Commit Graph

26 Commits

Author SHA1 Message Date
Benjamin Hansen
8b8e844b76 update to 0.16 2023-06-10 12:40:22 -06:00
Benjamin Hansen
7227f8d169 changes for 0.15 2023-01-30 11:09:26 -07:00
Ben Hansen
3f99b965a9 migrated to 0.14 2022-10-20 10:07:03 -06:00
Jinlei Li
df68d03bb4 Fix targets data type in the doc 2022-08-30 15:10:20 +08:00
Ben Hansen
a2a1d69133 migrated to 0.13 2022-07-01 17:00:19 -06:00
sotrh
718123dede
Merge pull request #355 from lidongjies/fix/showcase-windowless
Fix windowless showcase
2022-05-14 12:44:50 -06:00
lidongjies
1d2d7d5783 Fix windowless showcase 2022-05-01 07:31:55 +08:00
dis_da_moe
2275f68247 Typos and grammar for rest of docs 2022-04-18 08:48:38 +03:00
Arif Driessen
cdf980a44a
Typo: TextureUsages::OUTPUT_ATTACHMENT
TextureUsages::OUTPUT_ATTACHMENT doesn't exist. Changing to TextureUsages::RENDER_ATTACHMENT, which is what the code example uses.
2021-11-17 19:31:10 +01:00
Ben Hansen
7cc67f5678 migrated to 0.11 2021-10-08 18:40:29 -06:00
Ben Hansen
88df0ff823 migrated intermediate tutorials 2021-09-11 11:23:07 -06:00
Ben Hansen
c0754f9dd3 migrated tutorial5 2021-09-11 10:37:05 -06:00
Ben Hansen
57d7eb763f migrated tutorial4 2021-09-11 10:19:15 -06:00
Ben Hansen
0f618a2ff8 migrated tutorial3 2021-09-11 10:10:18 -06:00
Ben Hansen
822f2d6191 started 0.10 2021-08-28 16:11:33 -06:00
Joshua Barretto
12ba9bed0c Switched to pollster 2021-07-14 13:26:05 +01:00
Mohammed Al-Tameemi
17ca6e5a3e Updated to the new color attachment method 2021-05-25 20:21:56 -04:00
Ben Hansen
46eb5eb139 code now builds on 0.8 2021-05-01 15:55:26 -06:00
Ben Hansen
e7318530d4 migrated docs for tutorials 1-3 and cargo fmt 2021-02-18 20:56:47 -07:00
Ben Hansen
361bee3c58 migrated windowless docs 2021-02-18 20:13:23 -07:00
Ben Hansen
91879d405b code up to 7 migrated 2021-02-11 23:29:40 -07:00
Ben Hansen
47fd27669e migrated tutorials 1 and 2 2021-02-07 12:17:22 -07:00
Hiroaki Yutani
0b4580ee19 Add a comment about TextureFormat for PNG 2020-08-09 13:02:21 +09:00
Ebrahim Byagowi
3555c713cb Use shaderc instead the deprecated glsl-to-spirv
I was getting lots of these errors,

glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
    void setAllocator(TPoolAllocator* a) { allocator = *a; }
                                           ~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
    TPoolAllocator& operator=(const TPoolAllocator&);  // don't allow assignment operator
                    ^

And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
2020-05-27 00:05:41 +04:30
Ben Hansen
bbeacfa923 migrated windowless 2020-04-25 17:22:26 -06:00
Ben Hansen
be23faee06 finished gif showcase 2020-03-29 19:51:50 -06:00