Commit Graph

130 Commits (master)

Author SHA1 Message Date
Benjamin Hansen f3adb534fe fixes #523 5 days ago
Benjamin Hansen 09c1024a8f fixed non-srgb on hdr tutorial 4 weeks ago
Benjamin Hansen 3d27fca202 demos working 4 weeks ago
Benjamin Hansen 12f115dfa1 code is working again 3 months ago
Benjamin Hansen 3f0caa6904 migrated tutorials 1 and 2 4 months ago
Benjamin Hansen 677300a5e9 fixes #504 5 months ago
Blatko1 0b99b0665b
fixed typo 6 months ago
Blatko1 64872adb8f
wip-terrain improvements 6 months ago
Blatko1 7d0bfbd06f
tutorial13 improvements 6 months ago
Blatko1 91cb5df479
Tutorial12 improvements 6 months ago
Blatko1 5c9bf26000
Tutorial11 improvements 6 months ago
Blatko1 5918931501
Tutorial10 improvements 6 months ago
Benjamin Hansen 653a9928b3 0.18 and hdr tutorial 7 months ago
Benjamin Hansen f111c33cba finished hdr writeup 7 months ago
Benjamin Hansen 969694efcf started writing doc 7 months ago
Benjamin Hansen dd8b53963b images and section headers 7 months ago
Benjamin Hansen b76dfa4a44 fixes #478 10 months ago
Will Crichton 9e2ada2a0f Simplify `.filter(..).next()` to `.find()`. Eliminate unnecessary lifetime parameter in `Vertex::desc` 1 year ago
Benjamin Hansen 9f2ecaec4a added `view_formats` details to the docs 1 year ago
Benjamin Hansen 09207e9403 changed State to own window 1 year ago
Michael Carpenter 8f709412d2 Fix to docs for tutorial 11 1 year ago
Ian Pieragostini ca614d6c68 Fixes to docs for tutorial 10 and tutorial 11 2 years ago
Johannes Bauer 42df1f43a6
Updated incorrect camera pitch rotation
This was already fixed in the actual demo code with f46b2f6 but unfortunately not updated in the documentation.
2 years ago
Ben Hansen 58944cb8ca fixes #384 2 years ago
Ben Hansen a2a1d69133 migrated to 0.13 2 years ago
Ben Hansen 0fa9eb1e6f started fragment shader terrain version 2 years ago
Ben Hansen 844a1d1287 started write up for terrain tutorial 2 years ago
sotrh f6c701633f
Merge pull request #373 from OisinA/master
Replace main.rs with lib.rs in intermediate tutorials
2 years ago
Ben Hansen f7da79e4c6 fixed noise generation 2 years ago
Ben Hansen 4e129c563d got heightmap working with compute shaders 2 years ago
OisinA b987573e93 Replace main.rs with lib.rs 2 years ago
Ben Hansen bcb4282f1e fixes #362 2 years ago
disdamoe c736467db4 suggested changes 2 years ago
dis_da_moe 2275f68247 Typos and grammar for rest of docs 2 years ago
Ben Hansen 27fb79c4ab fixes #337 2 years ago
Thibault Lemaire e077596cd7
Fix typos in Working with Lights: The normal matrix
Noticed those while following the tutorial, didn't do a thorough check though, so there could be others.
2 years ago
Ben Hansen ef6ec265d8 Merge branch 'master' into web2 2 years ago
Ben Hansen 1135fead3a updated intermediate tutorial docs and removing tutorial13 for maintenance 2 years ago
roudy16 2c4b3668cd address review comment 2 years ago
roudy16 212da09b15 enable right-handed normal maps 2 years ago
sotrh f9b6704cc4
Merge pull request #322 from rokonio/patch-4
Add missing half_dir
2 years ago
Rokonio a9985c2f94
Add missing half_dir
The shader panics (see below) because `half_dir` is missing so I added it.
```
❯ cargo run
   Compiling graphic_rust v0.1.0 (/home/rokonio/dev/rust/graphic_rust)
    Finished dev [unoptimized + debuginfo] target(s) in 5.39s
     Running `target/debug/graphic_rust`
[2022-02-20T10:27:50Z ERROR wgpu::backend::direct] Handling wgpu errors as fatal by default
thread 'main' panicked at 'wgpu error: Validation Error

Caused by:
    In Device::create_shader_module
      note: label = `Shader`
    
Shader 'Shader' parsing error: no definition in scope for identifier: 'half_dir'
   ┌─ wgsl:93:57
   │
93 │     let specular_strength = pow(max(dot(tangent_normal, half_dir), 0.0), 32.0);
   │                                                         ^^^^^^^^ unknown identifier


    no definition in scope for identifier: 'half_dir'

', /home/rokonio/.cargo/registry/src/github.com-1ecc6299db9ec823/wgpu-0.12.0/src/backend/direct.rs:2273:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
2 years ago
Rokonio 411702cf17
Correct an error in the normal map tutorial
`wgpu::BindingType::Sampler` is a tuple like variant
2 years ago
Ben Hansen c269f46a0e testing some things 2 years ago
Ben Hansen 6324e485f1 tutorials 1-9 now work with wasm 2 years ago
Daisuke Kato c09edf860e fix typo in docs/tutorial13-threading
Propably -> Probably
2 years ago
rhysd 54121a5c54 fix some typos 2 years ago
Ben Hansen c0843b3f92 fixes #285 2 years ago
Ben Hansen 7a42a0d4db reworking the alignment readme 2 years ago
Ben Hansen 4ae6c3f89f added 0.12.md and examples now compile 2 years ago