The iterator here to skip an obsolete bootstrap wasn't properly
reassigning the iterator, so "didn't work" (though why it was hanging
for me is entirely non-obvious).
Also refactored it to simplify/clarify it a bit.
- Move logging initialization to early in Configure rather than at the
end of FromConfig so that we can add debug logging inside
Configure/FromConfig/etc.
- add said debug logging to Configure/FromConfig/etc.
Without this, old config (with now-irrelevant settings) won't work in
newer lokinet, making lokinet fatal error on startup if one of the
no-longer-used options is still present.
when read/writing a .loki privkey file we dont rewind a llarp_buffer_t
after use. this is an argument in favor of just removing that type
from the code entirely.
fixes by using 2 distinct locally scoped llarp_buffer_t, one for read,
one for write.
Set -D_WIN32_WINNT for static deps; unbound, in particular, needs this
as the latest version appears to rely on something only provided in
non-ancient windows to build properly.
This required moving _winver into the toolchain file so that it is
available earlier in cmake code (StaticBuild is included long before
win32.cmake), but also this seems a more appropriate place for it.
- cd .. after the build, before running extra_cmds, because the scripts
we invoke expect to be in the root, not in the build dir (and it's
dirtier for the build function to not undo the `cd build` that it
runs).
- fix unclosed parenthesis in mac static lib checker
cpr: 1.9.2
cxxopts: 3.0.0
ghc-filesystem: 1.5.12
nlohmann-json: 3.11.2
pybind11: 2.10.0
sqlite_orm: 1.7.1
Plus other updates need to make these work:
- cpr needs a cprver.h configured with the version (cmake code copied
from oxen-core).
Currently (from a recent PR) we aren't pinging oxend if not active, but
that behaviour ended up being quite wrong because lokinet needs to ping
even when decommissioned or deregistered (when decommissioned we need
the ping to get commissioned again, and if not registered we need the
ping to get past the "lokinet isn't pinging" nag screen to prepare a
registration).
This considerably revises the pinging behaviour:
- We ping oxend *unless* there is a specific error with our connections
(i.e. we *should* be establishing peer connections but don't have any)
- If we do have such an error, we send a new oxend "error" ping to
report the error to oxend and get oxend to hold off on sending uptime
proofs.
Along the way this also changes how we handle the current node state:
instead of just tracking deregistered/decommissioned, we now track three
states:
- LooksRegistered -- which means the SN is known to the network (but not
necessarily active or fully staked)
- LooksFunded -- which means it is known *and* is fully funded, but not
necessarily active
- LooksDecommissioned -- which means it is known, funded, and not
currently active (which implies decommissioned).
The funded (or more precisely, unfunded) state is now tracked in
rc_lookup_handler in a "greenlist" -- i.e. new SNs that are so new (i.e.
"green") that they aren't even fully staked or active yet.
This aligns service node updating logic a bit closer to what happens in
storage server, and should make it a bit more resilient, hopefully
tracking down the (off-Github) reported issue where lokinet sometimes
doesn't see itself as active.
- Initiate a service node list update in the 30s timer lokinet ping
timer (in case we miss a block notify for some reason); although this
is expensive, the next point mitigates it:
- Retrieve the block hash with the SN state update, and feed it back
into the next get_service_nodes call (as "poll_block_hash") so that
oxend just sends back a mostly-empty response when the block hasn't
changed, allowing both oxend and lokinet to skip nearly all of the
work of a service node list update when the block hasn't changed since
the last poll. (This was already partially implemenated--we were
already looking for "unchanged"--but without a block hash to get from
and pass back to oxend we'd never actually get an "unchanged" result).
- Tighten up the service node list handling by moving the "unchanged"
handling into the get_service_nodes response handler: this way the
HandleNewServiceNodeList function is only handling the list but not
the logic as to whether there actually is a new list or not.
Lots and lots of places in the code had broken < operators because they
are returning something like:
foo < other.foo or bar < other.bar;
but this breaks both the strict weak ordering requirements that are
required for the "Compare" requirement for things like
std::map/set/priority_queue.
For example:
a = {.foo=1, .bar=3}
b = {.foo=3, .bar=1}
does not have an ordering over a and b (both `a < b` and `b < a` are
satisfied at the same time).
This needs to be instead something like:
foo < other.foo or (foo == other.foo and bar < other.bar)
but that's a bit clunkier, and it is easier to use std::tie for tuple's
built-in < comparison which does the right thing:
std::tie(foo, bar) < std::tie(other.foo, other.bar)
(Initially I noticed this in SockAddr/sockaddr_in6, but upon further
investigation this extends to the major of multi-field `operator<`'s.)
This fixes it by using std::tie (or something similar) everywhere we are
doing multi-field inequalities.
The non-mac icon was an old version with white foreground and a
completely transparent background, but this looks bad (or invisible)
depending on where you view it. This updates it based on the macos
icon, but with a round white circle background instead of the macos
"squircle" background.
This also replaces the .ico file for the installer with one that we
build during the win32 build rather than a pregenerated one.
Bumps the gui as well to a version with the new icons in place.