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Commit Graph

60 Commits

Author SHA1 Message Date
poire-z
d6d49a64a7 [RTL UI] use auto or LTR text direction in some specific cases
Allow TextBoxWidget new text direction/lang parameters to be
set on upper widgets, and propagate them all the way to it
(ScrollTextWidget, InputText, InputDialog, TextViewer).

Use specific non-default ones in some specific cases:
- Force LTR text direction when showing HTML and CSS, and
  configuration files (in some plugins).
- Use Wikipedia server language and text direction when
  showing an article.
- Use auto with Dictionary results, as we don't know the
  dictionary language, and they may contain mixed content.
- Force LTR when showing some paths (still needs more of them)

TextEditor plugin: add 2 new options "Auto paragraph direction"
and "Force paragraph direction LTR".

Footnotes popup: grab HTML direction, and forward it
to MuPDF for proper display.
2019-12-08 15:10:51 +01:00
poire-z
588c35967f TextBoxWidget: minor optimisations
It's best to do all free'ing via :free(), and not :onCloseWidget(),
as :free() is more logically called in cascade when upper widgets
are closed.
2019-12-05 12:18:52 +01:00
poire-z
397211644d Keyboard: properly handle keyboard layout height change
The japanese keyboard being taller than the others, when
switching to/from it from/to another layout:
- re-init InputDialog for proper sizing and positionning
- refresh the whole screen, to remove any trace of
  a previous taller keyboard

Also add calls to :free() here and there to free keyboard
keys' TextWidgets' XText C objects without waiting for GC.
2019-11-26 21:14:06 +01:00
yparitcher
5e8d1227ef [feat, UX] Pick keyboard layout from keyboard (#5583)
* Tap goes to next activated keyboard.
* Hold opens a selection popup.
2019-11-18 17:16:06 +01:00
Frans de Jonge
a2dcfe9aec
[doc] Tag @todo, @fixme and @warning (#5244)
This commit standardizes the various todos around the code a bit in a manner recognized by LDoc.

Besides drawing more attention by being displayed in the developer docs, they're also extractable with LDoc on the command line:

```sh
ldoc --tags todo,fixme *.lua
```

However, whether that particular usage offers any advantage over other search tools is questionable at best.

* and some random beautification
2019-08-23 19:53:53 +02:00
limerainne
98b681bb4f [fix] InputText: fix ignoring first char when carat not in front of hint (#5052) 2019-06-01 16:48:35 +02:00
Frans de Jonge
2968f558eb
[fix, UX] Ignore first hold release when keyboard opened with hold (#5011)
Fixes #4902.
2019-05-08 10:13:44 +02:00
NiLuJe
4005bf69aa
Slightly less crappy Nightmode (#4871)
Companion PR to https://github.com/koreader/koreader-base/pull/884
* Basically flags devices known to be stable when using PxP inversion.
* Plus, random fix for #4870 ;).
* A few FrontLight tweaks & cleanups on Kobo:
  * Moved the Kobo-specific startup status insanity to Kobo-specific init
  * Made turnOff/turnOn frontlight do a smooth ramp down/up
  * On Kobo, use turnOff/turnOn for suspend/resume, to get that smooth toggle
  * On Kobo, for NaturalLight w/ a mixer, only set warmth for setWarmth, and only set Brightness for setBrightness, otherwise, it tried to set both with not in-sync values, which made the FL widget jittery.
2019-04-08 23:05:08 +02:00
NiLuJe
2011cf1ad1 Various blitting related cleanups (#4789)
* Fix the "Enable debug logging" checkbox so that it properly disables "Enable verbose debug logging" when it gets disabled
* Avoid asking ImageWidget for alpha-blending when it's not useful
* Make ImageWidget's alpha-blending code-path double-check that alpha-blending actually is needed, and avoid it if possible
* In the same vein, only do alpha-blending in textboxwidget when absolutely necessary
* Prefer color constants over the gray() method, ensuring that they're part of the eInk palette

Depends on https://github.com/koreader/koreader-base/pull/853

Fix #4774
2019-03-14 20:58:45 +01:00
NiLuJe
8189945be9
A few graphics fixes after #4541 (#4554)
* Various FocusManager related tweaks to limit its usage to devices with a DPad, and prevent initial button highlights in Dialogs on devices where it makes no sense (i.e., those without a DPad. And even on DPad devices, I'm not even sure how we'd go about making one of those pop up anyway, because no Touch ;)!).
* One mysterious fix to text-only Buttons so that the flash_ui highlight always works, and always honors `FrameContainer`'s pill shape. (Before that, an unhighlight on a text button with a callback that didn't repaint anything [say, the find first/find last buttons in the Reader's search bar when you're already on the first/last match] would do a square black highlight, and a white pill-shaped unhighlight (leaving the black corners visible)).
The workaround makes *absolutely* no sense to me (as `self[1] -> self.frame`, AFAICT), but it works, and ensures all highlights/unhighlights are pill-shaped, so at least we're not doing maths for rounded corners for nothing ;).
2019-02-08 00:56:32 +01:00
poire-z
adceda15b7
TextEditor: allow scrolling by lines with Pan (#4145)
Feature of ScrollTextWidget, only used for now by TextEditor.
Pan is like Swipe, but wait a bit at end of gesture to release:
the line on which Pan was started will be moved to where Pan is
released.

May conflict with MovableContainer (so not enabled for DictQuickLookup,
where it could have been nice - but it would work only with text
dictionaries, not with HTML ones, as ScrollHtmlWidget can't really
do that).
2018-08-10 18:05:09 +02:00
poire-z
6e35e683dd
Text editor plugin, InputDialog enhancements (#4135)
This plugin mostly sets up a "Text editor>" submenu, that allows
browsing files, creating a new file, and managing a history of
previously opened file for easier re-opening.
It restore previous scroll and cursor positions on re-opening.
Additional "Check lua" syntax button is added when editing
a .lua file, and prevent saving if errors.
The text editing is mainly provided by the enhanced InputDialog.

InputDialog: added a few more options, the main one being
'save_callback', which will add a Save and Close buttons
and manage saving/discarding/exiting.
If "fullscreen" and "add_nav_bar", will add a show/hide keyboard
button to it.
Moved the preset buttons setup code in their own InputDialog
methods for clarity of the main init code.
Buttons are now enabled/disabled depending on context for feedback
(eg: Save is disabled as long as text has not been modified).

Added util.checkLuaSyntax(lua_string), might be useful elsewhere.
2018-08-06 21:16:30 +02:00
poire-z
620542b055
Text input related fixes & enhancements (#4124)
InputText: checks whether provided content can be given
back unaltered, which may not be the case after it is
splitted to UTF8 chars if the text is binary content.
Prevent editing text if that is the case.
Adds InputText and InputDialog :isEditable() and :isEdited()
methods.
Also accounts for the scrollbar width when measuring text
to prevent it from being displayed when not needed.
Also ensure a minimal size of the scrollbar thumb so it is
rendered when huge text with many lines is displayed.

Virtual keyboard: Hold on Backspace: delete from cursor
to start of line instead of clearing all text content.
2018-08-01 18:33:52 +02:00
poire-z
0d66ea7555
Text input fixes and enhancements (#4084)
InputText, ScrollTextWidget, TextBoxWidget:
- proper line scrolling when moving cursor or inserting/deleting text
  to behave like most text editors do
- fix cursor navigation, optimize refreshes when moving only the cursor,
  don't recreate the textwidget when moving cursor up/down
- optimize refresh areas, stick to "ui" to avoid a "partial" black
  flash every 6 appended or deleted chars

InputText:
- fix issue when toggling Show password multiple times
- new option: InputText.cursor_at_end (default: true)
- if no InputText.height provided, measure the text widget height
  that we would start with, and use a ScrollTextWidget with that
  fixed height, so widget does not overflow container if we extend
  the text and increase the number of lines
- as we are using "ui" refreshes while text editing, allows refreshing
  the InputText with a diagonal swipe on it (actually, refresh the
  whole screen, which allows refreshing the keyboard too if needed)

ScrollTextWidget:
- properly align scrollbar with its TextBoxWidget

TextBoxWidget:
- some cleanup (added new properties to avoid many method calls), added
  proxy methods for upper widgets to get them
- reordered/renamed/refactored the *CharPos* methods for easier reading
  (sorry for the diff that won't help reviewing, but that was needed)

InputDialog:
- new options:
   allow_newline = false, -- allow entering new lines
   cursor_at_end = true, -- starts with cursor at end of text, ready to append
   fullscreen = false, -- adjust to full screen minus keyboard
   condensed = false, -- true will prevent adding air and balance between elements
   add_scroll_buttons = false, -- add scroll Up/Down buttons to first row of buttons
   add_nav_bar = false, -- append a row of page navigation buttons
- find the most adequate text height, when none provided or fullscreen, to
  not overflow screen (and not be stuck with Cancel/Save buttons hidden)
- had to disable the use of a MovableContainer (many issues like becoming
  transparent when a PathChooser comes in front, Hold to paste from
  clipboard, moving the InputDialog under the keyboard and getting stuck...)

GestureRange: fix possible crash (when event processed after widget
destruction ?)

LoginDialog: fix some ui stack increase and possible crash when switching
focus many times.
2018-07-19 08:30:40 +02:00
Frode Austvik
2dc508537c [fix] Update charpos in InputText after moving the cursor up/down. (#3874) 2018-04-13 23:54:00 +02:00
onde2rock
e502bf04d3 [feat, UX] Support the virtualKeyboard on non touch-device (#3796)
* [VirtualKeyboard] Add support for keynaviguation

Also rename the variable "layout" to "keyboard_layout" because conflict
with the layout from the focusmanager

* Make the goto dialog compatible with key naviguation

My solution is to change the order of the widget. The last one will the
virtualkeybard so it catch all the keybinding, and below it, make the
dialog "is_always_active = true" so it can receive touch event.

* Correctly show the virtual keyboard on dpad devices

* change the order to call the virtualKeyboard so it end up on top

* Handle the multi input dialog

* Support reopening the virtualKeyboard by the Press key

* add check focusmanager

* Fix https://github.com/koreader/koreader/issues/3797

* MultiInputDialog : Now work on non touch-device

* Set the virtualkeyboard to be a modal widget

* Fix the layout in multiinputwidget

* Fix for the various combination of
hasKeys,hasDpad,isTouchDevice

* [Focusmanager] Better handling of malformed layout
2018-03-30 12:46:36 +02:00
onde2rock
e8aab49ee9 Kindle4NT improvements (#3745)
* [device][kindle4] add fake event to kindle4

* modify focusmanager to allow for more complex layout

The focusmanager now naviguate the layout by avoiding nil value
instead of relying on table lenght. It should be completely backward
compatible

* add Dpad naviguation to the touchmenu

* fix crash because virtualkeyboard on non touch device

the kindle4NT has no keyboard nor touch, the fix open the virtual
keyboard so koreader dont crash but it's not useable

* Enable device with keys to use the touchmenu

* Don't get stuck in reader progress statistics plugin

* [underlinecontainer] Fix and remove unused function

References #1898.
2018-03-14 22:16:38 +01:00
Frans de Jonge
e15a1ab1b3
[fix, spec] InputText:addChars() unicode handling (#3729)
Also rename from `addChar` to `addChars` for clarity.

Fixes #3703.
2018-03-07 10:22:49 +01:00
Frans de Jonge
ca6a486806
[UX] InputText: Paste on hold (#3682)
See https://github.com/koreader/koreader/issues/3441
2018-02-17 06:31:32 +01:00
Robert
efa0d06df9 Add new options to screensaver (#3535)
* Prevent open screensaver more than one in the same time

* Add option to enable/disable background in message screensaver

* fallback to random images if this book cover is excluded feature + fix Disabled (leave screen/page as it is)

* Autostretch disable by default, more fallback options, leave screen as it is
2017-12-17 18:27:24 +01:00
Robert
a392fbcca0 [feat] VirtualKeyboard cursor navigation (#3290)
Still lacks Japanese due to insufficient knowledge of the language.
2017-10-10 18:04:51 +02:00
Frans de Jonge
e23c2fd7ae [fix] InputText: dirty dimensions 2017-08-20 21:39:00 +02:00
Frans de Jonge
63241a20ea [UX] Add CheckButton and use it for show password
Normal textinputs stay the same, password textinputs automatically gain a show password checkbutton underneath.

Thanks to @robert00s for the idea.
2017-08-20 11:44:15 +02:00
Frans de Jonge
e1aa57f27e Font: unify font styling 2017-04-29 03:01:38 -07:00
Hzj_jie
339e16636b Terminal plugin (#2646) 2017-04-01 23:50:24 -07:00
Cosmin Gorgovan
6aeecdba08 Only show the last character of a password after typing it 2017-04-01 15:31:04 +02:00
Qingping Hou
20eb36a03d feat: add network management UI for kobo 2016-07-11 23:50:19 -07:00
Qingping Hou
a10a4f65a5 minor: use predefined color instead of gray method 2016-07-10 23:25:32 -07:00
chrox
f1b76d41d9 fix crash when clearing inputbox 2016-06-26 22:43:40 +08:00
chrox
6b43233c4a fix #2092
And fix several other bugs introduced in #2028:
1. hint messages are back instead of the "Demo hint"
2. cursor now only presents in the focused inputbox in a multiinput dialog
3. moving cursor now works in multiinput dialog
2016-06-26 01:33:18 +08:00
Huang Xin
fd39016c87 Merge pull request #2028 from union2find/master
Add cursor functionality for inputtext widget
2016-06-01 08:34:42 -05:00
Qingping Hou
6a1fa7f612 move keyboard layout into data modules
also changed keyboard mode for number to 4
2016-05-28 17:46:31 -07:00
union2find
a7f24b6eaf fix function util.splitToChars in frontend/util.lua 2016-05-22 23:59:28 +08:00
union2find
f8943efdbf fix indent sytle 2016-05-15 17:18:38 +08:00
union2find
3d89b27e59 remove debug output 2016-05-15 14:56:58 +08:00
union2find
d6fcc9adf9 add cursor functionality 2016-04-21 22:13:10 +08:00
Qingping Hou
34e0238b6f readermenu: move book status to info tab & minor cleanup 2016-03-06 22:45:41 -08:00
Qingping Hou
59e791db82 feat: support numeric input for keyboard only devices 2016-01-31 15:08:13 -08:00
Qingping Hou
4759def09c chore: fix static-check errors 2016-01-02 23:45:23 -08:00
NiLuJe
50dbf6b581 Switch a few widgets to ui refresh modes
More closely matches native behavior on REAGL devices.
Closing those widgets should still trigger a partial refresh though,
because we usually get back to the reader, and text, so we want REAGL
;).
2015-04-26 20:07:17 +02:00
Hans-Werner Hilse
94ce08937a clean up refreshes
This is a larger clean-up of the refresh situation.
The general shift is that refreshes are now mainly triggered by
the (top-level) widgets when they get shown or closed via UIManager.

All refreshes for the widgets when they are in use were handled by
themselves before. This adds the case of showing/closing.

It is the desired result of not having UIManager:show()/:close()
do (full screen) refreshes on its own.
2014-12-01 16:03:40 +00:00
Hans-Werner Hilse
82c26b1f18 adapt widgets to new refresh/repaint API 2014-11-30 00:17:50 +00:00
Hans-Werner Hilse
3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00
Hans-Werner Hilse
5982e24d57 unify color specification
colors were a mixture of 4bpp integers (0=white, 15=black) and
fractional blackness levels (0=white, 1.0=black) before. This is
now unified to use the color specification of the Blitbuffer API.
2014-10-24 13:48:42 +02:00
chrox
7b78d70c74 fix fgcolor of inputbox is always 0.0 2014-10-05 14:00:38 +08:00
Hans-Werner Hilse
7b1777e095 adapt widgets and text rendering to new font rendering
no background for text rendering anymore
2014-10-04 15:54:03 +02:00
chrox
5b940cecaf refactoring: hide the charlist implementation of InputText
This patch also fix #875.
2014-09-10 15:31:11 +08:00
chrox
c83f35a0d0 long press the backspace key will clear input text 2014-08-20 14:45:38 +08:00
chrox
ef84aff1db make ffi/util module local 2014-06-04 17:36:18 +08:00
chrox
5c1d5c3314 add Evernote plugin to export highlights and notes
The "My Clipping" file that storing highlights and notes for Kindle
native readers could also be parsed and exported. The parser is
implemented in `evernote.koplugin/clip.lua`.

Parsed highlights and notes in one book will be packed and rendered
into html node with a slt2 template `note.tpl` that complies with
evernote markup language(ENML).

Finally the evernote client will create or update note entries and
push them to Evernote cloud.
2014-04-23 22:30:36 +08:00