Ben Hansen
4d33b048c2
fixes #343
2022-04-14 14:06:39 -06:00
sotrh
e760f9f50c
Merge pull request #287 from rhysd/fix-typos
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Fix some typos
2022-01-10 09:32:53 -07:00
Andrea Postal
1a7c038eb4
Fix to Link to the "alignment" page
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Fix to ` Link to the "alignment" page is broken #291 ` issue
2022-01-07 20:02:07 +01:00
rhysd
54121a5c54
fix some typos
2021-12-30 23:17:16 +09:00
Ben Hansen
75bc7c4ef7
typo in alignment
2021-12-29 11:24:37 -07:00
Ben Hansen
f13781a878
more work on alignment page
2021-12-29 11:20:29 -07:00
Ben Hansen
7a42a0d4db
reworking the alignment readme
2021-12-28 17:35:44 -07:00
Ben Hansen
2073b0fbc1
updated to 0.12
2021-12-27 12:09:25 -07:00
Ben Hansen
0eed08b713
updated news for pong web release
2021-12-05 21:19:42 -07:00
Ben Hansen
ac73aee9f5
Merge branch 'web'
2021-12-03 10:58:49 -07:00
Arif Driessen
cdf980a44a
Typo: TextureUsages::OUTPUT_ATTACHMENT
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TextureUsages::OUTPUT_ATTACHMENT doesn't exist. Changing to TextureUsages::RENDER_ATTACHMENT, which is what the code example uses.
2021-11-17 19:31:10 +01:00
Ben Hansen
ba9147f654
example loading in vuepress
2021-11-06 18:30:22 -06:00
Ben Hansen
7cc67f5678
migrated to 0.11
2021-10-08 18:40:29 -06:00
Ben Hansen
833d18ff05
explaining why imgui-demo and pong are still broken
2021-09-11 15:34:26 -06:00
Ben Hansen
88df0ff823
migrated intermediate tutorials
2021-09-11 11:23:07 -06:00
Ben Hansen
c0754f9dd3
migrated tutorial5
2021-09-11 10:37:05 -06:00
Ben Hansen
57d7eb763f
migrated tutorial4
2021-09-11 10:19:15 -06:00
Ben Hansen
0f618a2ff8
migrated tutorial3
2021-09-11 10:10:18 -06:00
Ben Hansen
822f2d6191
started 0.10
2021-08-28 16:11:33 -06:00
Joshua Barretto
12ba9bed0c
Switched to pollster
2021-07-14 13:26:05 +01:00
Mohammed Al-Tameemi
17ca6e5a3e
Updated to the new color attachment method
2021-05-25 20:21:56 -04:00
Ben Hansen
9baae51fe3
finishing up 0.8
2021-05-24 13:14:17 -06:00
Ben Hansen
46eb5eb139
code now builds on 0.8
2021-05-01 15:55:26 -06:00
Ben Hansen
5029aa196d
migrated gifs showcase
2021-02-23 21:04:42 -07:00
Ben Hansen
fb73851e5d
migrated imgui showcase
2021-02-22 10:20:00 -07:00
Ben Hansen
e7318530d4
migrated docs for tutorials 1-3 and cargo fmt
2021-02-18 20:56:47 -07:00
Ben Hansen
361bee3c58
migrated windowless docs
2021-02-18 20:13:23 -07:00
Ben Hansen
91879d405b
code up to 7 migrated
2021-02-11 23:29:40 -07:00
Ben Hansen
47fd27669e
migrated tutorials 1 and 2
2021-02-07 12:17:22 -07:00
Ben Hansen
f1d35b6b38
finished cleanup
2020-11-23 23:29:52 -07:00
Ben Hansen
28c8637d73
finished compute exampute example
2020-11-21 13:16:07 -07:00
Ben Hansen
e462670b72
migrated docs for tutorial7
2020-11-18 11:47:13 -07:00
Benedikt Mandelkow
f5ba33713a
add code example
2020-11-05 18:09:27 +01:00
sotrh
31a6262d75
Rename Readme.md to README.md
2020-10-30 13:18:18 +01:00
Benedikt Mandelkow
14dec8ba59
add info about alignment
2020-10-30 13:18:18 +01:00
lberrymage
fa418b2c60
Use std::iter::once for encoder queue submission
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`std::iter::once` is more idiomatic for passing single-value iterators
than Some(value), and it's even intended for this case according to the
docs.
2020-09-19 22:17:36 -08:00
Ben Hansen
801ee97038
migrated gifs
2020-09-16 00:25:40 -06:00
sotrh
dc847b99e2
Merge pull request #83 from rofrol/patch-5
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frame data our -> frame data out
2020-08-20 13:02:31 -06:00
sotrh
9779c46b0b
Merge pull request #82 from rofrol/patch-4
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break our your -> break out your
2020-08-20 13:00:55 -06:00
Roman Frołow
f066e57d1a
its Pong after all -> it's Pong after all
2020-08-18 17:07:57 +02:00
Roman Frołow
377d6c9489
frame data our -> frame data out
2020-08-18 17:02:55 +02:00
Roman Frołow
1fb960ffb1
break our your -> break out your
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Probably this was intended.
2020-08-18 17:01:16 +02:00
Hiroaki Yutani
0b4580ee19
Add a comment about TextureFormat for PNG
2020-08-09 13:02:21 +09:00
Ben Hansen
6e369e99ee
Merge branch 'master' into pong
2020-05-28 13:24:15 -06:00
Ben Hansen
c6229a7ca6
finished pong
2020-05-28 13:22:06 -06:00
Ebrahim Byagowi
3555c713cb
Use shaderc instead the deprecated glsl-to-spirv
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I was getting lots of these errors,
glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
void setAllocator(TPoolAllocator* a) { allocator = *a; }
~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
TPoolAllocator& operator=(const TPoolAllocator&); // don't allow assignment operator
^
And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
2020-05-27 00:05:41 +04:30
Ben Hansen
bbeacfa923
migrated windowless
2020-04-25 17:22:26 -06:00
Ben Hansen
be23faee06
finished gif showcase
2020-03-29 19:51:50 -06:00