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TextureUsages::OUTPUT_ATTACHMENT doesn't exist. Changing to TextureUsages::RENDER_ATTACHMENT, which is what the code example uses. |
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README.md |
Foreward
The articles in this section are not meant to be tutorials. They are showcases of the various things you can do with wgpu
. I won't go over specifics of creating wgpu
resources, as those will be covered elsewhere. The code for these examples is still available however, and will be accessible on Github.