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@ -25,6 +25,7 @@ InputBox = {
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fhash = "m25",
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fheight = 25,
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fwidth = 15,
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commands = nil,
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}
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function InputBox:refreshText()
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@ -109,6 +110,8 @@ end
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----------------------------------------------------------------------
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function InputBox:input(ypos, height, title, d_text)
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-- do some initilization
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self:addAllCommands()
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self.ypos = ypos
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self.h = height
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self.input_start_y = ypos + 35
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self.input_cur_x = self.input_start_x
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@ -138,120 +141,103 @@ function InputBox:input(ypos, height, title, d_text)
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local ev = input.waitForEvent()
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ev.code = adjustKeyEvents(ev)
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if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
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--local secs, usecs = util.gettime()
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if ev.code == KEY_FW_UP then
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elseif ev.code == KEY_FW_DOWN then
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elseif ev.code == KEY_A then
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self:addChar("a")
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elseif ev.code == KEY_B then
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self:addChar("b")
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elseif ev.code == KEY_C then
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self:addChar("c")
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elseif ev.code == KEY_D then
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self:addChar("d")
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elseif ev.code == KEY_E then
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self:addChar("e")
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elseif ev.code == KEY_F then
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self:addChar("f")
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elseif ev.code == KEY_G then
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self:addChar("g")
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elseif ev.code == KEY_H then
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self:addChar("h")
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elseif ev.code == KEY_I then
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self:addChar("i")
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elseif ev.code == KEY_J then
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self:addChar("j")
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elseif ev.code == KEY_K then
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self:addChar("k")
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elseif ev.code == KEY_L then
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self:addChar("l")
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elseif ev.code == KEY_M then
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self:addChar("m")
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elseif ev.code == KEY_N then
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self:addChar("n")
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elseif ev.code == KEY_O then
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self:addChar("o")
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elseif ev.code == KEY_P then
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self:addChar("p")
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elseif ev.code == KEY_Q then
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self:addChar("q")
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elseif ev.code == KEY_R then
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self:addChar("r")
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elseif ev.code == KEY_S then
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self:addChar("s")
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elseif ev.code == KEY_T then
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self:addChar("t")
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elseif ev.code == KEY_U then
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self:addChar("u")
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elseif ev.code == KEY_V then
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self:addChar("v")
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elseif ev.code == KEY_W then
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self:addChar("w")
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elseif ev.code == KEY_X then
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self:addChar("x")
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elseif ev.code == KEY_Y then
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self:addChar("y")
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elseif ev.code == KEY_Z then
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self:addChar("z")
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elseif ev.code == KEY_1 then
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self:addChar("1")
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elseif ev.code == KEY_2 then
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self:addChar("2")
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elseif ev.code == KEY_3 then
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self:addChar("3")
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elseif ev.code == KEY_4 then
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self:addChar("4")
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elseif ev.code == KEY_5 then
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self:addChar("5")
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elseif ev.code == KEY_6 then
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self:addChar("6")
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elseif ev.code == KEY_7 then
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self:addChar("7")
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elseif ev.code == KEY_8 then
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self:addChar("8")
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elseif ev.code == KEY_9 then
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self:addChar("9")
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elseif ev.code == KEY_0 then
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self:addChar("0")
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elseif ev.code == KEY_SPACE then
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self:addChar(" ")
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elseif ev.code == KEY_PGFWD then
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elseif ev.code == KEY_PGBCK then
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elseif ev.code == KEY_FW_LEFT then
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keydef = Keydef:new(ev.code, getKeyModifier())
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print("key pressed: "..tostring(keydef))
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command = self.commands:getByKeydef(keydef)
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if command ~= nil then
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print("command to execute: "..tostring(command))
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ret_code = command.func(self, keydef)
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else
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print("command not found: "..tostring(command))
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end
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if ret_code == "break" then
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break
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end
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end -- if
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end -- while
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local return_str = self.input_string
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self.input_string = ""
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return return_str
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end
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function InputBox:addAllCommands()
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if self.commands then
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-- we only initialize once
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return
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end
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self.commands = Commands:new{}
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INPUT_KEYS = {
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{KEY_Q, "q"}, {KEY_W, "w"}, {KEY_E, "e"}, {KEY_R, "r"}, {KEY_T, "t"},
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{KEY_Y, "y"}, {KEY_U, "u"}, {KEY_I, "i"}, {KEY_O, "o"}, {KEY_P, "p"},
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{KEY_A, "a"}, {KEY_S, "s"}, {KEY_D, "d"}, {KEY_F, "f"}, {KEY_G, "g"},
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{KEY_H, "h"}, {KEY_J, "j"}, {KEY_K, "k"}, {KEY_L, "l"},
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{KEY_Z, "z"}, {KEY_X, "x"}, {KEY_C, "c"}, {KEY_V, "v"}, {KEY_B, "b"},
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{KEY_N, "n"}, {KEY_M, "m"},
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{KEY_1, "1"}, {KEY_2, "2"}, {KEY_3, "3"}, {KEY_4, "4"}, {KEY_5, "5"},
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{KEY_6, "6"}, {KEY_7, "7"}, {KEY_8, "8"}, {KEY_9, "9"}, {KEY_0, "0"},
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}
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for k,v in ipairs(INPUT_KEYS) do
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self.commands:add(v[1], nil, "",
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"input "..v[2],
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function(self)
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self:addChar(v[2])
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end
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)
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end
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self.commands:add(KEY_FW_LEFT, nil, "",
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"move cursor left",
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function(self)
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if (self.cursor.x_pos + 3) > self.input_start_x then
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self.cursor:moveHorizontalAndDraw(-self.fwidth)
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fb:refresh(1, self.input_start_x-5, ypos,
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self.input_slot_w, h)
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fb:refresh(1, self.input_start_x-5, self.ypos,
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self.input_slot_w, self.h)
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end
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end
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elseif ev.code == KEY_FW_RIGHT then
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)
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self.commands:add(KEY_FW_RIGHT, nil, "",
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"move cursor right",
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function(self)
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if (self.cursor.x_pos + 3) < self.input_cur_x then
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self.cursor:moveHorizontalAndDraw(self.fwidth)
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fb:refresh(1,self.input_start_x-5, ypos,
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self.input_slot_w, h)
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fb:refresh(1,self.input_start_x-5, self.ypos,
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self.input_slot_w, self.h)
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end
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elseif ev.code == KEY_ENTER or ev.code == KEY_FW_PRESS then
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end
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)
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self.commands:add({KEY_ENTER, KEY_FW_PRESS}, nil, "",
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"submit input content",
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function(self)
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if self.input_string == "" then
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self.input_string = nil
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end
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break
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elseif ev.code == KEY_DEL then
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if Keys.shiftmode then
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self:clearText()
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else
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return "break"
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end
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)
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self.commands:add(KEY_DEL, nil, "",
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"delete one character",
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function(self)
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self:delChar()
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end
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elseif ev.code == KEY_BACK or ev.code == KEY_HOME then
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)
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self.commands:add(KEY_DEL, MOD_SHIFT, "",
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"empty inputbox",
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function(self)
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self:clearText()
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end
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)
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self.commands:add({KEY_BACK, KEY_HOME}, nil, "",
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"cancel inputbox",
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function(self)
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self.input_string = nil
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break
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return "break"
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end
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--local nsecs, nusecs = util.gettime()
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--local dur = (nsecs - secs) * 1000000 + nusecs - usecs
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--print("E: T="..ev.type.." V="..ev.value.." C="..ev.code.." DUR="..dur)
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end -- if
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end -- while
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local return_str = self.input_string
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self.input_string = ""
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return return_str
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)
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end
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