* Kobo: Switch ST devices to a dedicated input handler
Instead of shoehorning a hack into the standard handler.
* Use setCurrentMtSlotChecked in handleTouchEvLegacy
slots
This ensures we won't leave *any* slot in an undefined state because
we skipped parsing 'em because what we consumed first yielded a
gesture.
(In particular, this could leave a few slots dangling in the "hold"
state in corner cases involving spider-hand finger tapping ;p).
Cleans up the slot state clearing in GestureDetector to only clear the
necessary slots (e.g., two-finger gestures now only clear their own two
slots; and holds only clear their own slot).
The fact that every slot will be consumed ensures that every slot will
naturally get their contact up handled, which wasn't the case before,
hence those crappy workarounds.
As far as timerfd callbacks are concerned, this *does* introduce the
possibility of deadline collisions, so, do reimplement minimal safety
checks to ensure we run (and free) the right timerfd callback.
Some drivers can bundle the same slot multiple times in the same input
frame. We were only correctly coalescing *consecutive* slots, but some
drivers can do that in non-consecutive sequences (e.g., 1a -> 2a -> 1b
-> 2b), so, handle that, too.
Seen on neonode v2 grids.
Make sure we always create the storage table when we add its reference
to the MTSlots list instead.
(The reasoning being we only add the reference once, and it's the first
thing we do, and we kinda need the storage to be created to get its
reference anyway; while we may set multiple keys per frame).
For realz, this time.
This reverts the original attempt, because it was gratuitous
overcomplexification that turns out to be completely unnecessary.
This also fixes a few subtle MT handling snafus on some devices.
Multitouch gestures can create multiple timers on the same deadline, but
on different slots, so simply hoping that the head of the list would
match was somewhat optimistic... ;o).
Fix#9376
It's trickier in the !timerfd case, though,
so do the best we can there...
(It wouldn't crash, but it might fire the "wrong" callback).
Commonize fullscreen code across different devices.
Add fullscreen toggle on SDL desktop targets.
Expose the toggle to the dispatcher and map it to F11.
Hide touchmenu when resizing.
* GestureDetector: Downgrade probeClockSource log messages to debug
We're seeing a bit more of 'em between autostandby and inhibitInput now,
and the whole thing was implemented long enough ago that it's no longer
critical to see this in random non-debug logs ;).
* Input: Reset gesture state in inhibitInput
Should prevent bogus gestures when re-enabling the handlers if we were
called in the middle of gesture detection.
* Disable all non power management related input during suspend. (This prevents wonky touch events from being tripped when closing a sleep cover on an already-in-suspend device, among other things).
* Kobo: Use our WakeupMgr instance, not the class.
* WakupMgr: split `removeTask` in two:
* `removeTask`, which *only* takes a queue index as input, and only removes a single task. Greatly simplifies the function (i.e., it's just a `table.remove`).
* `removeTasks`, which takes an epoch or a cb ref, and removes *every* task that matches.
* Both of these will also *always* re-schedule the next task (if any) on exit, since we can have multiple WakeupMgr tasks queued, but we can only have a single RTC wake alarm set ;).
* `wakeupAction` now takes a `proximity` argument, which it passes on to its `validateWakeupAlarmByProximity` call, allowing call sites to avoir having to duplicate that call themselves when they want to use a custom proximity window.
* `wakeupAction` now re-schedules the next task (if any) on exit.
* Simplify `Kobo:checkUnexpectedWakeup`, by removing the duplicate `WakerupMgr:validateWakeupAlarmByProximity` call, now that we can pass a proximity window to `WakeuoMgr:wakeupAction`.
* The various network activity timeouts are now halved when autostandby is enabled.
* Autostandby: get rid of the dummy deadline_guard task, as it's no longer necessary since #9009.
* UIManager: The previous change allows us to simplify `getNextTaskTimes` into a simpler `getNextTaskTime` variant, getting rid of a table & a loop.
* ReaderFooter & ReaderHeader: Make sure we only perform a single refresh when exiting standby.
* Kobo: Rewrite sysfs writes to use ANSI C via FFI instead of stdio via Lua, as it obscured some common error cases (e.g., EBUSY on /sys/power/state).
* Kobo: Simplify `suspend`, now that we have sane error handling in sysfs writes.
* Kobo.powerd: Change `isCharging` & `isAuxCharging` behavior to match the behavior of the NTX ioctl (i.e., Charging == Plugged-in). This has the added benefit of making the AutoSuspend checks behave sensibly in the "fully-charged but still plugged in" scenario (because being plugged in is enough to break PM on `!canPowerSaveWhileCharging` devices).
* AutoSuspend: Disable our `AllowStandby` handler when auto standby is disabled, so as to not interfere with other modules using `UIManager:allowStandby` (fix#9038).
* PowerD: Allow platforms to implement `isCharged`, indicating that the battery is full while still plugged in to a power source (battery icon becomes a power plug icon).
* Kobo.powerd: Implement `isCharged`, and kill charging LEDs once battery is full.
* Kindle.powerd: Implement `isCharged` on post-Wario devices. (`isCharging` is still true in that state, as it ought to).
* Decode EV_KEY:KEY_BATTERY
* Input: Only drop hovering *pen* events.
There are currently too many broken 0-pressure *finger* events being
reported on the Elipsa, making a dumb rejection highly annoying.
* Bump base
https://github.com/koreader/koreader-base/pull/1393
* Rely on actual events to detect loss of contact for the "snow"
protocol.
Allows simplifying the whole thing.
* Use `ipairs` over `pairs` for pure arrays.
* Input: Don't create a new TimeVal object for input frame timestamps, just promote our existing table by assigning it the `TimeVal` metatable.
* TimeVal: Export (const) `zero` & `huge` TimeVal objects, because they're common enough in our codebase. (NOTE: not actually const, that's a Lua 5.4 feature ;p).
* GestureDetector: Explain the behavior of the `last_tevs` & `first_tevs` tables, and why one needs a new object and not the other.
* Speaking of, simplify the copy method for `first_tevs`, because it doesn't need to create a new TimeVal object, we can just reference the original, it's unique and re-assigned for each frame.
* TimeVal: Log the results of the COARSE probes in debug logs
* GestureDetector: Print details of failed clock probes in debug logs
* GestureDetector: Skip the BOOTTIME probe when CLOCK_BOOTTIME is unsupported.
* Input: Decode ABS_DISTANCE events in debug logs
* Get rid of duplicated <linux/input.h> constants, use the FFI module everywhere (re #7536)
* Kobo: Get rid of the `touch_alyssum_protocol` quirk. Replace it by setting `main_finger_slot` to `1`, like on the H2O.
Requires https://github.com/koreader/koreader-base/pull/1344 & https://github.com/koreader/koreader-base/pull/1346 (fix#7485)
Assorted input fixes:
* Actually handle errors in the "there's a callback timer" input polling loop.
* Don't break timerfd when the clock probe was inconclusive.
Not directly related, but noticed because of duplicate onInputEvent handlers:
* HookContainer: Fix deregistration to actually deregister properly. "Regression" extant since its inception in #2933 (!).
* Made sure the three plugins (basically the trio of AutoThingies ;p) that were using HookContainer actually unschedule their task on teardown.
* Actually load librt properly on old Linux systems (fix#7472)
* Made sure SDL & Android honored timeouts properly in some edgy (or not so edgy, in SDL's case) cases (c.f., https://github.com/koreader/koreader-base/pull/1343).
* Try harder not to consume a timer callback when the timerfd backend is in use and `select` timed out *not* because of a timerfd expiring. This would take some particularly heinous timing to reproduce (e.g., a timerfd set, but a task deadline expiring *before* it). May or may not help with #7473.
* Decode `BTN_` KEY codes in verbose debug logs.
* Fix MultiTouch on the H2O (GestureDetector was hard-coding the two slots as 0 & 1, but the H2O kernel is a special snowflake that doesn't use slot 0, instead switching to slot 1 & 2).
* ReaderDictionary: Port delay computations to TimeVal
* ReaderHighlight: Port delay computations to TimeVal
* ReaderView: Port delay computations to TimeVal
* Android: Reset gesture detection state on APP_CMD_TERM_WINDOW.
This prevents potentially being stuck in bogus gesture states when switching apps.
* GestureDetector:
* Port delay computations to TimeVal
* Fixed delay computations to handle time warps (large and negative deltas).
* Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture.
* Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1.
* Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy.
* The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events.
The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use
a clock source that is *NOT* MONOTONIC.
AFAICT, that's pretty much... PocketBook, and that's it?
* Input:
* Use the <linux/input.h> FFI module instead of re-declaring every constant
* Fixed (verbose) debug logging of input events to actually translate said constants properly.
* Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume.
* Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient.
Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts,
as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector.
* reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary.
* TimeVal:
* Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>).
* Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC.
* Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence.
* New methods:
* Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime
* Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero
* UIManager:
* Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base.
This ensures reliable and consistent scheduling, as time is ensured never to go backwards.
* Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame.
It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value,
because very few time has passed.
The only code left that does live syscalls does it because it's actually necessary for accuracy,
and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics).
* DictQuickLookup: Port delay computations to TimeVal
* FootNoteWidget: Port delay computations to TimeVal
* HTMLBoxWidget: Port delay computations to TimeVal
* Notification: Port delay computations to TimeVal
* TextBoxWidget: Port delay computations to TimeVal
* AutoSuspend: Port to TimeVal
* AutoTurn:
* Fix it so that settings are actually honored.
* Port to TimeVal
* BackgroundRunner: Port to TimeVal
* Calibre: Port benchmarking code to TimeVal
* BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly.
* All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
Follow up to b90f6db8: allow specifying an other
value for tap interval when the keyboard is shown
(a good value for tap interval on reader and UI
elements might be too long on the keyboard, and
prevent typing fast).
Only with CreDocuments (as no way currently to highlight links
in PDFs).
Tab or Shift-Tab to select next or previous links.
Press to follow (or show footnote in popup, and in there Press
to follow), back to go back.
* Allow locking the gyro to the current screen mode (i.e., orientation).
* Tweak the "sticky rota" option to work both ways
* More rotation constant usage instead of magic numbers
* landscape FM / Refactor rotation
refactor and simplify the orientation handling code. the user generally cares about the rotation (what direction the device is facing) and not about if koreader is displaying in portrait or landscape mode
* bump base
update luasocket, libjpeg-turbo, curl
add logging to evernote-sdk-lua
update framebuffer for proper rotation
This commit standardizes the various todos around the code a bit in a manner recognized by LDoc.
Besides drawing more attention by being displayed in the developer docs, they're also extractable with LDoc on the command line:
```sh
ldoc --tags todo,fixme *.lua
```
However, whether that particular usage offers any advantage over other search tools is questionable at best.
* and some random beautification
* Make toggling Gyro events more robust
Actually ask to turn it on/off depending on the setting, instead of a
blind toggle
A quick succession of suspend/resume events could otherwise leave it
in an unexpected state (i.e., off when it should have been on).
* Fix the Touch input probe on Trilogy devices that depend on the touch_probe_ev_epoch_time quirk (fix#630)
* Expose a "Pageturn button inversion" feature in the Navigation menu (for all devices with keys) (fix#4446)
* Allow ignoring the accelerometer on the Forma (Screen > Ignore accelerometer rotation events; also available from the Gesture Manager) (fix#4451)
* Fix SleepCover handling on the Forma (fix#4457)
* Make isWifiOn a tiny bit more accurate (check the actual WiFi module instead of sdio_wifi_pwr)
* Move all flash related Screen options to the eInk submenu
* Enforce a known rotation on startup, to make sure we handle touch input coordinates properly.
* Proper FrontLight warmth support (thanks to @cairnsh & @pazos in #4291)!
* Fix the PageTurn buttons mapping to match Nickel's defaults
* Properly remap PageTurn buttons depending on the current rotation.
* Actually enable the Mk.7 screen refresh codepath on *all* Mk.7 devices (I'd messed up the device check...).
* Full accelerometer handling (includes a touch of refactoring regarding orientation handling in general).
* Fix insidiously broken USBMS behavior in Nickel after we exit on FW >4.8.
Fix#4291Fix#3002