Make Notification have toast=true, and UIManager deal
specifically with such widget:
a "toast" widget gets closed by any event, and let
the event be handled by a lower widget.
This should allow us to not wait or tap to get rid
of a notification, and just go on with what we're
doing.
Also make them have a default timeout of 2s,
used with all existing ones.
* Wherever possible, do an actual dumb invert on the Screen BB instead of repainting the widget, *then* inverting it (which is what the "invert" flag does).
* Instead of playing with nextTick/tickAfterNext delays, explicitly fence stuff with forceRePaint
* And, in the few cases where said Mk. 7 quirk kicks in, make the fences more marked by using a well-placed WAIT_FOR_UPDATE_COMPLETE
* Fix an issue in Button where show/hide & enable/disable where actually all toggles, which meant that duplicate calls or timing issues would do the wrong thing. (This broke dimming some icons, and mistakenly dropped the background from FM chevrons, for example).
* Speaking of, fix Button's hide/show to actually restore the background properly (there was a stupid typo in the variable name)
* Still in Button, fix the insanity of the double repaint on rounded buttons. Turns out it made sense, after all (and was related to said missing background, and bad interaction with invert & text with no background).
* KeyValuePage suffered from a similar issue with broken highlights (all black) because of missing backgrounds.
* In ConfigDialog, only instanciate IconButtons once (because every tab switch causes a full instantiation; and the initial display implies a full instanciation and an initial tab switch). Otherwise, both instances linger, and catch taps, and as such, double highlights.
* ConfigDialog: Restore the "don't repaint ReaderUI" when switching between similarly sized tabs (re #6131). I never could reproduce that on eInk, and I can't now on the emulator, so I'm assuming @poire-z fixed it during the swap to SVG icons.
* KeyValuePage: Only instanciate Buttons once (again, this is a widget that goes through a full init every page). Again, caused highlight/dimming issues because buttons were stacked.
* Menu: Ditto.
* TouchMenu: Now home of the gnarliest unhilight heuristics, because of the sheer amount of different things that can happen (and/or thanks to stuff not flagged covers_fullscreen properly ;p).
* Bump base
https://github.com/koreader/koreader-base/pull/1280https://github.com/koreader/koreader-base/pull/1282https://github.com/koreader/koreader-base/pull/1283https://github.com/koreader/koreader-base/pull/1284
* Bump android-luajit-launcher
https://github.com/koreader/android-luajit-launcher/pull/284https://github.com/koreader/android-luajit-launcher/pull/285https://github.com/koreader/android-luajit-launcher/pull/286https://github.com/koreader/android-luajit-launcher/pull/287
Rework b66d0be3 and 6205f260 by making that simpler
to comprehend:
- If interruption or search result window is shown in
less than 3 secondes: no specific tweak, a tap outside
will dismiss everything instantaneously.
- If done after 3 seconds: show the interruption or result
window, and discard input for a few 100ms.
- UIManager:discardEvents(): increase a bit default delays.
Restore feature removed in c98dfef7: tap on title
to set dict of current result as a preferred dictionary
for this document.
Changes from former implementation:
- trust sdcv for ordering, instead of doing it ourselves
by looking at the results (which didn't always work)
- allow setting multiple preferred dicts
- order of preference is shown with a number as a prefix
to the dictionary name in the title
- taping again allows removing it from preferred dicts,
and taping again allows setting it back as the first
preferred dict
platform: do not pass a directory on the command line.
The home directory will be properly set by Device.home_dir.
It was sometimes crashing when opened with no args.
Fixes: #7049
* Flush mode to settings ASAP when an unrelated option updates the mode.
Fixes, among other things, *enabling* the progress bar while the status
bar is hidden: this showed it, but kept mode as "off".
* Don't stomp on the current mode when toggling the progress bar.
And *always* pop the status bar back up to see the difference, even if
it's hidden.
This used to be done only when *enabling* the progress bar.
* Don't try to expand a screensaver message without any special tokens
* Don't needlessly nil the background when show_message is true
Honor the actual nil background setting, now that we've got one.
Also, only clear covers_fullscreen with no background *and* no widget.
* Support special tokens outside of ReaderUI. Because the undocumented
"Oops, I'll use the fallback otherwise" was extremely not
user-friendly.
If you're *extremely* unlucky, the scheduled check might run *right*
after a wakeup, before the network interface is up. So, you have a
previously stored packet count, but the new one is nil. Boom.
By having the same DoubleSpinWidget launched when
hitting "..." on any of Top margin or Bottom margin
progress bars.
DoubleSpinWidget: remove blank space when no info_text.
Add UIManager:discardEvents(), to allow dropping events
for a period of time.
Default duration of 600ms on eInk, 300ms otherwise.
Used when showing the dict result window, so that a tap
happening just when it's being shown won't discard it.
Used with Trapper:confirm()/:info(), to avoid taps made
in a previous processing to dismiss (and so, select the
cancel action) a ConfirmBox not yet painted/visible.
Don't cleanup input text as much when entered manually
(or when it's sane) than when coming from book text
selection.
This may allow looking up words like "-suffix", or
do more precise Wikipedia queries.
Brainfart from 6162c287e8
Forgot to zap the original UIManager:show(), so we were stacking two
identical widgets on top of each other, which obviously affected alpha.
Re #7029
- Rework widget layout to avoid implicit (and wrong)
sizing, using proper padding/margins and correct
measurements of components.
- Adjust lookup word font size so it's not smaller
than the definition.
- Tweak small window positionning: keep it centered
if possible, only move it to keep the highlighted
word shown when we can.
- Large window: adjust to screen size correctly,
leaving room for footer.
- Always have a "Close" button at bottom right.
Former always displayed button "Follow link" will
be added as a 3rd row in the rare case we select
a word in a link.
- Replace "tap on lookup word to edit and redo the
query" with an icon on the right: tap on it to
edit the queries word, long-press to edit the
current result word. Only close the current dict
window when lookup is launched.
- Remove feature "tap on title to set current dict
as the default dict for this document", as it didn't
really work, and it was bad UX.
If interrupted quickly just after lookup launch, don't
display anything (this might help avoiding refreshes
and the need to dismiss after accidental long-press
when manipulating the device).
- InfoMessage: add an option show_delay.
- MovableContainer: avoid possible crash when
not yet painted.
- ReaderDictionary: use show_delay=0.5 instead of
scheduleIn(0.5n...) (a5b133da) as we need the
InfoWidget to be known to UIManager to catch tap
and allow interrupting lookups properly.
- ReaderDictionary: rework handling of no_refresh_on_close
(6162c287) with proper regions comparisons
Drop the use of crengine's getWordFromPosition() which
is a bit unreliable: it may returns wrong coordinates,
or words from far away in the book (ie. when holding
in the margins).
Rely only on the robust getTextFromPositions() that
we already use for multi words selection.
Having good coordinates allows refreshing a smaller region
(the higlighted word, or the 2 lines if hyphenated).