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koreader/frontend/ui/elements/menu_keyboard_layout.lua

152 lines
6.2 KiB
Lua

local CheckButton = require("ui/widget/checkbutton")
local FFIUtil = require("ffi/util")
local Language = require("ui/language")
local UIManager = require("ui/uimanager")
local VirtualKeyboard = require("ui/widget/virtualkeyboard")
local dbg = require("dbg")
local util = require("util")
local _ = require("gettext")
local input_dialog, check_button_bold, check_button_border, check_button_compact
local sub_item_table = {
{
text = _("Keyboard layout"),
sub_item_table = {},
},
{
text = _("Remember last layout"),
checked_func = function()
return G_reader_settings:nilOrTrue("keyboard_remember_layout")
end,
callback = function()
G_reader_settings:flipNilOrTrue("keyboard_remember_layout")
end,
separator = true,
},
{
text = _("Keyboard font size"),
keep_menu_open = true,
callback = function()
input_dialog = require("ui/widget/inputdialog"):new{
title = _("Keyboard font size"),
input = tostring(G_reader_settings:readSetting("keyboard_key_font_size") or 22),
input_hint = "(16 - 30)",
buttons = {
{
{
text = _("Close"),
callback = function()
UIManager:close(input_dialog)
end,
},
{
text = _("Apply"),
is_enter_default = true,
callback = function()
local font_size = tonumber(input_dialog:getInputText())
if font_size and font_size >= 16 and font_size <= 30 then
G_reader_settings:saveSetting("keyboard_key_font_size", font_size)
G_reader_settings:saveSetting("keyboard_key_bold", check_button_bold.checked)
G_reader_settings:saveSetting("keyboard_key_border", check_button_border.checked)
G_reader_settings:saveSetting("keyboard_key_compact", check_button_compact.checked)
input_dialog._input_widget:onCloseKeyboard()
input_dialog._input_widget:initKeyboard()
input_dialog:onShowKeyboard()
end
end,
},
},
},
}
check_button_bold = CheckButton:new{
text = _("in bold"),
checked = G_reader_settings:isTrue("keyboard_key_bold"),
parent = input_dialog,
max_width = input_dialog._input_widget.width,
callback = function()
check_button_bold:toggleCheck()
end,
}
input_dialog:addWidget(check_button_bold)
check_button_border = CheckButton:new{
text = _("with border"),
checked = G_reader_settings:nilOrTrue("keyboard_key_border"),
parent = input_dialog,
max_width = input_dialog._input_widget.width,
callback = function()
check_button_border:toggleCheck()
end,
}
input_dialog:addWidget(check_button_border)
check_button_compact = CheckButton:new{
text = _("compact"),
checked = G_reader_settings:isTrue("keyboard_key_compact"),
parent = input_dialog,
max_width = input_dialog._input_widget.width,
callback = function()
check_button_compact:toggleCheck()
end,
}
input_dialog:addWidget(check_button_compact)
UIManager:show(input_dialog)
input_dialog:onShowKeyboard()
end,
},
{
text = _("Layout-specific keyboard settings"),
sub_item_table = {},
}
}
for lang, keyboard_layout in FFIUtil.orderedPairs(VirtualKeyboard.lang_to_keyboard_layout) do
table.insert(sub_item_table[1].sub_item_table, {
text_func = function()
local text = Language:getLanguageName(lang)
if G_reader_settings:readSetting("keyboard_layout_default") == lang then
text = text .. ""
end
return text
end,
checked_func = function()
local keyboard_layouts = G_reader_settings:readSetting("keyboard_layouts") or {}
return util.arrayContains(keyboard_layouts, lang)
end,
callback = function()
local keyboard_layouts = G_reader_settings:readSetting("keyboard_layouts") or {}
local layout_index = util.arrayContains(keyboard_layouts, lang)
if layout_index then
table.remove(keyboard_layouts, layout_index)
else
if #keyboard_layouts < 4 then
table.insert(keyboard_layouts, lang)
else -- no more space in the 'globe' popup
UIManager:show(require("ui/widget/infomessage"):new{
text = _("Up to four layouts can be enabled."),
timeout = 2,
})
return
end
end
G_reader_settings:saveSetting("keyboard_layouts", keyboard_layouts)
end,
hold_callback = function(touchmenu_instance)
G_reader_settings:saveSetting("keyboard_layout_default", lang)
if touchmenu_instance then touchmenu_instance:updateItems() end
end,
})
if VirtualKeyboard.lang_has_submenu[lang] then
local keyboard = require("ui/data/keyboardlayouts/" .. keyboard_layout)
if dbg.dassert(keyboard.genMenuItems ~= nil) then
table.insert(sub_item_table[4].sub_item_table, {
text = Language:getLanguageName(lang),
sub_item_table = keyboard:genMenuItems(),
})
end
end
end
return sub_item_table