This layout is far more commonly used on mobile devices, and allows for
much easier typing. The keyboard primarily functions through gestures in
the four cardinal directions to select which vowel kana to select. In
addition, users can cycle through each kana row by tapping the key
within a 2-second window (this is the equivalent to T9 input for
Japanese phone keyboards).
This also resolves the long-standing issue that the old keyboard did not
correctly handle dakuten (there was a standalone dakuten key which added
a stray dakuten mark, and the umlat mode which added dakuten to all of
the keys it could) and could not input handakuten characters at all.
In order to allow adding dakuten and cycling through the various
modifiers for the previous kana, we need to wrap the input-box (similar
to korean) but luckily we don't need any state machine magic since we
just need to modify the last character in the character buffer. However
because the tap timeout for T9-like-cycling needs to be reset after any
non-tap key we need to add some basic wrappers around a few other
input-box methods.
Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>
dofile() wasn't enough to copy en_keyboard, as the references
to key popups would still be shared, and hacks to them (as
done by the FR keyboard) would be active on the EN keyboard.
Also, for the FR Keyboard:
- bring M key popup too when moving it to 2nd row.
- keep original ',' and '.' as on EN keyboard.
- add ';' instead of ',' as the added key, and let it have
some key popup too, with keys helpful when CSS editing.
The Japanese keyboard still needs to be cleaned out a bit more at some point, but the important thing is that this commit fixes#5632 by restoring the kanji layer with the voiced-unvoiced conversion symbol.
Changes in this commit:
- Fix arrays to large (10 elements instead of 8) copied from the old keyboard system. Issue introduced in #5610
- Add ё popup.
- Change shift key as per #5659 (for both ro and ru keyboards)
- Translate Russian space and symbol keys.
- Rename Sym key to 123
This adds a new separate Romanian keyboard layout, with popup support.
- Functional buttons are translated.
- Pages 5&6 contain 3 groups of characters (I tried my best to group them logically):
- On the left: traditional Romanian cyrillic pre-1850s
- On the middle latinised forms from 1850s onwards
- On the right modern diacritics from 1900s to today
- Pages 7&8 add only large double quotes and section/paragraph mark.
- Popups are only avalable for most common diacritics. Swipe up for circumflex, swipe down for breve.
I can really call this the most complete though-the-ages Romanian keyboard. :)
The korean keyboard wraps InputText and overrides some
of its methods to process input in some specific way.
When switching to another keyboard layout, the original
methods need to be restored.
* Switch the last few remaining icons to true glyphs
(Del/Backspace & Enter).
Also, allow a glyph to be rendered in (fake) bold, and use it for Enter.
* Update fonts
Pickup the tweaked nerdfonts for the backspace symbol
Follow-up to #5583.
* Add separate Cyrillic/Russian keyboard
* And remove that from English
* Update French keyboard (is easy)
* Remove yahzhert, that was just a double of QWERTY
* Update Spanish keyboard
* Reduce Japanese to 4 layers and add globe
* Reduce Korean to 4 layers
* Reduce Greek to 8 layers
This commit standardizes the various todos around the code a bit in a manner recognized by LDoc.
Besides drawing more attention by being displayed in the developer docs, they're also extractable with LDoc on the command line:
```sh
ldoc --tags todo,fixme *.lua
```
However, whether that particular usage offers any advantage over other search tools is questionable at best.
* and some random beautification