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26 lines
456 B
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26 lines
456 B
Markdown
# High Dynamic Range Rendering
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## What is High Dynamic Range?
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## Switching to HDR
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![before hdr](./before-hdr.png)
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![after hdr](./after-hdr.png)
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## Loading HDR textures
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## Equirectangular textures and cube maps
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![equirectangular skybox](./kloofendal_43d_clear_puresky.jpg)
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## Compute shaders
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## Skybox
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![debugging skybox](./debugging-skybox.png)
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![projection error](./project-error.png)
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## Reflections
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![with-reflections](./with-reflections.png) |