Add missing space in shader

pull/505/head
iwek7 6 months ago
parent 653a9928b3
commit 21feff0cf9

@ -24,7 +24,7 @@ fn vs_main(
@group(0) @binding(0)
var t_diffuse: texture_2d<f32>;
@group(0)@binding(1)
@group(0) @binding(1)
var s_diffuse: sampler;
@fragment

@ -400,7 +400,7 @@ Now that we have our vertex shader outputting our `tex_coords`, we need to chang
@group(0) @binding(0)
var t_diffuse: texture_2d<f32>;
@group(0)@binding(1)
@group(0) @binding(1)
var s_diffuse: sampler;
@fragment

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