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learn-wgpu/docs/intermediate/tutorial13-hdr/readme.md

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# High Dynamic Range Rendering
## What is High Dynamic Range?
## Switching to HDR
![before hdr](./before-hdr.png)
![after hdr](./after-hdr.png)
## Loading HDR textures
## Equirectangular textures and cube maps
![equirectangular skybox](./kloofendal_43d_clear_puresky.jpg)
## Compute shaders
## Skybox
![debugging skybox](./debugging-skybox.png)
![projection error](./project-error.png)
## Reflections
![with-reflections](./with-reflections.png)