Fix `targets` data type in the doc

pull/395/head
Jinlei Li 2 years ago
parent 58944cb8ca
commit df68d03bb4

@ -187,11 +187,11 @@ let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescrip
fragment: Some(wgpu::FragmentState { // 3.
module: &shader,
entry_point: "fs_main",
targets: &[wgpu::ColorTargetState { // 4.
targets: &[Some(wgpu::ColorTargetState { // 4.
format: config.format,
blend: Some(wgpu::BlendState::REPLACE),
write_mask: wgpu::ColorWrites::ALL,
}],
})],
}),
// continued ...
```

@ -158,12 +158,12 @@ let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescrip
fragment: Some(wgpu::FragmentState {
module: &fs_module,
entry_point: "main",
targets: &[wgpu::ColorTargetState {
targets: &[Some(wgpu::ColorTargetState {
format: texture_desc.format,
alpha_blend: wgpu::BlendState::REPLACE,
color_blend: wgpu::BlendState::REPLACE,
write_mask: wgpu::ColorWrites::ALL,
}],
})],
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,

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