if you are on debian or ubuntu as we have apt repositories with pre-built lokinet packages on deb.oxen.io
.
You can install these using:
$ sudo curl -so /etc/apt/trusted.gpg.d/oxen.gpg https://deb.oxen.io/pub.gpg
$ echo "deb https://deb.oxen.io $(lsb_release -sc) main" | sudo tee /etc/apt/sources.list.d/oxen.list
$ sudo apt update
$ sudo apt install lokinet
If you are not on a platform supported by the debian packages or if you want to build a dev build, this is the most "portable" way to do it:
$ sudo apt install build-essential cmake git libcap-dev pkg-config automake libtool libuv1-dev libsodium-dev libzmq3-dev libcurl4-openssl-dev libevent-dev nettle-dev libunbound-dev libsqlite3-dev
$ git clone --recursive https://github.com/oxen-io/lokinet
$ cd lokinet
$ mkdir build
$ cd build
$ cmake .. -DBUILD_STATIC_DEPS=ON -DBUILD_SHARED_LIBS=OFF -DSTATIC_LINK=ON -DCMAKE_BUILD_TYPE=Release
$ make -j$(nproc)
If you dont want to do a static build install the dependancies and run:
$ cmake .. -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF
$ make -j$(nproc)
install:
$ sudo make install
macOS
Lokinet is will be available on the Apple App store.
Source code compilation of Lokinet by end users is not supported or permitted by apple on their platforms, see this for more information. If you find this disagreeable consider using a platform that permits compiling from source.
Windows
You can get the latest stable windows release from https://lokinet.org/ or check the releases page on github.
windows builds are cross compiled from debian/ubuntu linux
additional build requirements:
- nsis
- cpack
setup:
$ sudo apt install build-essential cmake git pkg-config mingw-w64 nsis cpack automake libtool
building:
$ git clone --recursive https://github.com/oxen-io/lokinet
$ cd lokinet
$ ./contrib/windows.sh
FreeBSD
build:
$ pkg install cmake git pkgconf
$ git clone --recursive https://github.com/oxen-io/lokinet
$ cd lokinet
$ mkdir build
$ cd build
$ cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF -DSTATIC_LINK=ON -DBUILD_SHARED_DEPS=ON ..
$ make
install (root):
# make install
Usage
Debian / Ubuntu packages
When running from debian package the following steps are not needed as it is already ready to use.
Running on Linux (without debs)
DO NOT RUN AS ROOT, run as normal user.
set up the initial configs:
$ lokinet -g
$ lokinet-bootstrap
after you create default config, run it:
$ lokinet
This requires the binary to have the proper capabilities which is usually set by make install
on the binary. If you have errors regarding permissions to open a new interface this can be resolved using:
$ sudo setcap cap_net_admin,cap_net_bind_service=+eip /usr/local/bin/lokinet
Running on macOS/UNIX/BSD
YOU HAVE TO RUN AS ROOT, run using sudo. Elevated privileges are needed to create the virtual tunnel interface.
The macOS installer places the normal binaries (lokinet
and lokinet-bootstrap
) in /usr/local/bin
which should be in your path, so you can easily use the binaries from your terminal. The installer also nukes your previous config and keys and sets up a fresh config and downloads the latest bootstrap seed.
to run, after you create default config:
$ sudo lokinet