Fixing broken link to pipeline section

pull/383/head
loui 2 years ago committed by GitHub
parent 1f75f94e88
commit 777bf0f0bd
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@ -286,7 +286,7 @@ render_pass.draw_indexed(0..self.num_indices, 0, 0..1);
## PipelineLayout
Remember the `PipelineLayout` we created back in [the pipeline section](/beginner/tutorial3-pipeline#how-do-we-use-the-shaders)? Now we finally get to use it! The `PipelineLayout` contains a list of `BindGroupLayout`s that the pipeline can use. Modify `render_pipeline_layout` to use our `texture_bind_group_layout`.
Remember the `PipelineLayout` we created back in [the pipeline section](learn-wgpu/beginner/tutorial3-pipeline#how-do-we-use-the-shaders)? Now we finally get to use it! The `PipelineLayout` contains a list of `BindGroupLayout`s that the pipeline can use. Modify `render_pipeline_layout` to use our `texture_bind_group_layout`.
```rust
async fn new(...) {

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