mirror of https://github.com/oxen-io/lokinet
Build apple/macos GUI from lokinet project
This adds the gui as a submodule, and consolidates the GUI handling a bit between the two platforms.pull/1942/head
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set(default_build_gui OFF)
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set(default_gui_target pack)
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if(APPLE)
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set(default_build_gui ON)
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set(default_gui_target macos:raw)
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elseif(WIN32)
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set(default_build_gui ON)
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set(default_gui_target win32)
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endif()
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option(BUILD_GUI "build electron gui from 'gui' submodule source" ${default_build_gui})
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set(GUI_YARN_TARGET "${default_gui_target}" CACHE STRING "yarn target for building the GUI")
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set(GUI_YARN_EXTRA_OPTS "" CACHE STRING "extra options to pass into the yarn build command")
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if (BUILD_GUI)
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message(STATUS "Building lokinet-gui")
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find_program(YARN NAMES yarn yarnpkg REQUIRED)
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message(STATUS "Building lokinet-gui with yarn ${YARN}, target ${GUI_YARN_TARGET}")
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add_custom_target(lokinet-gui
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COMMAND ${YARN} install --frozen-lockfile &&
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WINEDEBUG=-all "WINEPREFIX=${PROJECT_BINARY_DIR}/wineprefix" ${YARN} ${GUI_YARN_EXTRA_OPTS} ${GUI_YARN_TARGET}
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WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/gui")
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if(APPLE)
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add_custom_target(copy_gui ALL
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DEPENDS lokinet lokinet-extension lokinet-gui
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# FIXME: we really shouldn't be building inside the source directory but this is npm...
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COMMAND ${CMAKE_COMMAND} -E copy_directory
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${PROJECT_SOURCE_DIR}/lokinet-gui/release/mac/lokinet-gui.app
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$<TARGET_BUNDLE_DIR:lokinet>
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)
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add_dependencies(assemble copy_gui)
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elseif(WIN32)
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file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/gui")
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add_custom_target(copy_gui ALL
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DEPENDS lokinet lokinet-gui
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# FIXME: we really shouldn't be building inside the source directory but this is npm...
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${PROJECT_SOURCE_DIR}/gui/release/Lokinet-GUI_portable.exe"
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"${PROJECT_BINARY_DIR}/gui/lokinet-gui.exe"
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)
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else()
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message(FATAL_ERROR "Building/bundling the GUI from this repository is not supported on this platform")
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endif()
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else()
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message(STATUS "Not building lokinet-gui")
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endif()
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Subproject commit 4861da59c3f1251a002199e185cc8a638845e692
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