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@ -122,7 +122,7 @@ function UIManager:init()
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-- For now, try asking for REAGLD, but don't switch them to FULL, since that triggers a black flash on the H2O...
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-- For now, try asking for REAGLD, but don't switch them to FULL, since that triggers a black flash on the H2O...
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-- Strangely enough, if I follow the kernel sources correctly, and they aren't using dirty tricks (like enabling some switches at compile time...),
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-- Strangely enough, if I follow the kernel sources correctly, and they aren't using dirty tricks (like enabling some switches at compile time...),
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-- PARTIAL, AUTO updates should default to NTX_WFM_MODE_GL16 on the H2O, which isn't REAGL at all, so, err, WTF?
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-- PARTIAL, AUTO updates should default to NTX_WFM_MODE_GL16 on the H2O, which isn't REAGL at all, so, err, WTF?
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-- FIXME: Either live like this, or try switchng to NTX_WFM_MODE_GLR16, which appears to be the right thing for PARTIAL REAGL,
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-- FIXME: Either live with it, or try switchng to NTX_WFM_MODE_GLR16, which appears to be the right thing for PARTIAL REAGL,
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-- or simply stop trying to figure it out and go AUTO...
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-- or simply stop trying to figure it out and go AUTO...
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if Device.model == "Kobo_dahlia" then
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if Device.model == "Kobo_dahlia" then
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self.reagl_always_full = false
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self.reagl_always_full = false
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