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Commit Graph

81 Commits

Author SHA1 Message Date
NiLuJe
6d53f83286
The great Input/GestureDetector/TimeVal spring cleanup (a.k.a., a saner main loop) (#7415)
* ReaderDictionary: Port delay computations to TimeVal
* ReaderHighlight: Port delay computations to TimeVal
* ReaderView: Port delay computations to TimeVal
* Android: Reset gesture detection state on APP_CMD_TERM_WINDOW.
  This prevents potentially being stuck in bogus gesture states when switching apps.
* GestureDetector:
  * Port delay computations to TimeVal
  * Fixed delay computations to handle time warps (large and negative deltas).
  * Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture.
  * Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1.
  * Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy.
  * The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events.
    The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use
    a clock source that is *NOT* MONOTONIC.
    AFAICT, that's pretty much... PocketBook, and that's it?
* Input:
  * Use the <linux/input.h> FFI module instead of re-declaring every constant
  * Fixed (verbose) debug logging of input events to actually translate said constants properly.
  * Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume.
  * Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient.
    Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts,
    as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector.
* reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary.
* TimeVal:
  * Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>).
  * Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC.
  * Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence.
  * New methods:
    * Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime
    * Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero
* UIManager:
  * Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base.
    This ensures reliable and consistent scheduling, as time is ensured never to go backwards.
  * Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame.
    It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value,
    because very few time has passed.
    The only code left that does live syscalls does it because it's actually necessary for accuracy,
    and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics).
* DictQuickLookup: Port delay computations to TimeVal
* FootNoteWidget: Port delay computations to TimeVal
* HTMLBoxWidget: Port delay computations to TimeVal
* Notification: Port delay computations to TimeVal
* TextBoxWidget: Port delay computations to TimeVal
* AutoSuspend: Port to TimeVal
* AutoTurn:
  * Fix it so that settings are actually honored.
  * Port to TimeVal
* BackgroundRunner: Port to TimeVal
* Calibre: Port benchmarking code to TimeVal
* BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly.

* All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
2021-03-30 02:57:59 +02:00
NiLuJe
bf6c0cdd6c
LuaSettings: Add a method to initialize a setting properly (#7371)
* LuaSettings/DocSettings: Updated readSetting API to allow proper initialization to default.
Use it to initialize tables, e.g., fixing corner-cases in readerFooter that could prevent settings from being saved.
(Fixes an issue reported on Gitter).
* LuaSettings/DocSettings: Add simpler API than the the flip* ones to toggle boolean settings.
* Update LuaSettings/DocSettigns usage throughout the codebase to use the dedicated boolean methods wher appropriate, and clean up some of the more mind-bending uses.
* FileChooser: Implement an extended default exclusion list (fix #2360)
* ScreenSaver: Refactor to avoid the pile of kludges this was threatening to become. Code should be easier to follow and use, and fallbacks now behave as expected (fix #4418).
2021-03-06 22:44:18 +01:00
josdion
3d8d40d797
Add Bulgarian keyboard layout (#7367) 2021-02-28 19:59:02 +01:00
Monirzadeh
6f50d67b5d
[UX] Add Persian keyboard (#7222)
Fixes #5791.
2021-02-05 21:30:09 +01:00
Beka Arabuli
f665a25e70
Georgian keyboard (#7225) 2021-02-01 22:35:15 +01:00
NiLuJe
0c76c73e4f
Assorted fixes after #7118 (#7161)
* I'd failed to notice that ButtonTable *also* instantiates seven billion Buttons on each update. Unfortunately, that one is way trickier to fix properly, so, work around its behavior in Button. (This fixes multiple issues with stuff using ButtonTable, which is basically anything with a persistent set of buttons. A good and easy test-case is the dictionary popup, e.g., the Highlight button changes text, and the next/prev dic buttons change state. All that, and more, was broken ;p).

* Handle corner-cases related to VirtualKeyboard (e.g., Terminal & Text Editor), which screwed with both TouchMenu & Button heuristics because it's weird.

* Flag a the dictionary switch buttons as vsync

(They trigger a partial repaint of the dictionary content).

* Flag the ReaderSearch buttons as vsync

They very obviously trigger a partial repaint, much like SkimTo ;p.
2021-01-18 16:51:25 +01:00
poire-z
74c1813a82 GestureDetector: add Tap interval on keyboard setting
Follow up to b90f6db8: allow specifying an other
value for tap interval when the keyboard is shown
(a good value for tap interval on reader and UI
elements might be too long on the keyboard, and
prevent typing fast).
2020-10-31 09:36:24 +01:00
Marek Gibek
20a413389c
[UX] Add Polish keyboard layout (#6762) 2020-10-07 17:29:47 +02:00
NiLuJe
99045b4311
Minor util & ffi/util cleanups (#6657) 2020-09-15 20:39:32 +02:00
zwim
4349272d9c
[UX] German keyboard layout qwertz (#6385)
Add support for German keyboard. It's mainly en_keyoard.lua with changed z/Z and y/Y.
2020-07-16 21:25:02 +02:00
poire-z
c1be488a11 Keyboard: better isolation of FR/ES/TR from EN base
dofile() wasn't enough to copy en_keyboard, as the references
to key popups would still be shared, and hacks to them (as
done by the FR keyboard) would be active on the EN keyboard.
Also, for the FR Keyboard:
- bring M key popup too when moving it to 2nd row.
- keep original ',' and '.' as on EN keyboard.
- add ';' instead of ',' as the added key, and let it have
  some key popup too, with keys helpful when CSS editing.
2020-06-09 01:01:16 +02:00
Mustafa Ali Mutlu
5724971466 add turkish f keyboard layout (#5795) 2020-01-28 00:05:16 +01:00
WaseemAlkurdi
c8b3942bf4 [UX] Keyboard for Arabic and languages with Arabic script (#5569) 2020-01-18 22:47:34 +01:00
poire-z
7952fa2c09 [RTL UI] update widgets and apps for UI mirroring
Small tweaks all around to handle UI mirroring:
- swap existing symbols like arrows, or use alternative ones
- rotate some images, like chevrons and dogear icons
- flip some left and right swipe handling
- flip some geometry arithmetic like tap on left or right
  side of page or dict window
- use new ProgressWidget:getPercentageFromPosition() instead
  of geometry arithmetic
- BD.wrap() some concatenated string bits, like in reader
  and menu footers
- flip inverse_reading_order when UI is mirrored

More specific tweaks:
- ReaderGesture: reset some specific gestures when UI direction
  has changed (tap on top/bottom left/right corners, for
  bookmarks and FileManager "Plus menu").
- ReaderRolling: show markers on the correct side of page,
  in single or dual page mode.
- KoptOptions: swap left and right icons in Alignment toggle
- CheckMark: proper rendering in all 4 mirroring/rtl combinations.
- VirtualKeyboard: forbid any mirroring
- Move util.getMenuText into Menu.lua
2019-12-08 15:10:51 +01:00
Mihai Vasiliu
2541440bb8 [UX] Add Romanian keyboard layout (#5660)
This adds a new separate Romanian keyboard layout, with popup support.

- Functional buttons are translated.
- Pages 5&6 contain 3 groups of characters (I tried my best to group them logically):
  - On the left: traditional Romanian cyrillic pre-1850s
  - On the middle latinised forms from 1850s onwards
  - On the right modern diacritics from 1900s to today
- Pages 7&8 add only large double quotes and section/paragraph mark.
- Popups are only avalable for most common diacritics. Swipe up for circumflex, swipe down for breve.

I can really call this the most complete though-the-ages Romanian keyboard. :)
2019-11-30 17:35:39 +01:00
poire-z
397211644d Keyboard: properly handle keyboard layout height change
The japanese keyboard being taller than the others, when
switching to/from it from/to another layout:
- re-init InputDialog for proper sizing and positionning
- refresh the whole screen, to remove any trace of
  a previous taller keyboard

Also add calls to :free() here and there to free keyboard
keys' TextWidgets' XText C objects without waiting for GC.
2019-11-26 21:14:06 +01:00
poire-z
13fa6d962c Korean keyboard: unwrap InputText on layout change
The korean keyboard wraps InputText and overrides some
of its methods to process input in some specific way.
When switching to another keyboard layout, the original
methods need to be restored.
2019-11-26 21:14:06 +01:00
NiLuJe
4778d3db3b
[RFC] Switch remaining keyboard icons to glyphs (#5639)
* Switch the last few remaining icons to true glyphs
(Del/Backspace & Enter).
Also, allow a glyph to be rendered in (fake) bold, and use it for Enter.
* Update fonts
Pickup the tweaked nerdfonts for the backspace symbol
2019-11-25 23:34:31 +01:00
Frans de Jonge
15fe0fef07
[chore] Extract Cyrillic/Russian keyboard (#5610)
Follow-up to #5583.

* Add separate Cyrillic/Russian keyboard

* And remove that from English

* Update French keyboard (is easy)

* Remove yahzhert, that was just a double of QWERTY

* Update Spanish keyboard

* Reduce Japanese to 4 layers and add globe

* Reduce Korean to 4 layers

* Reduce Greek to 8 layers
2019-11-18 23:33:22 +01:00
yparitcher
5e8d1227ef [feat, UX] Pick keyboard layout from keyboard (#5583)
* Tap goes to next activated keyboard.
* Hold opens a selection popup.
2019-11-18 17:16:06 +01:00
Frans de Jonge
2855fdfdac
[feat] Support callback function in VirtualKeyPopup (#5588)
Required for <https://github.com/koreader/koreader/pull/5583>.
2019-11-11 23:10:27 +01:00
poire-z
0885e9947d Keyboard: avoid additional key stroke on hold release (#5573) 2019-11-06 21:26:17 +01:00
Frans de Jonge
f7861bc1eb
[feat] Add haptic feedback (#5380)
References <https://github.com/koreader/koreader/issues/5374>.
2019-09-29 15:42:05 +02:00
yparitcher
31b9f78384 [UX] Add Hebrew keyboard (#5414) 2019-09-22 22:21:00 +02:00
Frans de Jonge
17e437dbd0
[UX] Allow keyboard layout selection (#5318)
Fixes <https://github.com/koreader/koreader/issues/3998>.

This isn't quite what I want but I've been letting this slip for
too long due to fancier keyboard interaction concepts.
2019-09-06 17:01:37 +02:00
Robert
c57beada27 [chore] Remove Polish keyboard (#5223) 2019-08-18 12:42:38 +02:00
limerainne
53b6e3d018 [i18n] Add Korean keyboard (2-beolsik) (#5053) 2019-06-03 11:03:28 +02:00
Frans de Jonge
2968f558eb
[fix, UX] Ignore first hold release when keyboard opened with hold (#5011)
Fixes #4902.
2019-05-08 10:13:44 +02:00
NiLuJe
888d3591b2
Give more control over CRe margins (#4945)
Without having to resort to weird custom defaults.

* Split the current margins setting in three:
  * Horizontal margins (because you generally want those two to be balanced).
  * Top margin & Bottom margin (because you may want to tweak those separately to deal with quirky status bar/final line shenanigans).

* Also, add a "Reclaim bar height from bottom margin" toggle to the status bar menu, to optionally make sure the status bar won't eat into the bottom margin.

* Includes a free fix to diacritics popup refresh handling in the keyboard ;).
2019-05-01 02:09:01 +02:00
Frans de Jonge
021f1d9107
[fix] VirtualKeyboard: always fall back to en (like it used to) (#4900)
Fixes #4899.
2019-04-11 14:01:58 +02:00
Frans de Jonge
4ba826ca3c
[fix] VirtualKeyPopup close refresh (#4897)
See https://github.com/koreader/koreader/pull/4891#issuecomment-481866246
2019-04-11 14:00:59 +02:00
Frans de Jonge
3f59dee721
[UX] VirtualKeyPopup: variable size (#4892)
This makes the code a lot more complex, but it looks much better.
2019-04-11 10:12:29 +02:00
Frans de Jonge
fd50dc34a6
[UX] VirtualKeyPopup: close on hold release (#4891)
As suggested by @poire-z.
2019-04-10 17:05:02 +02:00
Frans de Jonge
80953b5c4c
[UX] Keyboard: add @ and A diacritics (#4889)
Also rename std to en_keyboard.
2019-04-10 12:54:28 +02:00
Frans de Jonge
69e3830bc1
[UX] VirtualKeyPopup: respond to hold & pan release (#4887)
As suggested by @poire-z in https://github.com/koreader/koreader/pull/4886#discussion_r273569802

This is actually much better than before.

It subtly changes the behavior of every key this way, but I don't think that's a bad thing.
2019-04-09 22:19:56 +02:00
Frans de Jonge
23f903274a
[UX] Keyboard character selection popup (#4886) 2019-04-09 21:29:36 +02:00
Frans de Jonge
2760b98582
[UX] Add keyboard swipes (#4884)
Only the `e` and `E` are added in this initial commit.
2019-04-09 10:40:39 +02:00
NiLuJe
930286d3f5 Slightly prettier virtual keyboard (#4776)
Add a thin border around keys (square)
2019-03-12 20:00:06 +01:00
NiLuJe
8189945be9
A few graphics fixes after #4541 (#4554)
* Various FocusManager related tweaks to limit its usage to devices with a DPad, and prevent initial button highlights in Dialogs on devices where it makes no sense (i.e., those without a DPad. And even on DPad devices, I'm not even sure how we'd go about making one of those pop up anyway, because no Touch ;)!).
* One mysterious fix to text-only Buttons so that the flash_ui highlight always works, and always honors `FrameContainer`'s pill shape. (Before that, an unhighlight on a text button with a callback that didn't repaint anything [say, the find first/find last buttons in the Reader's search bar when you're already on the first/last match] would do a square black highlight, and a white pill-shaped unhighlight (leaving the black corners visible)).
The workaround makes *absolutely* no sense to me (as `self[1] -> self.frame`, AFAICT), but it works, and ensures all highlights/unhighlights are pill-shaped, so at least we're not doing maths for rounded corners for nothing ;).
2019-02-08 00:56:32 +01:00
NiLuJe
812e595608
Enable HW dithering in a few key places (#4541)
* Enable HW dithering on supported devices (Clara HD, Forma; Oasis 2, PW4)
  * FileManager and co. (where appropriate, i.e., when covers are shown)
  * Book Status
  * Reader, where appropriate:
    * CRe: on pages whith image content (for over 7.5% of the screen area, should hopefully leave stuff like bullet points or small scene breaks alone).
    * Other engines: on user-request (in the gear tab of the bottom menu), via the new "Dithering" knob (will only appear on supported devices).
  * ScreenSaver
  * ImageViewer
* Minimize repaints when flash_ui is enabled (by, almost everywhere, only repainting the flashing element, and not the toplevel window which hosts it).
  (The first pass of this involved fixing a few Button instances whose show_parent was wrong, in particular, chevrons in the FM & TopMenu).
* Hunted down a few redundant repaints (unneeded setDirty("all") calls),
  either by switching the widget to nil when only a refresh was needed, and not a repaint,
  or by passing the appropritate widget to setDirty.
  (Note to self: Enable *verbose* debugging to catch broken setDirty calls via its post guard).
  There were also a few instances of 'em right behind a widget close.
* Don't repaint the underlying widget when initially showing TopMenu & ConfigDialog.
  We unfortunately do need to do it when switching tabs, because of their variable heights.
* On Kobo, disabled the extra and completely useless full refresh before suspend/reboot/poweroff, as well as on resume. No more double refreshes!
* Fix another debug guard in Kobo sysfs_light
* Switch ImageWidget & ImageViewer mostly to "ui" updates, which will be better suited to image content pretty much everywhere, REAGL or not.

PS: (Almost 💯 commits! :D)
2019-02-07 01:14:37 +01:00
Martín Fernández
a6df153d2c add spanish keyboard with Ñ character (#4244) 2018-09-24 19:19:05 +02:00
poire-z
620542b055
Text input related fixes & enhancements (#4124)
InputText: checks whether provided content can be given
back unaltered, which may not be the case after it is
splitted to UTF8 chars if the text is binary content.
Prevent editing text if that is the case.
Adds InputText and InputDialog :isEditable() and :isEdited()
methods.
Also accounts for the scrollbar width when measuring text
to prevent it from being displayed when not needed.
Also ensure a minimal size of the scrollbar thumb so it is
rendered when huge text with many lines is displayed.

Virtual keyboard: Hold on Backspace: delete from cursor
to start of line instead of clearing all text content.
2018-08-01 18:33:52 +02:00
NiLuJe
464672108e
Misc. minor fixes (#4080)
* Unbreak dropbear after #4077
* Move the Kindle SO check to init
* Various virtual keyboard fixes to eradicate the remaining refresh conflicts (i.e., tearing artifacts), no matter the user's settings. (re #4069, re #3130).
2018-07-16 17:24:04 +02:00
poire-z
665cb37308
VirtualKeyboard: scale icons to fit font height (#4069)
The 4 keys that use images could be too big or too small
depending on screen size and DPI. They are now scaled in
all cases to fit font height.
2018-07-11 17:24:37 +02:00
NiLuJe
5871132c25
UI Behavior tweaks (#3983)
* Switch all initial highlights to "fast" update

i.e., everything that does an invert
Plus a few other things that refresh small UI elements onTap
Re #3130

* Tweak refreshtype for a number of widgets:
  * Fix iconbutton dimen
  * Make touchmenu flash on close & initial menu popup. Full-screen on close.
  * Use flashing updates when opening/closing dictionary popup. Full-screen on close.
  * Switch FileManager to partial.
    It's mostly text, and we want flash promotion there.
  * Make configdialog & menu flash on exit
  * Make FLWidget flash on close
  * virtualkeyboard: flash on layout change & popup.
  * Potentially not that great workaround to ensure we actually see the
highlights in the FM's chevrons
  * Flash when closing BookStatus Widget
  * Optimize away a quirk of the dual "fast" update in touchmenu

* Promote updates to flashing slightly more agressively.

* Document what each refreshtype actually does.

With a few guidelines on their optimal usecases.

* Switch remaining scheduleIn(0.0) to nextTick()

* Tighter scheduling timers

Shaving a hundred ms off UI callbacks...

* Cache FFI C Library namespace

* Ask MuPDF to convert pixmaps to BGR on Kobo

Fix #3949

* Mention koxtoolchain in the README

re #3972

* Kindle: Handle *all* fonts via EXT_FONT_DIR instead of bind mounts insanity

* Make black flashes in UI elements user-configurable

(All or nothing).

* Jot down some random KOA2 sysfs path
2018-06-02 12:10:55 -04:00
onde2rock
e502bf04d3 [feat, UX] Support the virtualKeyboard on non touch-device (#3796)
* [VirtualKeyboard] Add support for keynaviguation

Also rename the variable "layout" to "keyboard_layout" because conflict
with the layout from the focusmanager

* Make the goto dialog compatible with key naviguation

My solution is to change the order of the widget. The last one will the
virtualkeybard so it catch all the keybinding, and below it, make the
dialog "is_always_active = true" so it can receive touch event.

* Correctly show the virtual keyboard on dpad devices

* change the order to call the virtualKeyboard so it end up on top

* Handle the multi input dialog

* Support reopening the virtualKeyboard by the Press key

* add check focusmanager

* Fix https://github.com/koreader/koreader/issues/3797

* MultiInputDialog : Now work on non touch-device

* Set the virtualkeyboard to be a modal widget

* Fix the layout in multiinputwidget

* Fix for the various combination of
hasKeys,hasDpad,isTouchDevice

* [Focusmanager] Better handling of malformed layout
2018-03-30 12:46:36 +02:00
Frans de Jonge
e15a1ab1b3
[fix, spec] InputText:addChars() unicode handling (#3729)
Also rename from `addChar` to `addChars` for clarity.

Fixes #3703.
2018-03-07 10:22:49 +01:00
Robert
a392fbcca0 [feat] VirtualKeyboard cursor navigation (#3290)
Still lacks Japanese due to insufficient knowledge of the language.
2017-10-10 18:04:51 +02:00
Frans de Jonge
a6be301695 Added Size module 2017-09-23 20:24:45 +02:00
Frans de Jonge
9eb073a524 [travis] Add protection against unscaled sizes
As pointed out by @poire-z

* [fix, UX] SkimToWidget scaling

* [fix] Button scaling

* [fix, UX] Scale ProgressWidget

* [fix, UX] Scale confirmbox

* [fix, UX] Scale just about everything
2017-09-23 20:24:45 +02:00