Johannes Bauer
42df1f43a6
Updated incorrect camera pitch rotation
...
This was already fixed in the actual demo code with f46b2f6
but unfortunately not updated in the documentation.
2 years ago
Ben Hansen
58944cb8ca
fixes #384
2 years ago
Ben Hansen
a2a1d69133
migrated to 0.13
2 years ago
Ben Hansen
0fa9eb1e6f
started fragment shader terrain version
2 years ago
Ben Hansen
844a1d1287
started write up for terrain tutorial
2 years ago
sotrh
f6c701633f
Merge pull request #373 from OisinA/master
...
Replace main.rs with lib.rs in intermediate tutorials
2 years ago
Ben Hansen
f7da79e4c6
fixed noise generation
2 years ago
Ben Hansen
4e129c563d
got heightmap working with compute shaders
2 years ago
OisinA
b987573e93
Replace main.rs with lib.rs
2 years ago
Ben Hansen
bcb4282f1e
fixes #362
2 years ago
disdamoe
c736467db4
suggested changes
2 years ago
dis_da_moe
2275f68247
Typos and grammar for rest of docs
2 years ago
Ben Hansen
27fb79c4ab
fixes #337
3 years ago
Thibault Lemaire
e077596cd7
Fix typos in Working with Lights: The normal matrix
...
Noticed those while following the tutorial, didn't do a thorough check though, so there could be others.
3 years ago
Ben Hansen
ef6ec265d8
Merge branch 'master' into web2
3 years ago
Ben Hansen
1135fead3a
updated intermediate tutorial docs and removing tutorial13 for maintenance
3 years ago
roudy16
2c4b3668cd
address review comment
3 years ago
roudy16
212da09b15
enable right-handed normal maps
3 years ago
sotrh
f9b6704cc4
Merge pull request #322 from rokonio/patch-4
...
Add missing half_dir
3 years ago
Rokonio
a9985c2f94
Add missing half_dir
...
The shader panics (see below) because `half_dir` is missing so I added it.
```
❯ cargo run
Compiling graphic_rust v0.1.0 (/home/rokonio/dev/rust/graphic_rust)
Finished dev [unoptimized + debuginfo] target(s) in 5.39s
Running `target/debug/graphic_rust`
[2022-02-20T10:27:50Z ERROR wgpu::backend::direct] Handling wgpu errors as fatal by default
thread 'main' panicked at 'wgpu error: Validation Error
Caused by:
In Device::create_shader_module
note: label = `Shader`
Shader 'Shader' parsing error: no definition in scope for identifier: 'half_dir'
┌─ wgsl:93:57
│
93 │ let specular_strength = pow(max(dot(tangent_normal, half_dir), 0.0), 32.0);
│ ^^^^^^^^ unknown identifier
no definition in scope for identifier: 'half_dir'
', /home/rokonio/.cargo/registry/src/github.com-1ecc6299db9ec823/wgpu-0.12.0/src/backend/direct.rs:2273:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
3 years ago
Rokonio
411702cf17
Correct an error in the normal map tutorial
...
`wgpu::BindingType::Sampler` is a tuple like variant
3 years ago
Ben Hansen
c269f46a0e
testing some things
3 years ago
Ben Hansen
6324e485f1
tutorials 1-9 now work with wasm
3 years ago
Daisuke Kato
c09edf860e
fix typo in docs/tutorial13-threading
...
Propably -> Probably
3 years ago
rhysd
54121a5c54
fix some typos
3 years ago
Ben Hansen
c0843b3f92
fixes #285
3 years ago
Ben Hansen
7a42a0d4db
reworking the alignment readme
3 years ago
Ben Hansen
4ae6c3f89f
added 0.12.md and examples now compile
3 years ago
Ben Hansen
2073b0fbc1
updated to 0.12
3 years ago
sotrh
92c56a6aa4
Merge pull request #272 from nxsy/tutorial12-updates
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Minor update nits for tutorial 12
3 years ago
sotrh
a3b9a42c7a
Merge pull request #270 from nxsy/tutorial10-into
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Update tutorial 10 to match types and remove deprecated flags
3 years ago
Neil Blakey-Milner
24f4ccea20
Minor update nits for tutorial 12
3 years ago
Neil Blakey-Milner
6f388ff8eb
Improve clarity of tutorial11 in terms of updates, files
3 years ago
Neil Blakey-Milner
41d8286645
Add missing or rename shader vars
3 years ago
Neil Blakey-Milner
6be05f781e
Update tutorial 10 to match types and remove deprecated flags
3 years ago
Ferdinand Schäffler
bd46bdb243
Converted docs.
3 years ago
Martino Fontana
11b24cebc5
model.rs: added "_bind_group" where appropriate
3 years ago
Ben Hansen
c0754f9dd3
migrated tutorial5
3 years ago
Ben Hansen
57d7eb763f
migrated tutorial4
3 years ago
Ben Hansen
0f618a2ff8
migrated tutorial3
3 years ago
Ben Hansen
822f2d6191
started 0.10
3 years ago
Ben Hansen
806d5aa8af
some notes on pbr
3 years ago
Martino Fontana
463b6117eb
Renamed "light" to "light_uniform"
3 years ago
Martino Fontana
b2b77294f6
Change "uniform" naming to "camera"
3 years ago
Ben Hansen
70bf012641
fixed tangent/bitangent comp and cargo fmt
3 years ago
Martino Fontana
467cec5367
Removed unnecessary borrows
3 years ago
Martino Fontana
c80b5a9ae2
Collapsed event_loop match
3 years ago
Martino Fontana
b5af53b272
Simplify DrawModel and DrawLight lifetimes
3 years ago
Ben Hansen
f46b2f6d74
fixed #142
3 years ago
sotrh
0dce068dcc
Merge pull request #205 from hwoodiwiss/fix-tutorial-10
...
fix: Tutorial 10 Docs Specular Lighting Shader Problems
3 years ago