Ben Hansen
5e4324d0ce
env_logger
2020-09-08 00:42:52 -06:00
Ben Hansen
92285689ac
migrated tutorial8 code
2020-09-06 23:21:40 -06:00
Ben Hansen
1e8a6ba0a5
migrated tutorial7
2020-09-05 16:45:52 -06:00
Ben Hansen
75d92c523c
migrated tutorial6
2020-09-05 15:54:07 -06:00
Ben Hansen
6827fb5572
migrated tutorial5
2020-09-05 13:46:15 -06:00
Ben Hansen
e9e325459d
using anyhow instead of failure
2020-08-29 15:22:06 -06:00
Ben Hansen
0fbb71efb6
migrated tutorial4
2020-08-28 19:47:16 -06:00
Ben Hansen
b3a6d3163d
migrated tutorial4 code
2020-08-27 12:21:53 -06:00
Ben Hansen
08fa40dccc
changed tutorial3 to use build script and migrated doc to 0.6
2020-08-24 13:34:37 -06:00
Ben Hansen
2abc38c769
migrated tutorial3 code
2020-08-22 18:35:12 -06:00
Ben Hansen
50a6a7d7e6
migrated tutorial2
2020-08-22 14:53:07 -06:00
Ben Hansen
3ef4df6fd9
migrated tutorial1 and removed instancing examples
2020-08-20 13:26:44 -06:00
Ben Hansen
0cd250d5fe
started instancing examples
2020-08-11 13:17:14 -06:00
Ben Hansen
d6d6995066
finished camera changes
2020-07-24 13:24:45 -06:00
Ben Hansen
1a6194556e
working on fps camera
2020-07-21 19:35:10 -06:00
Ben Hansen
4ee7343f7d
added env_logger
2020-06-23 13:02:10 -06:00
Ben Hansen
8eee289c41
res folder now copied to OUT_DIR
2020-06-22 16:03:11 -06:00
Ben Hansen
1a850cc1b1
started performance research
2020-06-21 00:49:43 -06:00
Ben Hansen
2be19f2070
updating to shaderc
2020-05-28 13:47:05 -06:00
Ben Hansen
6e369e99ee
Merge branch 'master' into pong
2020-05-28 13:24:15 -06:00
Ebrahim Byagowi
3555c713cb
Use shaderc instead the deprecated glsl-to-spirv
...
I was getting lots of these errors,
glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
void setAllocator(TPoolAllocator* a) { allocator = *a; }
~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
TPoolAllocator& operator=(const TPoolAllocator&); // don't allow assignment operator
^
And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
2020-05-27 00:05:41 +04:30
Ben Hansen
0c3249e7f9
fixed centering and added bloops
2020-05-21 14:07:02 -06:00
Ben Hansen
87f065acdd
got basic game working
2020-05-14 15:03:58 -06:00
Ben Hansen
a118435ba7
debugging the normal mapping
2020-05-01 14:14:10 -06:00
Ben Hansen
ec5339bd3b
started normals tutorial
2020-04-29 12:31:35 -06:00
Ben Hansen
bbeacfa923
migrated windowless
2020-04-25 17:22:26 -06:00
Ben Hansen
4a772f7ee0
migrated gifs
2020-04-25 16:51:23 -06:00
Ben Hansen
032253fea9
cleaning up for 0.5
2020-04-25 16:32:17 -06:00
Ben Hansen
368021047a
adjusted migration to tutorial9
2020-04-25 14:10:14 -06:00
Ben Hansen
a7833f3c16
migrated tutorial7
2020-04-23 21:17:41 -06:00
Ben Hansen
66eeae019c
migrated tutorial6
2020-04-22 16:21:31 -06:00
downtime
764f5405db
updata wgpu 0.5
2020-04-22 17:39:40 +08:00
downtime
6d2d839411
Updated dependencies
2020-04-22 12:12:29 +08:00
Ben Hansen
1205f18443
migrated tutorial5
2020-04-21 13:05:48 -06:00
Ben Hansen
82048bcc31
migrated tutorial4
2020-04-19 13:57:01 -06:00
Ben Hansen
baa9e2656a
tutorial3 migrated
2020-04-18 18:34:30 -06:00
Ben Hansen
f8738e4850
migrated tutorial2
2020-04-18 17:57:16 -06:00
Ben Hansen
4fb7d39bcf
tutorial1 updated
2020-04-18 16:48:18 -06:00
Ben Hansen
be23faee06
finished gif showcase
2020-03-29 19:51:50 -06:00
Ben Hansen
f9f34459cc
started gifs showcase
2020-03-18 14:19:06 -06:00
Ben Hansen
a805bd8fa3
updated lighting tutorial to use model.rs
2020-03-12 16:57:09 -06:00
Ben Hansen
3d5740c6b1
Merge branch 'master' into lighting
2020-03-12 16:28:48 -06:00
Ben Hansen
e6d402047f
started model tutorial
2020-03-06 13:19:12 -07:00
Ben Hansen
19d6a37dce
Merge branch 'master' into model
2020-02-24 21:42:35 -07:00
Ben Hansen
c2f2c80180
trying to merge
2020-02-24 21:41:41 -07:00
Ben Hansen
cc0fc1f17f
updated code to use texture.rs
2020-02-24 16:23:23 -07:00
Ben Hansen
9e30f8bc99
added "spheres"
2020-02-21 15:12:43 -07:00
Ben Hansen
c41ed7766e
fixed depth challenge
2020-01-20 17:05:13 -07:00
Ben Hansen
da4c268fbc
updated winit to 0.20
2020-01-11 15:55:08 -07:00
Ben Hansen
2c57618925
created examples for loop and array
2019-12-30 17:04:38 -07:00
Ben Hansen
58fa5be6d2
finished uniforms tutorial
2019-11-22 16:09:38 -07:00
Ben Hansen
348a06ee0f
reorganized project, added challenge impls
2019-11-12 23:52:09 -07:00
Ben Hansen
e35d51ee7b
tutorial4-buffer
2019-10-25 01:57:14 -06:00
Ben Hansen
6642ff9aff
tutorial3-pipeline
2019-10-21 18:12:28 -06:00
Ben Hansen
121037a7c2
tutorial2-swapchain
2019-10-19 14:32:52 -06:00
Ben Hansen
8ecb859b9f
tutorial 1 finished
2019-10-16 17:35:58 -06:00