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The `Material` is pretty simple, it's just the name and one texture. Our cube obj actually has 2 textures, but one is a normal map, and we'll get to those [later](../../intermediate/normal-mapping). The name is more for debugging purposes.
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The `Material` is pretty simple, it's just the name and one texture. Our cube obj actually has 2 textures, but one is a normal map, and we'll get to those [later](../../intermediate/tutorial11-normals). The name is more for debugging purposes.
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