mirror of
https://github.com/koreader/koreader
synced 2024-11-04 12:00:25 +00:00
4778d3db3b
* Switch the last few remaining icons to true glyphs (Del/Backspace & Enter). Also, allow a glyph to be rendered in (fake) bold, and use it for Enter. * Update fonts Pickup the tweaked nerdfonts for the backspace symbol
875 lines
28 KiB
Lua
875 lines
28 KiB
Lua
local Blitbuffer = require("ffi/blitbuffer")
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local BottomContainer = require("ui/widget/container/bottomcontainer")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local Device = require("device")
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local Event = require("ui/event")
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local FocusManager = require("ui/widget/focusmanager")
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local Font = require("ui/font")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local Geom = require("ui/geometry")
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local GestureRange = require("ui/gesturerange")
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local HorizontalSpan = require("ui/widget/horizontalspan")
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local ImageWidget = require("ui/widget/imagewidget")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local KeyboardLayoutDialog = require("ui/widget/keyboardlayoutdialog")
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local Size = require("ui/size")
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local TextWidget = require("ui/widget/textwidget")
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local UIManager = require("ui/uimanager")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local VerticalSpan = require("ui/widget/verticalspan")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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local logger = require("logger")
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local orderedPairs = require("ffi/util").orderedPairs
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local util = require("util")
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local Screen = Device.screen
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local VirtualKeyPopup
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local VirtualKey = InputContainer:new{
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key = nil,
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icon = nil,
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label = nil,
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bold = nil,
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keyboard = nil,
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callback = nil,
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-- This is to inhibit the key's own refresh (useful to avoid conflicts on Layer changing keys)
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skiptap = nil,
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skiphold = nil,
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width = nil,
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height = math.max(Screen:getWidth(), Screen:getHeight())*0.33,
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bordersize = Size.border.thin,
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focused_bordersize = Size.border.default * 5,
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radius = 0,
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face = Font:getFace("infont"),
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}
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function VirtualKey:init()
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if self.keyboard.symbolmode_keys[self.label] ~= nil then
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self.callback = function () self.keyboard:setLayer("Sym") end
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self.skiptap = true
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elseif self.keyboard.shiftmode_keys[self.label] ~= nil then
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self.callback = function () self.keyboard:setLayer("Shift") end
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self.skiptap = true
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elseif self.keyboard.utf8mode_keys[self.label] ~= nil then
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self.key_chars = self:genkeyboardLayoutKeyChars()
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self.callback = function ()
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local current = G_reader_settings:readSetting("keyboard_layout")
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local keyboard_layouts = G_reader_settings:readSetting("keyboard_layouts") or {}
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local enabled = false
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local next_layout = nil
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for k, v in orderedPairs(keyboard_layouts) do
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if enabled and v == true then
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next_layout = k
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break
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end
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if k == current then
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enabled = true
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end
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end
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if not next_layout then
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for k, v in orderedPairs(keyboard_layouts) do
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if enabled and v == true then
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next_layout = k
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break
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end
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end
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end
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if next_layout then
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self.keyboard:setKeyboardLayout(next_layout)
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end
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end
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self.hold_callback = function()
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if util.tableSize(self.key_chars) > 3 then
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self.popup = VirtualKeyPopup:new{
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parent_key = self,
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}
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else
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self.keyboard_layout_dialog = KeyboardLayoutDialog:new{
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parent = self,
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}
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UIManager:show(self.keyboard_layout_dialog)
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end
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end
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self.swipe_callback = function(ges)
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local key_function = self.key_chars[ges.direction.."_func"]
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if key_function then
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key_function()
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end
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end
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self.skiptap = true
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elseif self.keyboard.umlautmode_keys[self.label] ~= nil then
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self.callback = function () self.keyboard:setLayer("Äéß") end
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self.skiptap = true
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elseif self.label == "" then
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self.callback = function () self.keyboard:delChar() end
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self.hold_callback = function ()
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self.ignore_key_release = true -- don't have delChar called on release
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self.keyboard:delToStartOfLine()
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end
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--self.skiphold = true
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elseif self.label =="←" then
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self.callback = function() self.keyboard:leftChar() end
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elseif self.label == "→" then
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self.callback = function() self.keyboard:rightChar() end
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elseif self.label == "↑" then
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self.callback = function() self.keyboard:upLine() end
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elseif self.label == "↓" then
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self.callback = function() self.keyboard:downLine() end
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else
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self.callback = function () self.keyboard:addChar(self.key) end
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self.hold_callback = function()
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if not self.key_chars then return end
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VirtualKeyPopup:new{
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parent_key = self,
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}
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end
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self.swipe_callback = function(ges)
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local key_string = self.key_chars[ges.direction]
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local key_function = self.key_chars[ges.direction.."_func"]
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if not key_function and key_string then
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self.keyboard:addChar(key_string)
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elseif key_function then
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key_function()
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end
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end
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end
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local label_widget
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if self.icon then
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-- Scale icon to fit other characters height
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-- (use *1.5 as our icons have a bit of white padding)
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local icon_height = math.ceil(self.face.size * 1.5)
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label_widget = ImageWidget:new{
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file = self.icon,
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scale_factor = 0, -- keep icon aspect ratio
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height = icon_height,
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width = icon_height * 100, -- to fit height when ensuring a/r
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}
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else
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label_widget = TextWidget:new{
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text = self.label,
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face = self.face,
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bold = self.bold or false,
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}
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end
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self[1] = FrameContainer:new{
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margin = 0,
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bordersize = self.bordersize,
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background = Blitbuffer.COLOR_WHITE,
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radius = 0,
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padding = 0,
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CenterContainer:new{
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dimen = Geom:new{
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w = self.width - 2*self.bordersize,
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h = self.height - 2*self.bordersize,
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},
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label_widget,
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},
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}
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self.dimen = Geom:new{
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w = self.width,
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h = self.height,
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}
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--self.dimen = self[1]:getSize()
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if Device:isTouchDevice() then
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self.ges_events = {
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TapSelect = {
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GestureRange:new{
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ges = "tap",
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range = self.dimen,
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},
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},
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HoldSelect = {
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GestureRange:new{
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ges = "hold",
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range = self.dimen,
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},
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},
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HoldReleaseKey = {
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GestureRange:new{
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ges = "hold_release",
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range = self.dimen,
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},
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},
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PanReleaseKey = {
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GestureRange:new{
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ges = "pan_release",
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range = self.dimen,
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},
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},
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SwipeKey = {
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GestureRange:new{
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ges = "swipe",
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range = self.dimen,
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},
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},
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}
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end
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if (self.keyboard.shiftmode_keys[self.label] ~= nil and self.keyboard.shiftmode) or
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(self.keyboard.umlautmode_keys[self.label] ~= nil and self.keyboard.umlautmode) then
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self[1].background = Blitbuffer.COLOR_LIGHT_GRAY
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end
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self.flash_keyboard = G_reader_settings:readSetting("flash_keyboard") ~= false
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end
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function VirtualKey:genkeyboardLayoutKeyChars()
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local positions = {
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"northeast",
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"north",
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"northwest",
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"west",
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}
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local keyboard_layouts = G_reader_settings:readSetting("keyboard_layouts") or {}
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local key_chars = {
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{ label = "🌐",
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},
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east = { label = "🌐", },
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east_func = function ()
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self.keyboard_layout_dialog = KeyboardLayoutDialog:new{
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parent = self,
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}
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UIManager:show(self.keyboard_layout_dialog)
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end,
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}
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local index = 1
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for k, v in orderedPairs(keyboard_layouts) do
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if v == true then
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key_chars[positions[index]] = string.sub(k, 1, 2)
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key_chars[positions[index] .. "_func"] = function()
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UIManager:tickAfterNext(function() UIManager:close(self.popup) end)
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self.keyboard:setKeyboardLayout(k)
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end
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if index >= 4 then break end
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index = index + 1
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end
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end
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return key_chars
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end
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function VirtualKey:update_keyboard(want_flash, want_fast)
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-- NOTE: We mainly use "fast" when inverted & "ui" when not, with a cherry on top:
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-- we flash the *full* keyboard instead when we release a hold.
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if want_flash then
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UIManager:setDirty(self.keyboard, function()
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return "flashui", self.keyboard[1][1].dimen
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end)
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else
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local refresh_type = "ui"
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if want_fast then
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refresh_type = "fast"
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end
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-- Only repaint the key itself, not the full board...
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UIManager:widgetRepaint(self[1], self[1].dimen.x, self[1].dimen.y)
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UIManager:setDirty(nil, function()
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logger.dbg("update key region", self[1].dimen)
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return refresh_type, self[1].dimen
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end)
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end
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end
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function VirtualKey:onFocus()
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self[1].inner_bordersize = self.focused_bordersize
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end
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function VirtualKey:onUnfocus()
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self[1].inner_bordersize = 0
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end
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function VirtualKey:onTapSelect(skip_flash)
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Device:performHapticFeedback("KEYBOARD_TAP")
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-- just in case it's not flipped to false on hold release where it's supposed to
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self.keyboard.ignore_first_hold_release = false
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if self.flash_keyboard and not skip_flash and not self.skiptap then
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self[1].inner_bordersize = self.focused_bordersize
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self:update_keyboard(false, true)
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if self.callback then
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self.callback()
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end
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UIManager:tickAfterNext(function() self:invert(false) end)
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else
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if self.callback then
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self.callback()
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end
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end
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return true
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end
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function VirtualKey:onHoldSelect()
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Device:performHapticFeedback("LONG_PRESS")
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if self.flash_keyboard and not self.skiphold then
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self[1].inner_bordersize = self.focused_bordersize
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self:update_keyboard(false, true)
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-- Don't refresh the key region if we're going to show a popup on top of it ;).
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if self.hold_callback then
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self[1].inner_bordersize = 0
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self.hold_callback()
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else
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UIManager:tickAfterNext(function() self:invert(false, true) end)
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end
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else
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if self.hold_callback then
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self.hold_callback()
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end
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end
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return true
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end
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function VirtualKey:onSwipeKey(arg, ges)
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Device:performHapticFeedback("KEYBOARD_TAP")
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if self.flash_keyboard and not self.skipswipe then
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self[1].inner_bordersize = self.focused_bordersize
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self:update_keyboard(false, true)
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if self.swipe_callback then
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self.swipe_callback(ges)
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end
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UIManager:tickAfterNext(function() self:invert(false, false) end)
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else
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if self.swipe_callback then
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self.swipe_callback(ges)
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end
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end
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return true
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end
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function VirtualKey:onHoldReleaseKey()
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if self.ignore_key_release then
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self.ignore_key_release = nil
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return true
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end
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Device:performHapticFeedback("LONG_PRESS")
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if self.keyboard.ignore_first_hold_release then
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self.keyboard.ignore_first_hold_release = false
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return true
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end
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self:onTapSelect()
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return true
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end
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function VirtualKey:onPanReleaseKey()
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if self.ignore_key_release then
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self.ignore_key_release = nil
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return true
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end
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Device:performHapticFeedback("LONG_PRESS")
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if self.keyboard.ignore_first_hold_release then
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self.keyboard.ignore_first_hold_release = false
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return true
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end
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self:onTapSelect()
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return true
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end
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function VirtualKey:invert(invert, hold)
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if invert then
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self[1].inner_bordersize = self.focused_bordersize
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else
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self[1].inner_bordersize = 0
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end
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self:update_keyboard(hold, false)
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end
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VirtualKeyPopup = FocusManager:new{
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modal = true,
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disable_double_tap = true,
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inputbox = nil,
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layout = {},
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}
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function VirtualKeyPopup:onTapClose(arg, ges)
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if ges.pos:notIntersectWith(self[1][1].dimen) then
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UIManager:close(self)
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return true
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end
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return false
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end
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function VirtualKeyPopup:onClose()
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UIManager:close(self)
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return true
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end
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function VirtualKeyPopup:onCloseWidget()
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UIManager:setDirty(nil, function()
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return "ui", self[1][1].dimen
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end)
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end
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function VirtualKeyPopup:onPressKey()
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self:getFocusItem():handleEvent(Event:new("TapSelect"))
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return true
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end
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function VirtualKeyPopup:init()
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local parent_key = self.parent_key
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local key_chars = parent_key.key_chars
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local key_char_orig = key_chars[1]
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local key_char_orig_func = parent_key.callback
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local rows = {
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extra_key_chars = {
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key_chars[2],
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key_chars[3],
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key_chars[4],
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-- _func equivalent for unnamed extra keys
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key_chars[5],
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key_chars[6],
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key_chars[7],
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},
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top_key_chars = {
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key_chars.northwest,
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key_chars.north,
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key_chars.northeast,
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key_chars.northwest_func,
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key_chars.north_func,
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key_chars.northeast_func,
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},
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middle_key_chars = {
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key_chars.west,
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key_char_orig,
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key_chars.east,
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key_chars.west_func,
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key_char_orig_func,
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key_chars.east_func,
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},
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bottom_key_chars = {
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key_chars.southwest,
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key_chars.south,
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key_chars.southeast,
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key_chars.southwest_func,
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key_chars.south_func,
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key_chars.southeast_func,
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},
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}
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if util.tableSize(rows.extra_key_chars) == 0 then rows.extra_key_chars = nil end
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if util.tableSize(rows.top_key_chars) == 0 then rows.top_key_chars = nil end
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-- we should always have a middle
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if util.tableSize(rows.bottom_key_chars) == 0 then rows.bottom_key_chars = nil end
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-- to store if a column exists
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local columns = {}
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local blank = {
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HorizontalSpan:new{width = 0},
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HorizontalSpan:new{width = parent_key.width},
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HorizontalSpan:new{width = 0},
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}
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local h_key_padding = {
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HorizontalSpan:new{width = 0},
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HorizontalSpan:new{width = parent_key.keyboard.key_padding},
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HorizontalSpan:new{width = 0},
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}
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local v_key_padding = VerticalSpan:new{width = parent_key.keyboard.key_padding}
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local vertical_group = VerticalGroup:new{}
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local horizontal_group_extra = HorizontalGroup:new{}
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local horizontal_group_top = HorizontalGroup:new{}
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local horizontal_group_middle = HorizontalGroup:new{}
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local horizontal_group_bottom = HorizontalGroup:new{}
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local function horizontalRow(chars, group)
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local layout_horizontal = {}
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for i = 1,3 do
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local v = chars[i]
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local v_func = chars[i+3]
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if v then
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columns[i] = true
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blank[i].width = blank[2].width
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if i == 1 then
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h_key_padding[i].width = h_key_padding[2].width
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end
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local key = type(v) == "table" and v.key or v
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local label = type(v) == "table" and v.label or key
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local icon = type(v) == "table" and v.icon
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local bold = type(v) == "table" and v.bold
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local virtual_key = VirtualKey:new{
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key = key,
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label = label,
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icon = icon,
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bold = bold,
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keyboard = parent_key.keyboard,
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key_chars = key_chars,
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width = parent_key.width,
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height = parent_key.height,
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}
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-- Support any function as a callback.
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if v_func then
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virtual_key.callback = v_func
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end
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-- don't open another popup on hold
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virtual_key.hold_callback = nil
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-- close popup on hold release
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virtual_key.onHoldReleaseKey = function()
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virtual_key:onTapSelect(true)
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UIManager:close(self)
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return true
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end
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virtual_key.onPanReleaseKey = virtual_key.onHoldReleaseKey
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if v == key_char_orig then
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virtual_key[1].background = Blitbuffer.COLOR_LIGHT_GRAY
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-- restore ability to hold/pan release on central key after opening popup
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virtual_key._keyOrigHoldPanHandler = function()
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virtual_key.onHoldReleaseKey = virtual_key._onHoldReleaseKey
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virtual_key.onPanReleaseKey = virtual_key._onPanReleaseKey
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|
end
|
|
virtual_key._onHoldReleaseKey = virtual_key.onHoldReleaseKey
|
|
virtual_key.onHoldReleaseKey = virtual_key._keyOrigHoldPanHandler
|
|
virtual_key._onPanReleaseKey = virtual_key.onPanReleaseKey
|
|
virtual_key.onPanReleaseKey = virtual_key._keyOrigHoldPanHandler
|
|
end
|
|
|
|
table.insert(group, virtual_key)
|
|
table.insert(layout_horizontal, virtual_key)
|
|
else
|
|
table.insert(group, blank[i])
|
|
end
|
|
table.insert(group, h_key_padding[i])
|
|
end
|
|
table.insert(vertical_group, group)
|
|
table.insert(self.layout, layout_horizontal)
|
|
end
|
|
if rows.extra_key_chars then
|
|
horizontalRow(rows.extra_key_chars, horizontal_group_extra)
|
|
table.insert(vertical_group, v_key_padding)
|
|
end
|
|
if rows.top_key_chars then
|
|
horizontalRow(rows.top_key_chars, horizontal_group_top)
|
|
table.insert(vertical_group, v_key_padding)
|
|
end
|
|
-- always middle row
|
|
horizontalRow(rows.middle_key_chars, horizontal_group_middle)
|
|
if rows.bottom_key_chars then
|
|
table.insert(vertical_group, v_key_padding)
|
|
horizontalRow(rows.bottom_key_chars, horizontal_group_bottom)
|
|
end
|
|
|
|
if not columns[3] then
|
|
h_key_padding[2].width = 0
|
|
end
|
|
|
|
local num_rows = util.tableSize(rows)
|
|
local num_columns = util.tableSize(columns)
|
|
|
|
local keyboard_frame = FrameContainer:new{
|
|
margin = 0,
|
|
bordersize = Size.border.default,
|
|
background = Blitbuffer.COLOR_WHITE,
|
|
radius = 0,
|
|
padding = parent_key.keyboard.padding,
|
|
CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = parent_key.width*num_columns + 2*Size.border.default + (num_columns)*parent_key.keyboard.key_padding,
|
|
h = parent_key.height*num_rows + 2*Size.border.default + num_rows*parent_key.keyboard.key_padding,
|
|
},
|
|
vertical_group,
|
|
}
|
|
}
|
|
keyboard_frame.dimen = keyboard_frame:getSize()
|
|
|
|
self.ges_events = {
|
|
TapClose = {
|
|
GestureRange:new{
|
|
ges = "tap",
|
|
}
|
|
},
|
|
}
|
|
|
|
if Device:hasDPad() then
|
|
self.key_events.PressKey = { {"Press"}, doc = "select key" }
|
|
end
|
|
if Device:hasKeys() then
|
|
self.key_events.Close = { {"Back"}, doc = "close keyboard" }
|
|
end
|
|
|
|
local offset_x = 2*parent_key.keyboard.padding + 2*parent_key.keyboard.bordersize
|
|
if columns[1] then
|
|
offset_x = offset_x + parent_key.width + parent_key.keyboard.padding + 2*parent_key.keyboard.bordersize
|
|
end
|
|
|
|
local offset_y = parent_key.keyboard.padding + parent_key.keyboard.padding + 2*parent_key.keyboard.bordersize
|
|
if rows.extra_key_chars then
|
|
offset_y = offset_y + parent_key.height + parent_key.keyboard.padding + 2*parent_key.keyboard.bordersize
|
|
end
|
|
if rows.top_key_chars then
|
|
offset_y = offset_y + parent_key.height + parent_key.keyboard.padding + 2*parent_key.keyboard.bordersize
|
|
end
|
|
|
|
local position_container = WidgetContainer:new{
|
|
dimen = {
|
|
x = parent_key.dimen.x - offset_x,
|
|
y = parent_key.dimen.y - offset_y,
|
|
h = Screen:getSize().h,
|
|
w = Screen:getSize().w,
|
|
},
|
|
keyboard_frame,
|
|
}
|
|
if position_container.dimen.x < 0 then
|
|
position_container.dimen.x = 0
|
|
elseif position_container.dimen.x + keyboard_frame.dimen.w > Screen:getWidth() then
|
|
position_container.dimen.x = Screen:getWidth() - keyboard_frame.dimen.w
|
|
end
|
|
if position_container.dimen.y < 0 then
|
|
position_container.dimen.y = 0
|
|
elseif position_container.dimen.y + keyboard_frame.dimen.h > Screen:getHeight() then
|
|
position_container.dimen.y = Screen:getHeight() - keyboard_frame.dimen.h
|
|
end
|
|
|
|
self[1] = position_container
|
|
|
|
UIManager:show(self)
|
|
|
|
UIManager:setDirty(self, function()
|
|
return "ui", keyboard_frame.dimen
|
|
end)
|
|
end
|
|
|
|
local VirtualKeyboard = FocusManager:new{
|
|
modal = true,
|
|
disable_double_tap = true,
|
|
inputbox = nil,
|
|
KEYS = {}, -- table to store layouts
|
|
shiftmode_keys = {},
|
|
symbolmode_keys = {},
|
|
utf8mode_keys = {},
|
|
umlautmode_keys = {},
|
|
keyboard_layer = 2,
|
|
shiftmode = false,
|
|
symbolmode = false,
|
|
umlautmode = false,
|
|
layout = {},
|
|
|
|
width = Screen:scaleBySize(600),
|
|
height = nil,
|
|
bordersize = Size.border.default,
|
|
padding = Size.padding.small,
|
|
key_padding = Size.padding.default,
|
|
|
|
lang_to_keyboard_layout = {
|
|
el = "el_keyboard",
|
|
en = "en_keyboard",
|
|
es = "es_keyboard",
|
|
fr = "fr_keyboard",
|
|
he = "he_keyboard",
|
|
ja = "ja_keyboard",
|
|
pt_BR = "pt_keyboard",
|
|
ko_KR = "ko_KR_keyboard",
|
|
ru = "ru_keyboard",
|
|
},
|
|
}
|
|
|
|
function VirtualKeyboard:init()
|
|
local lang = self:getKeyboardLayout()
|
|
local keyboard_layout = self.lang_to_keyboard_layout[lang] or self.lang_to_keyboard_layout["en"]
|
|
local keyboard = require("ui/data/keyboardlayouts/" .. keyboard_layout)
|
|
self.KEYS = keyboard.keys
|
|
self.shiftmode_keys = keyboard.shiftmode_keys
|
|
self.symbolmode_keys = keyboard.symbolmode_keys
|
|
self.utf8mode_keys = keyboard.utf8mode_keys
|
|
self.umlautmode_keys = keyboard.umlautmode_keys
|
|
self.height = Screen:scaleBySize(64 * #self.KEYS)
|
|
self.min_layer = keyboard.min_layer
|
|
self.max_layer = keyboard.max_layer
|
|
self:initLayer(self.keyboard_layer)
|
|
if Device:hasDPad() then
|
|
self.key_events.PressKey = { {"Press"}, doc = "select key" }
|
|
end
|
|
if Device:hasKeys() then
|
|
self.key_events.Close = { {"Back"}, doc = "close keyboard" }
|
|
end
|
|
if keyboard.wrapInputBox then
|
|
keyboard.wrapInputBox(self.inputbox)
|
|
end
|
|
end
|
|
|
|
function VirtualKeyboard:getKeyboardLayout()
|
|
return G_reader_settings:readSetting("keyboard_layout") or G_reader_settings:readSetting("language")
|
|
end
|
|
|
|
function VirtualKeyboard:setKeyboardLayout(layout)
|
|
G_reader_settings:saveSetting("keyboard_layout", layout)
|
|
self:init()
|
|
self:_refresh(true)
|
|
end
|
|
|
|
function VirtualKeyboard:onClose()
|
|
UIManager:close(self)
|
|
return true
|
|
end
|
|
|
|
function VirtualKeyboard:onPressKey()
|
|
self:getFocusItem():handleEvent(Event:new("TapSelect"))
|
|
return true
|
|
end
|
|
|
|
function VirtualKeyboard:_refresh(want_flash)
|
|
local refresh_type = "ui"
|
|
if want_flash then
|
|
refresh_type = "flashui"
|
|
end
|
|
UIManager:setDirty(self, function()
|
|
return refresh_type, self[1][1].dimen
|
|
end)
|
|
end
|
|
|
|
function VirtualKeyboard:onShow()
|
|
self:_refresh(true)
|
|
return true
|
|
end
|
|
|
|
function VirtualKeyboard:onCloseWidget()
|
|
self:_refresh(false)
|
|
return true
|
|
end
|
|
|
|
function VirtualKeyboard:initLayer(layer)
|
|
local function VKLayer(b1, b2, b3)
|
|
local function boolnum(bool)
|
|
return bool and 1 or 0
|
|
end
|
|
return 2 - boolnum(b1) + 2 * boolnum(b2) + 4 * boolnum(b3)
|
|
end
|
|
|
|
if layer then
|
|
-- to be sure layer is selected properly
|
|
layer = math.max(layer, self.min_layer)
|
|
layer = math.min(layer, self.max_layer)
|
|
self.keyboard_layer = layer
|
|
-- fill the layer modes
|
|
self.shiftmode = (layer == 1 or layer == 3 or layer == 5 or layer == 7 or layer == 9 or layer == 11)
|
|
self.symbolmode = (layer == 3 or layer == 4 or layer == 7 or layer == 8 or layer == 11 or layer == 12)
|
|
self.umlautmode = (layer == 5 or layer == 6 or layer == 7 or layer == 8)
|
|
else -- or, without input parameter, restore layer from current layer modes
|
|
self.keyboard_layer = VKLayer(self.shiftmode, self.symbolmode, self.umlautmode)
|
|
end
|
|
self:addKeys()
|
|
end
|
|
|
|
function VirtualKeyboard:addKeys()
|
|
self.layout = {}
|
|
local base_key_width = math.floor((self.width - (#self.KEYS[1] + 1)*self.key_padding - 2*self.padding)/#self.KEYS[1])
|
|
local base_key_height = math.floor((self.height - (#self.KEYS + 1)*self.key_padding - 2*self.padding)/#self.KEYS)
|
|
local h_key_padding = HorizontalSpan:new{width = self.key_padding}
|
|
local v_key_padding = VerticalSpan:new{width = self.key_padding}
|
|
local vertical_group = VerticalGroup:new{}
|
|
for i = 1, #self.KEYS do
|
|
local horizontal_group = HorizontalGroup:new{}
|
|
local layout_horizontal = {}
|
|
for j = 1, #self.KEYS[i] do
|
|
local key
|
|
local key_chars = self.KEYS[i][j][self.keyboard_layer]
|
|
if type(key_chars) == "table" then
|
|
key = key_chars[1]
|
|
else
|
|
key = key_chars
|
|
key_chars = nil
|
|
end
|
|
local width_factor = self.KEYS[i][j].width or 1.0
|
|
local key_width = math.floor((base_key_width + self.key_padding) * width_factor)
|
|
- self.key_padding
|
|
local key_height = base_key_height
|
|
local label = self.KEYS[i][j].label or key
|
|
local virtual_key = VirtualKey:new{
|
|
key = key,
|
|
key_chars = key_chars,
|
|
icon = self.KEYS[i][j].icon,
|
|
label = label,
|
|
bold = self.KEYS[i][j].bold,
|
|
keyboard = self,
|
|
width = key_width,
|
|
height = key_height,
|
|
}
|
|
if not virtual_key.key_chars then
|
|
virtual_key.swipe_callback = nil
|
|
end
|
|
table.insert(horizontal_group, virtual_key)
|
|
table.insert(layout_horizontal, virtual_key)
|
|
if j ~= #self.KEYS[i] then
|
|
table.insert(horizontal_group, h_key_padding)
|
|
end
|
|
end
|
|
table.insert(vertical_group, horizontal_group)
|
|
table.insert(self.layout, layout_horizontal)
|
|
if i ~= #self.KEYS then
|
|
table.insert(vertical_group, v_key_padding)
|
|
end
|
|
end
|
|
|
|
local keyboard_frame = FrameContainer:new{
|
|
margin = 0,
|
|
bordersize = Size.border.default,
|
|
background = Blitbuffer.COLOR_WHITE,
|
|
radius = 0,
|
|
padding = self.padding,
|
|
CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.width - 2*Size.border.default - 2*self.padding,
|
|
h = self.height - 2*Size.border.default - 2*self.padding,
|
|
},
|
|
vertical_group,
|
|
}
|
|
}
|
|
self[1] = BottomContainer:new{
|
|
dimen = Screen:getSize(),
|
|
keyboard_frame,
|
|
}
|
|
self.dimen = keyboard_frame:getSize()
|
|
end
|
|
|
|
function VirtualKeyboard:setLayer(key)
|
|
if key == "Shift" then
|
|
self.shiftmode = not self.shiftmode
|
|
elseif key == "Sym" or key == "ABC" then
|
|
self.symbolmode = not self.symbolmode
|
|
elseif key == "Äéß" then
|
|
self.umlautmode = not self.umlautmode
|
|
end
|
|
self:initLayer()
|
|
self:_refresh(true)
|
|
end
|
|
|
|
function VirtualKeyboard:addChar(key)
|
|
logger.dbg("add char", key)
|
|
self.inputbox:addChars(key)
|
|
end
|
|
|
|
function VirtualKeyboard:delChar()
|
|
logger.dbg("delete char")
|
|
self.inputbox:delChar()
|
|
end
|
|
|
|
function VirtualKeyboard:delToStartOfLine()
|
|
logger.dbg("delete to start of line")
|
|
self.inputbox:delToStartOfLine()
|
|
end
|
|
|
|
function VirtualKeyboard:leftChar()
|
|
self.inputbox:leftChar()
|
|
end
|
|
|
|
function VirtualKeyboard:rightChar()
|
|
self.inputbox:rightChar()
|
|
end
|
|
|
|
function VirtualKeyboard:upLine()
|
|
self.inputbox:upLine()
|
|
end
|
|
|
|
function VirtualKeyboard:downLine()
|
|
self.inputbox:downLine()
|
|
end
|
|
|
|
function VirtualKeyboard:clear()
|
|
logger.dbg("clear input")
|
|
self.inputbox:clear()
|
|
end
|
|
|
|
return VirtualKeyboard
|