0.9
@ -9,3 +9,7 @@ members = [
# showcase
"code/showcase/*",
]
exclude = [
"code/showcase/imgui-demo",
"code/showcase/pong",
@ -13,9 +13,9 @@ path = "src/main.rs"
[dependencies]
image = "0.23"
winit = "0.24"
winit = "0.25"
cgmath = "0.18"
env_logger = "0.8"
log = "0.4"
wgpu = "0.8"
wgpu = "0.9"
futures = "0.3"
@ -8,11 +8,11 @@ edition = "2018"
@ -6,12 +6,12 @@ edition = "2018"
# shaderc = "0.7" # REMOVED!
# NEW!
@ -8,8 +8,8 @@ edition = "2018"
@ -14,8 +14,8 @@ env_logger = "0.8"
[build-dependencies]
anyhow = "1.0"
@ -12,8 +12,8 @@ env_logger = "0.8"
@ -14,7 +14,7 @@ image = "0.23"
tobj = "3.0"
wgpu = {version = "0.8", features = [ "cross" ]}
wgpu = { version = "0.8", features = ["cross"]}
@ -13,8 +13,8 @@ futures = "0.3"
@ -14,8 +14,8 @@ image = "0.23"
rayon = "1.4" # NEW!
@ -15,7 +15,7 @@ log = "0.4"
rayon = "1.4"
tobj = "2.0"
wgpu = { version = "0.8", features = ["trace", "cross"] }
@ -14,7 +14,7 @@ futures = "0.3"
wgpu-subscriber = "0.1"
@ -14,8 +14,8 @@ futures = "0.3"
gif = "0.10.3"
framework = { version = "0.1.0", path = "../framework" }
@ -8,7 +8,7 @@ edition = "2018"
imgui = "0.7"
imgui-wgpu = "0.15"
@ -11,7 +11,7 @@ anyhow = "1.0"
bytemuck = { version = "1.4", features = [ "derive" ] }
wgpu_glyph = "0.12"
rand = "0.8"
rodio = "0.14"
@ -9,10 +9,10 @@ edition = "2018"
raw-window-handle = "0.3"
shaderc = "0.7"
futures = "0.3.4"
[[bin]]
@ -9,11 +9,11 @@ For the beginner stuff, we're going to keep things very simple, we'll add things
```toml
```
@ -425,7 +425,7 @@ For convenience sake, let's pull our texture code into its module. We'll first n